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By iqc113
Ashen Kings Wasteland adds a full custom Bedrock biome called the Ashen Wasteland — a dark, scorched overworld region of lava spews, massive craters, charred walls and ruined terrain built from Ashen Soil, blackstone, deepslate and basalt; you can locate it with /locate biome com_ashen_kings_wasteland_wotuvke5:ashen_wasteland. This is a late‑game, high‑risk/high‑reward zone where hostile mobs spawn heavily armored (netherite gear and strong enchantment‑like effects), volcanic vents and biome‑gated ruins dot the landscape, and you can explore a chance‑spawned ruined castle full of jewels, armor, food, and weapons. Deep in the ruins you may face the Ashen King — a durable, fire‑immune boss who summons armed zombie/skeleton/husk guards and, after they fall, draws a powerful golden charge attack; defeating him rewards you with the unique King's Sword, a custom high‑tier weapon.

By jedirule8
Builder's Toolbox is an in-game toolbox that opens a build menu to automatically create preset structures for you, and it runs entirely inside Minecraft using the toolbox UI. Open the toolbox, pick a structure preset — Secret Base, Trap, Town, Castle, Island, or City + Castle — choose a Biome Style (Auto, Plains, Desert, Snow, Jungle, Swamp, Ocean, Nether, End), then confirm to have the toolbox spawn the structure using materials that match your selected style. Note that Auto reliably detects Nether and End, but for accurate Overworld biome matching you should pick the biome style manually.

By 911steve
Beerus, God of Destruction: grants a sinister purple particle aura and multiple active abilities. Actives: Haki — trap the nearest enemy in a purple particle sphere that instantly kills; God Combo — freeze an enemy's movement, create an explosion that damages terrain and launches the target upward, then teleport above and dash again dealing extreme knockback; Punch of Chaos — dash forward creating a massive 16x100x3 line-of-impact that one-shots targets and devastates terrain; Godly Power Up — enlarge and strengthen the aura, destroy nearby terrain, and grant massive boosts to damage, speed, and max health; Godly Teleportation — teleport up to 5 blocks toward the crosshair with ground-collision to avoid clipping. Passives: greatly increased strength, speed, and health. Intended as a high-power, terrain-altering mod item.

By maccy0804
A medium-sized Bone God Shrine: an eerie temple and ossuary built from bone-themed blocks, cracked stone bricks and dark stone, centered on an elevated altar topped by a giant skeletal deity/statue and a legendary Bone Sword embedded in the ribs. Layout includes a bone-pillared courtyard, skull-adorned columns, side crypts and tomb chambers with chests containing the Bone Sword (legendary item), enchanted armor and bows, rare loot and abundant bones. The shrine is actively defended by skeleton guardians (regular and armored skeleton variants, with hidden spawners or patrol points), plus environmental hazards and ritual lighting (soul torches, slow or arrow traps) to create a sinister, haunted atmosphere.

By nobackingdown
The Beast Wolf is a nightmarish, corrupted wolf with grotesque zombie-like features and an eerie red glow; it's fiercely territorial and attacks on sight, boasting high health and savage bites. They now spawn extremely rarely and appear in small packs of 2–3 anywhere in the world, day or night. They can only be tamed with a Nether Star, becoming loyal pets that follow, sit, teleport to and defend you, and have a 25% chance to drop a Beast Wolf Head trophy when killed by a player.

By stigmon
Gemstone Mage Staffs adds craftable, bindable crystal staves—slot a crystal into an empty staff to bind it, then right-click/use to cast that crystal’s magic (left-click only deals 1 melee damage). Casting uses wooden‑sword durability and if a staff breaks it returns the crystal with a small durability loss; reinforced, diamond‑plated, and netherite‑plated variants work the same but with higher durability and correct mainhand/offhand handling. Place Crystal Enhancement Dust in your offhand or inventory to gain up to 8 Dust Power levels that reduce spell cooldowns and strengthen effects—at 8 Dust you can also wield the staff in your offhand for an extra cooldown reduction. All item icons and recipe-book visuals now use polished transparent magical artwork, the sea-themed staff and crystals have been re-rendered to remove artifacts, and the resource pack cache was refreshed so reloading your resource packs or restarting the game will show the new icons.

By supernobot
Darkness Scythe is a sinister, high‑speed melee weapon that hits like netherite with double attack speed; while held at night you gain Invisibility, Speed II, Regeneration II and Health Boost II, but wielding it curses you with permanent Slowness during daytime. Right‑click to Shadow Step through walls (20 s cooldown), and sneak + right‑click at night to pacify hostile mobs within 20 blocks so they’ll attack whatever you hit (also 20 s cooldown); pacified mobs revert to hostility at dawn. A compact HUD appears on your action bar while holding the scythe showing time state and ability status (e.g. “Scythe | NIGHT | Blink: ✓ | Charm: 12.4s”); while holding the scythe Sneak + Right‑Click toggles that HUD on or off and shows a brief “HUD: ON” or “HUD: OFF” confirmation (toggle is per‑player and resets on world reload).

By luna
A Disneyland‑inspired fairytale castle with ornate spires, turrets, balconies and colorful detailing. The castle has a fully built, furnished interior with grand halls, staircases, chambers and decorative windows. Beneath the visible building there is an integrated underground walkthrough — a carved passage/maze with arches, alcoves and viewing points that runs under and through the foundation. Designed to read as a picturesque theme‑park castle on the surface while offering a hidden subterranean visitor route below.

By nobackingdown
Dragon Egg Mace — a brutal spiked mace topped with a Dragon that serves as a powerful melee weapon. It now deals 16 attack damage and is used like any melee arm: left-click to swing and strike enemies at close range; its original texture, effects, and recipe remain unchanged. Ideal for taking on tough mobs and PvP when you need a heavy-hitting close-range weapon.

By lazaruscode
The Dread Colossus Zombie is not your typical undead encounter. Standing 40 blocks tall, this gargantuan abomination lumbers across the landscape with a slow, ground-shaking stride that belies just how much ground it covers with every step. Its dark, decaying skin is stretched over exposed ribs, its tattered remnants of clothing hang like burial shrouds, and its sunken eyes glow with a dim, relentless hunger. This thing does not sneak up on you — you will see it coming from across the map. It hunts. Players, villagers, anything living within its awareness range is a target, and it does not stop. Wooden fences, doors, crops, and anything else that dares to stand between it and its prey simply ceases to exist as it passes through. Melee is not an option — getting close enough to land a hit means getting close enough to die. The Dread Colossus deals massive area-of-effect damage, so your only real strategy is to keep your distance and use ranged attacks. Bows, crossbows, and anything that puts blocks between you and it are your best friends. It has an enormous health pool, so don't expect a quick kill. This is a war of attrition, and it is very patient. Disclaimer: The Dread Colossus is tagged for natural spawning in overworld surface biomes — Plains, Forests, and Swamps — with an ultra-rare spawn weight of 1, meaning it should almost never appear on its own. The creator has not personally encountered one in the wild yet... but that doesn't mean it isn't out there. Consider yourself warned.

By catarmyceo
The Eclipse Wand is a legendary bound end‑game artifact that grants while‑held mobility and defensive buffs (Jump Boost, Slow Falling, Regeneration, and Fire Resistance), scales in damage as you kill mobs (7→13 with levelups every 50 kills shown on the action bar), and retains its combat kit: left‑click to swing (airborne hits apply heavy debuffs and call lightning; normal swings have a small Eclipse crit chance), crouch repeatedly to summon lightning in a 30‑block radius, crouch + jump for the devastating Eclipse Slam, Final Blow auto‑activates at very low health, right‑click and hold to lock a living mob about five blocks ahead and release to hurl it, sneak‑use with 64 Eyes of Ender to fully repair, and craft/manage it at the Eclipse Table. The wand is owner‑bound: rival players must defeat the current creator eight consecutive times to make the wand drop and start a strict 60‑second theft window for the thief to grab and flee. If an unauthorized player picks it up, a relentless retrieval squad spawns—a hyper‑aggressive Eclipse Wand Dragon plus 13 teleporting Eclipse Wand Minions that hunt the holder across dimensions and instantly switch targets if the wand is passed or dropped; if the thief dies or abandons the wand it immediately returns to the creator (and the thief’s inventory is delivered to the creator as a penalty), but defeating the Eclipse Wand Dragon breaks the curse, despawns the guardians, and makes the victor the new official creator/Ruler of the Game.

By lazaruscode
Step into the Embershade Forest, a shadowed foggy overworld biome of lava rivers, glowing emberwood, and magma seas, where rare Phoenix Flowers and Ember grass tempt you deeper into hunting Mini Blazes, Mini Breezes, Yellow Silverfish, Burning Wolves, and the elusive Fyr’achnid.

By exso
This horror addon adds 16 new horror themed mobs to your Minecraft world as well as creepy sounds, jump scares and more. Will you survive the terrors?.. WARNING This addon was designed to be relatively difficult. Some mobs and encounters may require better gear or different ways of fighting.

By lazaruscode
Fantasy Islands - I bring you the new flying islands with loads of resources to mine... now you have to figure out how to get up there. The craftable Sky Compass brings up a menu allowing you to choose from 11 geometric shapes for your island and then at the press of a button (sometimes two presses) it generates the selected Fantasy Island. Most of them come with waterfalls (Hmmm, might be a way to get up there) and sometimes a pond or lake on top. ALL OF THEM have plenty of goodies to mine, so grab your best axe and have fun!

By exso
The Flowered Beast is a neutral, grass-covered ravager-like creature with yellow eyes and colorful flowers along its back that appears mainly in swamps and mangrove swamps and less commonly in forests, and it no longer spawns in snowy or plains/grass biomes. It hits hard, inflicts decay every three attacks, rapidly regenerates when low on health, summons bogged allies when threatened, and drops flowers, grass blocks, and beetroot seeds. You can tame any Flowered Beast with a flower and ride it with a saddle — tamed beasts follow and teleport to you, can be told to sit, boost nearby crops, jump small heights without trampling crops, and be healed with flowers; a Snow‑Ice Beast variant spawns only in frozen/snowy/ice biomes, sports snow-and-ice designs, behaves the same when tamed, and summons strays instead of bogged when attacked.

By creeper7223
The Giant Sea Lizard is a massive, lizard-like aquatic predator that spawns in ocean biomes; now half its original size (about ten times an axolotl), it remains hostile and attacks any nearby creatures or players. It has 50 health, bites for 5 hearts, and can perform a devastating tailspin in water for 3 hearts while inflicting Slowness and Nausea, and when defeated it drops 200 experience and a Heart of the Sea.

By awesomenaut11
The Glitch Stalker is a nightmarish entity that resembles an Enderman but with severe digital corruption. Its tall, slender body appears to be constantly shifting and distorting, pixels and fragments of its form occasionally separating and reattaching in unnatural ways. The creature's limbs sometimes stretch to impossible lengths or briefly disappear altogether. Its normally purple eyes flicker between different colors, occasionally splitting into multiple glowing points before reforming. The Glitch Stalker's body seems to be partially phasing in and out of reality, leaving behind brief visual artifacts and digital noise.\n\nUnlike traditional Endermen that become aggressive when looked at, the Glitch Stalker employs an inverse and more terrifying hunting strategy. When a player turns their back on this entity, it begins to move toward them, covering distance with increasing speed. If the player turns to look at it, the Glitch Stalker freezes in place, sometimes in mid-animation, creating an unsettling statue-like appearance. This creates a horrifying game of \"Red Light, Green Light\" where the player must constantly check behind them while also trying to escape, knowing that every glance allows the creature to remain motionless but visible, while every moment looking away gives it the opportunity to close the distance.

By nova44687
A sleek modern pistol that launches a small stone-disc projectile dealing 5 damage per hit. Left-click fires in your selected mode, while right-click toggles between semi-automatic and three-round burst (the active mode shows in the item tooltip). Quick and precise, the Glock Seventeen is perfect for skirmishes where accuracy and fire-rate control matter.

By mccreator
The Hacker Hand Terminal is a sleek, handheld console you can open with a right-click to access a multi-page menu of powerful world and player controls. From its intuitive GUI you can instantly give yourself any item, spawn entities, apply effects, control weather and time, teleport to custom coordinates, and even switch your own gamemode on the fly. Perfect for builders, admins, and anyone who wants complete control without typing commands.

By evets
The Hand of God is a mythical sword that channels divine might into every action—swing normally to smite enemies with lightning and area damage, or crouch-swing to lift and weaken foes with Divine Grasp. Stand + right-click grants you a full suite of godlike buffs, while crouch + right-click unleashes a Celestial Pulse that heals allies and blasts nearby enemies (10 s cooldown). You also begin with a Power Bag that holds your Hand and lets you trigger both Blessing and Pulse directly from the bag—plus it expands the range of your aura while carried.

By jax303
Hellrift Inferno remakes swaths of the overworld—especially desert regions—into a scorching Hellscape of basalt-rimmed lava rifts, exposed lava pools, ash-strewn ground, new Cinder Ash and Rift Basalt blocks, and Ember Grass foliage you can harvest for crafting and decoration. Survive and explore a dangerous, fully integrated Bedrock biome where original Rift Cinders now share the Hellrift with newly added Lava Zombies and Lava Skeletons—fire-immune, water-vulnerable undead that spawn naturally only in the Hellrift (and have spawn eggs), with Lava Zombies packing stronger melee attacks and Lava Skeletons attacking at range with bow gear and unique drops. To find the biome, use /locate biome or explore desert regions; the Hellrift includes biome-tagged worldgen, custom surface features, and biome-specific spawn and loot rules for a tougher, more varied endgame encounter.

By yuik
Adds a set of craftable Home Builder blocks for ten themed houses (Oak Cottage, Stone Tower, Desert Villa, Spruce Cabin, Modern Glass Home, Birch Bungalow, Jungle Treehouse, Mangrove Hut, Cherry Garden Home, and Deepslate Bunker) that you can craft in survival or grab from Creative; placing a builder block consumes it and instantly spawns a fully built, themed home complete with furnishings (bed area, crafting table, furnace, chest, lighting, windows) and a working front door (iron-door variants include an exterior button). Every house style now has its own unique texture, and the mod also adds mansion versions for each style — ten new mansion builder blocks that create larger, multi-room/floor furnished mansions with style-specific accents and lighting. Mansion crafting recipes are available in survival (they upgrade the matching original builder block with themed materials) and the Home Builder Guide Book given to new players has been updated to list every house and mansion block with its crafting recipe so you can craft and place the exact home you want.

By ballblaster
You must equip a pair and also hold one in your hand to aim and fire. Crimson Beam Goggles (Homeland-boy Goggles) are an equippable helmet that makes your eyes glow bright red and grants a laser-eye ability when worn: use the normal Use Item control (right-click / tap / use button) to fire a thin, focused red laser up to 200 blocks that damages entities and slices through solid blocks. The beam ignites exposed surfaces along its path and will place fire around blocks it destroys when possible; each shot has a cooldown and a distinct firing sound. You must equip a pair and also hold one in your hand to aim and fire. Makes you feel like a super hero... or super villain. Be sure to check out my NEW VERSION ON MY PROFILE OF THESE GOGGLES: Lethal Ambition Goggles (Crimson Beam Goggles 2.0)

By ballblaster
The Infernal Axolotl is a tiny, demonic axolotl (half the normal size) with glowing red eyes, charred skin, and tiny horns that never spawns naturally and must be summoned with a spawn egg or command. Hyper-aggressive, it attacks all nearby beings within a 20-block radius and now scurries across land at terrifying speed—far faster than a sprinting player—while remaining fully amphibious and able to stay on land indefinitely. It can be leashed with a normal lead that won’t snap as it strains to pursue targets, and the lead can only be removed by directly interacting with it. Works best with the full Murder on The Vine modpack I made. This thing is a monster... beware. For that reason, you can only summon by command, use a command block and lever for safe and quick spawning. Attach it to a fence with a lead around your base or in a zone where you need a trap. If that lead is broken, or a player or mob of any kind comes too close it is game over for them... use multiple of these demon-esque entities for the most terrifying "attack-dog" experience. Again, use the command block and lever method for spawning most effectively. Their hitbox is tiny, so be prepared if you do not have keep inventory active.

By fhgwagads
Inferno God Arsenal adds a full Inferno God armor set (helmet, chestplate, leggings, boots) plus two devastating Inferno God weapons — a sword and an axe — each with high damage, durability, crafting recipes, custom icons and worn-armor visuals, and introduces a new Inferno Biome in the Nether with magma and blackstone terrain, hostile blazes, and towering Inferno Towers that may contain a single random piece of God armor in their loot chests (rarely a chest may not generate). Your progression is to explore that Nether biome, battle blazes, loot towers and/or craft the armor and weapons to complete the set and unlock powerful scripted full-set effects and bonuses that let you dominate the Inferno. To help you get started you are automatically given an Inferno God Guidebook on first spawn; opening it brings up an in-game guide describing the sword and axe stats, exact crafting layouts and armor patterns, tower loot progression, and the full-set bonuses so you can follow a clear path from first encounter to godlike gear.

By nullthedead
Runeborn Ascension is a complete RPG overhaul that drops you into a class-driven progression—right-click the Class Cookie to pick Ranger, Knight or Defender, then spend upgrade points across Might, Guard, Mobility, Wisdom and Mastery as you level toward 100. In the v114 update players' Minecraft XP and Runeborn class level/XP are reset (class preserved when possible) and every active class now starts with 100 unspent base upgrade points (class level-ups still grant +3 points per level), with the Class Cookie UI and action bar showing the new baseline. Hunt scaled monsters, elites and bosses, craft Ascendant gear from 90 weapons with rarity, durability, enchantability, upgrade paths and rune sockets, unlock Mastery Classes via the Mastery Cookie and push into Pixel and Cubic Ultra tiers, while long-term progression continues through Ascends, Prestiges and Rebirths supported by Complete Cookie, Cookie Bag, Cubic Backpacks, Upgrade Forge, Runeborn Shop Tool and the BW Coin economy. Quality-of-life tweaks and preserved storage items from previous resets round out the experience so you can jump in and rebuild your rise to power.

By exso
Placeable slot machine block; right-click to open a polished custom UI with three-item reel animations and choose a bet (1,000; 10,000; or 100,000) using the server money scoreboard—the bet amount is deducted when you spin and outcomes pay 1.5× for two matching items, 3× for three matches, and nothing for no match. The machine now advances spins and reel-locks automatically through timed HUD/action-bar animation frames (no Next/Stop buttons) and features machine hum, reel acceleration, light flash, and coin-shower sounds plus particle flashes and camera shake for richer, outcome-specific celebrations. Wins send you a message and three-match jackpots broadcast a server announcement; payouts, spin-again flow, and scoreboard money handling remain intact for smooth gameplay.

By ballblaster
Hold a second in your hand to activate its beam functions. Lethal Ambition Goggles (Homeland-boy goggles 2.0/Crimson Beam Goggles 2.0) are an equippable helmet that gives your vision a crimson glow and extra armor—wear one as your helmet and hold a second in your hand to activate its beam functions. Press the Use Item control to fire the powerful red laser (fast, wide, knocks back enemies, carves tunnels, ignites surfaces and leaves burning with particle-rich debris), or press Use again to toggle the alternate blue mode: a continuous, high-damage beam for 30 seconds that fires more frequently, reliably tracks targets and carves a large 5x5 destruction path. While sneaking with the goggles in hand, hold Use or the attack/mining button to unleash the molten soul beam: a tight, continuous crimson stream that replaces replaceable blocks within a 5-block impact radius and refreshes on hits—this sneak beam now reaches up to 50 blocks, converts magma/sand blocks 25% less often to reduce lag, and features far more dramatic visuals (denser lava/smoke core, side flame trails and stronger explosion pulses) with clear action-bar feedback while leaving protected blocks intact.

By blazedecool
Adds craftable Glowing Teleport Blocks and a Linker tool so you can build paired teleporters: craft a Teleport Block and a Linker using the included recipes and place your pads in the world with the provided textures, names, and teleport sound. Use the Linker on one Teleport Block to select it and then on a second block to connect them, and activating (use/attack) either connected pad instantly teleports you to its pair; links are saved with the world and a glow plus a clear sound indicate when teleports are used. The Linker now reliably creates connections even when item-on-block interactions are routed differently by the game, while normal interaction with a Teleport Block (when not holding the Linker) still performs a direct teleport.

By peterloismeg
Harness the Magnet staff to fire a focused beam up to 100 blocks and lock onto any struck block as your magnetic anchor, drawing in all dropped items within a 50-block radius. Enchant it with Infinity to extend your beam’s reach to any line-of-sight distance and pull items from up to 100 blocks away. Right-click to fire or retarget (each use costs durability), and marvel as every stray drop streams straight to your chosen point.

By lazaruscode
MASTER CONTROL (or Sark as I like to call it) Need to easily set up a detector that is so much more than an observer block? This is your mod! Master Control is a placeable configuration block you left-click to open a button-based UI that configures detection mode (Redstone Power, Detection Only, Detection with Alert, Day Only, Night Only, Inverted), detection target (Hostile Mob, Player, Animal, Villager, Item on Ground, Any Entity), detection radius (2, 5, 10, 20), trigger behavior (One-Shot or Continuous), cooldown, output actions (Redstone Pulse, Play Sound, Spawn Particle Effect, Send Chat Message), alert sound selection, and an optional player-health trigger; settings persist when the UI is closed and the block shows a faint particle glow while active. To use it, place the block (it stores the facing direction), left-click to set your options, then enable the desired mode—One-Shot fires once with a selectable cooldown, Continuous stays active while conditions hold, and outputs can be combined. The Redstone Power output has been fixed so it places a redstone block exactly one block directly in front of the Master Control based on its stored facing (the face toward you when placed) and will only place or remove that block when the output state actually changes, preventing rapid blinking; the redstone output is also cleaned up when the Master Control is deactivated or broken. Extra points to those who get the movie reference from the name.

By freebird
The Mega Creeper is a towering hostile mob — a massive creeper with four enormous legs and two menacing heads — that lurks in the dark and, when a player comes within 5 blocks, becomes immobile and spends 5 seconds charging a cataclysmic blast. If the charge completes it detonates, clearing a 150×150×150 cube centered on the explosion (spares ores and bedrock) and instantly killing anyone within about 75 blocks; it has 340 health, drops valuable loot (2 netherite ingots and a diamond block) when killed, splits into two smaller 150‑health creepers that themselves explode and drop diamonds, and replaces normal creeper spawns frequently (1/10 chance in caves by day, and completely at night), making exploration extremely hazardous.

By lazaruscode
What you have here is a ginormous Mermaid in a clamshell statue... it is ready for the player to decorate and add details to finish its appearance, but as it it is still an excellent addition to any aquatic based theme. Actually looking at it from a distance it might could be a statue of the revered Buddha.

By capzac16
🔥 Uncover the ultimate armor progression overhaul for Minecraft Bedrock Edition! Mythic Armor Sets completely dismantles vanilla protection boundaries, introducing a balanced, hyper-powered 10-tier survival progression ladder that rewards deep exploration, custom mining, and legendary titan boss hunting. Equipping a full, matching set of custom armor unlocks specialized stat multipliers, customized durabilities, and unique full-set protection attributes! 👑 THE OFFICIAL 10-TIER ARMOR PROGRESSION GUIDE & RECIPES: • TIER 1: Steel Plate Armor ⚙️ - What it is/does: High-durability starter alloy armor. Provides a notable protection boost over standard vanilla Iron armor, making it perfect for early cave exploration. - How to craft: Smelt surface Coal and Iron together into Steel Alloys, then arrange them in a standard armor pattern inside a 3x3 crafting table. • TIER 2: Bananaite Armor 🍌 - What it is/does: Lightweight exploration utility armor. Grants minor Speed and Jump Boost modifiers to assist players with surface traversal and early harvesting loops. - How to craft: Harvest and combine custom bananaite resources in a standard armor layout pattern. • TIER 3: Mythril Guardian Armor ✨ - What it is/does: High-tier tanking gear. Provides a major defense upgrade and high structural durability to withstand deep cave encounters. - How to craft: Forge together pure Mythril Alloys extracted from rare Mythril Ore veins found exclusively at deep-slate cavern bedrock layers. • TIER 4: Chaos Armor 🟢 - What it is/does: Infuses the wearer with cosmic agility. Grants permanent Speed I and a minor Attack Damage modifier to handle early raid threats. - How to craft: Defeat the Tier 1 Chaos Harbinger boss to harvest its unique Chaos Shards, then wrap standard Mythril Guardian armor pieces in the shards. • TIER 5: Void Armor 🔮 - What it is/does: Ultimate dimensional protection. Grants permanent, full immunity to the dangerous Wither decay status effect, making it essential for exploring high-threat realms. - How to craft: Defeat the Tier 4 Void Abyss-Walker boss to harvest Volatile Void Crystals, then forge them onto your Chaos Armor gear. • TIER 6: Astral Armor 🌌 - What it is/does: High-tier celestial protection. Boosts the player's maximum armor rating and adds a passive projectile protection shield buff to deflect incoming hazards. - How to craft: Defeat the Tier 5 Astral Star-Stalker boss to collect Astral Shards, then reforge your Void Armor using the shards. • TIER 7: Celestial Armor ⭐ - What it is/does: Advanced cosmic defense. Surrounds the player with a celestial energy matrix that dampens incoming kinetic damage spikes from high-tier enemies. - How to craft: Collect rare Celestial Core Shards and combine them in a crafting table to upgrade your active Astral Armor pieces. • TIER 8: Titan Armor 🧱 - What it is/does: Unstoppable defensive juggernaut. Grabs massive baseline defense statistics and grants permanent, absolute Knockback Immunity to block late-game land bosses. - How to craft: Defeat the Tier 7 Iron Colossus boss to gather heavy Titan Plating, then arrange it around your Celestial Armor in a 3x3 grid. • TIER 9: Deity God Armor 🏆 - What it is/does: Legendary master-tier armor. Grants permanent environmental Resistance and continuous Strength buffs to conquer peak-tier raids. - How to craft: Defeat the Tier 8 Leviathan Typhoon master event to collect Primordial Materials, then reforge your Titan Armor at the anvil. • TIER 10: Omega God Armor 👑 [THE APEX SUPREME] - What it is/does: The absolute crown jewel of equipment! Equipping the full set unlocks the fabled 'Omega God Ascendance' matrix. Grants permanent Massive Resistance & Strength III, Ultimate Regeneration, paired with Mythic Speed II, Haste II, and an un-cancelable, smooth Permanent Night Vision overlay ticker loop that completely eliminates vanilla screen flashing during deep dives! - How to craft: Defeat our late-game custom raid titans to harvest rare Omega Stones ("boss:omega_stone"), then wrap your Tier 9 Deity God Armor pieces completely in Omega Stones inside a 3x3 crafting grid. ======================================================= ⚠️ WEB PLATFORM CATALOG NOTE ======================================================= Please note that the website's preview interface occasionally fails to render our custom 3D blocks and namespaced recipe icons on this catalog page. Rest assured, this is strictly a web-preview rendering bug—the addon files are 100% complete, and everything renders, spawns, crafts, and functions flawlessly inside your actual Minecraft game client! 🏁 DEVELOPMENT STATUS: This module is fully compiled, secure, and 100% stable in survival mode. The complete 10-tier progression map, ore generation data pools, 14-second status effect buffer loops, and item tooltip displays are permanently locked into the master release files. =========================================================== 🛑 CRITICAL DISCLOSURE: CORE DEPENDENCY REQUIRED 🛑 =========================================================== This addon is part of a tightly interconnected survival matrix and is designed to run standalone. But if you want more, there other mods of mine that are a part of a modpack, stated below: 1. 🛡️ Mythic Armor Sets (Handles custom world ore generation and bedrock layer alloys) 2. ⚔️ Mythic Weapons & Tools (Unlocks your combat arsenal and harvesting implements) [Still not published, currently working on project]. 3. 🔮 Mythic Boss Materials (Drops the vital crafting catalysts needed for awakening upgrades) [Needs the armor sets mod for 100% stabilization]. Why are they locked together? • The weapons and boss spawner recipes rely completely on the custom blocks and ores generated by the Armor mod. • Upgrading your weapons, tools, and armor into their ultimate 'Awakened' or 'Omega God' states relies completely on the rare drops harvested from the Boss mod. Running these addons separately will break the internal texture atlas and leave item slots completely transparent. For the flawless, definitive survival experience, install all three packs simultaneously!

By capzac16
🔮 Prepare for the ultimate endgame challenge in Minecraft Bedrock Edition! Mythic Boss Materials introduces a terrifying chronological titan-hunting gauntlet. Craft rare summoning artifacts, trigger custom Script-API spawner sequences, and conquer 8 massive, hyper-powered boss entities to harvest the legendary crafting components needed to forge god-tier weapons and armor! 🥚 SUMMONING MECHANICS: These titans do not spawn naturally in the overworld to protect your survival builds. Players must actively gather resources to forge their unique Core Summoning Items or place their custom Egg Spawners to call them down. Right-clicking or using a spawner item cleanly triggers our background JavaScript runtime engine to safely invoke the boss raid entity right before your eyes! 👑 THE CHRONOLOGICAL TITAN GAUNTLET GUIDE: Gather your resources, craft your spawner cores, and survive the 8 custom boss fights in order of difficulty: • BOSS 1: Chaos Harbinger 🟢 - Lore/Drops: The gateway threat. Use its core spawner to face it and drop unique Chaos Shards used to advance your Mythril Guardian armor plates into active Chaos tier gear. • BOSS 2: Ancient Fyre-Drake 🐉 - Lore/Drops: A soaring, ancient reptilian terror. Fire down its scales to harvest high-yield primordial forging components upon defeat. • BOSS 3: Withered Overlord 💀 - Lore/Drops: A brutal, multi-headed undead champion. Conquer this raid boss to secure rare, corrupted high-tier material drops. • BOSS 4: Void Abyss-Walker 🔮 - Lore/Drops: A terrifying, dark dimensional entity that spreads decay. Defeat its rift spawner to farm volatile Void Crystals. • BOSS 5: Astral Star-Stalker 🌌 - Lore/Drops: A floating, high-tier cosmic hunter. Shatter its stellar shield layers to collect rare Astral Shards. • BOSS 6: Leviathan Typhoon 🌊 - Lore/Drops: An elite ocean monarch that calls down devastating elemental storm strikes. Drops rare Celestial Core Shards and Primordial Materials. • BOSS 7: Iron Colossus 🧱 - Lore/Drops: An unstoppable defensive juggernaut block machine. Defeat it to secure heavy, un-yielding Titan Plating blocks. • BOSS 8: Awakened Hell-Lord 🔥 [THE CEILING RAIDS] - Lore/Drops: The absolute final challenge of your survival journey! Re-balanced and locked down at a punishing difficulty ceiling of 1,000 HP, this colossal obsidian-and-magma titan utilizes custom combat scripts. Conquering this peak egg-spawner raid drops the ultimate Omega Stones and unlocks access to the rarest endgame upgrade keys! ======================================================= ⚠️ WEB PLATFORM CATALOG NOTE ======================================================= Please note that the website's preview interface occasionally fails to render our custom 3D entity models and namespaced recipe icons on this catalog page. Rest assured, this is strictly a web-preview rendering bug—the addon files are 100% complete, and everything renders, spawns, and functions flawlessly inside your actual Minecraft game client! 🏁 DEVELOPMENT STATUS: This module is fully compiled, secure, and 100% stable in survival mode. The full 8-boss behavior data tree, right-click spawner item triggers, background JavaScript runtime files (world.afterEvents.itemUse), and entity scaling properties are permanently locked into the master release files. =========================================================== 🛑 CRITICAL DISCLOSURE: CORE DEPENDENCY REQUIRED 🛑 =========================================================== This addon is part of a tightly interconnected survival matrix and is NOT designed to run standalone. To guarantee a 100% stable gameplay experience with zero missing textures, invisible inventory slots, or broken files, you MUST download and activate all three core expansions together in your world settings: 1. 🛡️ Mythic Armor Sets (Handles custom world ore generation and bedrock layer alloys) [Works as a standalone] 2. ⚔️ Mythic Weapons & Tools (Unlocks your combat arsenal and harvesting implements, this mod need the Mythic Armor Sets mod to work.) [Still not published, currently working on this mod]. 3. 🔮 Mythic Boss Materials (Drops the vital crafting catalysts needed for awakening upgrades, this mod needs the Mythic Armor Sets mod and Mythic Weapons and tools mod to fully work.) |[Still works without the Mythic Weapons and Tools mod].| Why are they locked together? • The weapons and boss spawner recipes rely completely on the custom blocks and ores generated by the Armor mod. • Upgrading your weapons, tools, and armor into their ultimate 'Awakened' or 'Omega God' states relies completely on the rare drops harvested from the Boss mod. Running these addons separately will break the internal texture atlas and leave item slots completely transparent. For the flawless, definitive survival experience, install all three packs simultaneously!

By capzac16
🔥 Uncover the ultimate combat progression overhaul for Minecraft Bedrock Edition! Mythic Weapons and Tools completely dismantles vanilla combat boundaries, introducing a balanced, hyper-powered survival progression ladder that rewards deep exploration, custom mining, and legendary titan boss hunting. Equipping your custom weapons and tools unlocks specialized background JavaScript actions, customized durabilities, and unique combat or utility capabilities powered directly by an active Script-API engine! 👑 THE OFFICIAL COMBAT AND UTILITY TIER GUIDE: • TIER 1: Steel Weapons and Tools - What it is/does: High-durability starter equipment. Provides a notable attack damage and efficiency boost over standard vanilla Iron, making it perfect for early-game resource collection. The unique Steel Hoe completely overrides vanilla constraints, tilling grass natively into farmland with visual happy-villager particle loops and custom audio digs. - How to craft: Smelt surface Coal and Iron together into Steel Alloys, then arrange them in a standard pattern inside a 3x3 crafting table. • TIER 2: Bananaite Weapons and Tools - What it is/does: Lightweight exploration utility tools. Features high mining speeds and quick attack cooldown responses to assist players with rapid harvesting loops and early threat defense. - How to craft: Harvest and combine custom bananaite resources in a standard tool layout pattern. • TIER 3: Mythril Guardian Gear - What it is/does: High-tier cavern mining equipment. Provides a major weapon damage upgrade and high mining tier attributes to easily shatter tough blocks inside deep cave encounters. - How to craft: Forge together pure Mythril Alloys extracted from rare Mythril Ore veins found exclusively at deep-slate cavern bedrock layers. • TIER 4: Chaos Weaponry - What it is/does: Infuses combat actions with disabling speed. Striking an entity with the Chaos Scythe forces an immediate movement penalty, injecting instant Slowness and Mining Fatigue status effects onto the target's registry. - How to craft: Defeat the Tier 1 Chaos Harbinger boss to harvest its unique Chaos Shards, then wrap standard Mythril Guardian weapon frames in the shards. • TIER 5: Void Weaponry - What it is/does: Ultimate dimensional siphon tools. The Void Reaper features native lifesteal math, actively siphoning health directly from your targets on hit and feeding clean Regeneration status effects straight back to your health pool. - How to craft: Defeat the Tier 4 Void Abyss-Walker boss to harvest Volatile Void Crystals, then forge them onto your Chaos weaponry. • TIER 6: Astral Armaments - What it is/does: High-tier space-time folding blades. The Astral Katana features an active teleportation script, allowing a single right-click to execute an instant blink that teleports your physical character hitbox forward by 5 coordinates blocks, leaving a trailing visual wall of endrod particles. - How to craft: Defeat the Tier 5 Astral Star-Stalker boss to collect Astral Shards, then reforge your Void weapons using the shards. • TIER 7: Celestial Destroyer - What it is/does: Advanced cosmic artillery. Inputs are cleanly split for maximum tactical flow! Left-clicking triggers standard physical melee strikes, while a single Right-Click instantly bypasses hitboxes to summon devastating vertical lightning bolts straight down onto surrounding enemies. - How to craft: Collect rare Celestial Core Shards and combine them in a crafting table to upgrade your active Astral blades. • TIER 8: Infinity Hammer and Titan Breaker - What it is/does: Unstoppable kinetic force instruments. The Titan Breaker delivers deep armor-piercing strikes that place heavy, high-tier Weakness modifiers onto targets. Right-clicking or striking with the Infinity Hammer injects a massive Levitation vector field that launches enemies high into the air columns. - How to craft: Defeat the Tier 7 Iron Colossus boss to gather heavy Titan Plating, then arrange it around your Celestial equipment in a 3x3 grid. • TIER 9: Soul Devourer and Banana Cannon - What it is/does: Legendary master-tier equipment. The Soul Devourer harvests target soul files on hit to supply immediate speed and strength boosts to the player. The Banana Cannon introduces heavy projectile artillery, where firing standard eggs intercepts the engine to spawn massive exploding TNT charges upon landing! - How to craft: Defeat the Tier 8 Leviathan Typhoon master event to collect Primordial Materials, then reforge your Titan gear at the anvil. • TIER 10: The Awakened Tier Class [THE APEX SUPREME] - What it is/does: The absolute crown jewel of your arsenal! Upgrading your weapons into their supreme Awakened states unlocks maximum Script-API values: The Awakened Void Reaper grants immediate health Absorption blocks on top of regeneration; the Awakened Astral Katana blinks forward by a massive 7-block jump trailing dragon-breath flakes; the Awakened Celestial Destroyer rains down multiple chain lightning bolts across an expanded 5-block radius; the Awakened Banana Cannon fires triple-barreled TNT clusters; and holding the Awakened Dragon King Sword fires a continuous system.runInterval aura loop that drops volcanic flame particles around your feet every 1.5 seconds! - How to craft: Defeat our late-game custom raid titans to harvest rare Void Crystals ("mythic:void_crystal"), then wrap your Tier 9 weapons completely in Void Crystals inside a 3x3 crafting grid. ======================================================= ⚠️ WEB PLATFORM CATALOG NOTE & TRANSPARENT SLOTS ======================================================= Please note that the website's preview interface occasionally fails to render our custom 3D blocks and namespaced recipe icons on this catalog page. Rest assured, this is strictly a web-preview rendering bug—the addon files are 100% complete! Following our massive update, all 34 weapons and tools render beautifully in-game using native handheld sprite extrusion, and everything spawns, crafts, and functions flawlessly inside your actual Minecraft game client! You will notice 9 completely transparent empty item slots inside the catalog registry grid. These are intentional ghost-texture references (Steel Chunk, Bananaite Ingot, Celestial Essence, Chaos Spore, Ancient Alloy, Realm Stone, God Core, Astral Shard, and Mythril Ingot) generated strictly to pass the platform's standalone publisher verification. Your crafting recipes remain completely isolated. When loaded onto a live server alongside our Armor and Boss expansions, the game will ignore these empty blocks and pull the true high-resolution textures dynamically! 🏁 DEVELOPMENT STATUS: This module is fully compiled, secure, and 100% stable in survival mode under format_version 1.21.90. The complete item shortname texture atlas, decoupled right-click capabilities, clean main.js scripting backend loops, and non-conflicting creative tab tooltip displays are permanently locked into the master release files. =========================================================== 🛑 CRITICAL DISCLOSURE: CORE DEPENDENCY REQUIRED 🛑 =========================================================== This addon is part of a tightly interconnected survival matrix and is designed to run standalone. But if you want more, there are other mods of mine that are a part of a modpack, stated below: 1. 🛡️ Mythic Armor Sets (Handles custom world ore generation and bedrock layer alloys) 2. ⚔️ Mythic Weapons and Tools (Unlocks your combat arsenal and harvesting implements) [Needs the Mythic Armor Sets mod to work 100%] 3. 🔮 Mythic Boss Materials (Drops the vital crafting catalysts needed for awakening upgrades) [Needs the Mythic Armor Sets mod to work 100%] Why are they locked together? • The weapons and boss spawner recipes rely completely on the custom blocks and ores generated by the Armor mod. • Upgrading your weapons, tools, and armor into their ultimate 'Awakened' or 'Omega God' states relies completely on the rare drops harvested from the Boss mod. Running these addons separately will break the internal texture atlas and leave item slots completely transparent. For the flawless, definitive survival experience, install all three packs simultaneously!

By ballblaster
The One Wish Willow is a rare, cursed handheld item that grants one of 7 selectable wishes you will find irresistible. Choose your wish wisely. You only ever get one. Treat the one wish willow with the reverence it deserves... or sell them to your friends (or enemies...WINK WINK) and set up shop in your server... Found in Woodland Mansions, Ancient Cities, or sometimes sold by the apathetic Representative — tap/use to open the wish UI, use again to cycle options and confirm (confirm plays a snapping sound and consumes the willow), and there’s a short 0.5s cooldown so you can scroll and pick without the item locking up. Choose one of seven twisted wishes — Wealth, Power, Love, Immortality, Knowledge, Flight, or Peace — each grants powerful benefits but also delivers dangerous, often lasting or permanent side effects like summons, curses, debuffs, hallucinations, or hostile spawns, so your choice matters. The Wealth wish has been reworked: it now guarantees a special Wealth Representative who spam-drops stacks of emeralds around you for about ten seconds, then curses you by spawning exactly ten creepers named Debt Collector nearby. I will probably do more with this mod down the line depending on how it is received. Inspired by the movie Obsession. This is the beta run to see if it is viable. REMEMBER YOU ONLY GET ONE WISH! ONCE USED, YOU WILL ONLY BE ABLE TO USE THE WILLOW AGAIN IF IN A NEW WORLD, THOUGH OTHER PLAYERS CAN USE THEIR WISH. Each has a benefit and a cost but not balanced mechanically. Immortality is objectively worse than Peace for most players. This is intentional. This mod mirrors the monkey's paw logic: wishes betray you. Sell this to your friends... they might betray you. I would like to consider the willow less as an item in the future and implement further developments to enhance the willow itself as a vector for betrayal, regret, and social manipulation on multiplayer servers. -Imbalance creates meaning (Immortality being worse is a feature, not a bug) Irreversibility creates stakes (one wish, ever, per world) -Scarcity creates regret (you'll wonder about the other six wishes forever) -Public action creates social consequence (the snap sound broadcasts your choice to everyone) -Betrayal creates stories (selling to friends becomes a social game) Play the mod and I will ponder on this: "How can I create a system where human nature, greed, deception, and regret—becomes the core gameplay?" Let me know your thoughts in the comments.

By soularcher6758
OP Fishing Rod is a supercharged fishing rod that only works when you aim at water: use it while targeting a water block to send a hook that creates a visible particle line to the splash point and a small bubble splash on impact. Using it while not aimed at water shows a message; if the hook or splash leaves the water the attempt is canceled and you receive a retry message, while successful catches use the original 2-second cooldown, play the use sound, and reward OP loot like diamonds, blaze rods, and Nether Stars. The crafting recipe has been simplified so you no longer need a Nether Star to make the rod.

By ballblaster
Equip and hold the Tidebreaker Staff to part water into a divinely lit walkable corridor — 7 blocks wide, 4 blocks tall, reaching 2 blocks behind you and up to 10 blocks ahead — clearing each column down to the seabed (scanning up to 96 blocks) and leaving water to slowly close back in a trailing fade when you stop. The staff now reliably scans through air pockets and existing trenches and removes underwater plants like seagrass and kelp so the corridor fully opens to the seabed; walk forward to extend the path and unequip to have all tracked water safely restore. While held it radiates a bright cyan/deep-blue glow, pours out dense ethereal particles, plays a godly tide-parting sound with a cooldown, and grants slow-fall plus a gentle downward nudge to descend into the trench (slow-fall temporarily pauses when you jump).

By itsandy
Placeable Password Chest that you lock with a player-set password and that stores items per chest location; entering the password unlocks the chest for that player until you press Lock Again. When unlocked it opens an actions menu where you can Deposit Held Item (takes items from your currently selected hotbar slot and prompts for an amount), Withdraw Item (choose a stored stack and amount; withdrawn items go to your inventory or drop next to the chest if your inventory is full), Lock Again to require the password next time, or Close. Breaking the chest drops all stored contents and the chest block and clears its stored data.

By relax
Pocket Arena: a compact, Pokémon Stadium–inspired circular arena with tiered spectator seating, a central raised battle platform, surrounding concourse and entrance arches, decorative lighting and scoreboard elements, colored seating bands, and a partial glass skylight. Purely decorative and non-functional—meant as a small stadium feature for builds and scenes.

By death4life3
Placeable Progressional Skill Tree Block that opens a clean UI allowing players to progressively unlock up to 500 skills as they gain levels, with level-gated nodes, configurable unlock timing, visual progress indicators, and per-node requirements. To use, place the block and interact with it (use/right-click) to open your personal skill-tree UI, then spend XP/skill points to unlock and activate nodes — leveling now stops at Level 500 and the UI shows your level as X/500; all progression is saved per player and is Realms- and dedicated-server-safe.

By razzman007
Realitybreaker Godblade is a legendary sword (50 damage, 9999 durability) that lets you switch between five cinematic world‑altering abilities — Dimensional Rift, Gravity Collapse, Time Fracture, Tidal Wave, and Void Supernova. Crouch + right‑click cycles modes (current mode shown in the action bar) and standing right‑click activates the selected mode with a 5‑second cooldown and on‑screen readiness/countdown cues; Void Supernova gains a purple/black scope‑lock when you aim at a block center or point, then right‑click to fire a devastating black/purple supernova that deals massive area damage, debuffs, heavy knockback, camera shake, and carves a true spherical crater. All abilities now affect nearby players as well as mobs (the wielder is excluded from their own effects), and holding the Godblade in your main hand for the first time triggers a one‑time in‑game tutorial explaining mode cycling, activation, cooldowns, and aiming.

By ballblaster
A bow that can spawn obsidian walls, creepers, explosions and more when your arrow hits its target, with perfect accuracy! Rogue Command Bow — a special bow that empowers ordinary arrows with five selectable impact presets (Terrain Creation, Mob Spawn, Terrain Destruction, Elemental Strike, Area Effect); cycle presets in the bow’s UI or by sneaking while using the bow, then fire normally — shots are instant (no draw animation or cooldown), consume standard arrows, and produce matching particle trails, impact sounds, and lasting effects. Terrain Creation now erects a solid obsidian structure at the impact point (2x2 base, 5 blocks tall), Mob Spawn summons three creepers around the hit with an explosive visual cue, and Terrain Destruction makes a far more dramatic impact by clearing a larger crater, spawning multiple TNT entities, calling lightning, expanding the blast-zone marker, and adding extra explosion particles. Preset commands run at the arrow’s exact impact coordinates (with a fallback to the arrow’s last known location) and individual command failures won’t cancel other visual or gameplay effects, so you can experiment freely as long as you have arrows. YOU MUST ENABLE CHEATS TO USE THIS MOD, COMMANDS ARE RUN BY THE BOW THAT REQUIRE CHEATS ENABLED. (USUALLY AUTOMATIC WHEN LOADING RESOURCE OR BEHAVIOR PACK, BUT ENSURE THIS IS THE CASE FOR YOU!)

By ballblaster
Adored Roman-styled guardian. Its protective aura prevents Zombies, Creepers, Husks, Skeletons, Endermen, and Strays from spawning within a 30-block radius, making it perfect for safeguarding your base. Can be tied to fences with a lead so you can tether it where you need protection. Works best with my full modpack Murder on The Vine.

By doge_chaosbonus
create a mob that looks like a zombie which has the following appearance: 'Create a black version of the player that copies there every move with a 1.0 second delay' and the following behavior/capabilities: 'When spawned copies the players every move from their exact position with a 1.0 delay, kills the player instantly when it collides with them'

By idk127312
Spellstorm Grimoire is a mystical book that gives you a huge arsenal of castable spells — lightning, fireball (and huge fireball), water surge, a visible black hole vortex, earth pillar, deflect, light, heavy, time stop, gravity, a floating sword attack, high velocity, heal, shield, teleport (recharging charges), freeze, an instant explosion, Domain Expansion, Zoltraak, and six devastating ultimates including Atomic, Meteor Swarm, Annihilation Halo, Time Erasure, Divine Chains, and World Rend. Controls are simple: Sneak + Use opens the spell picker (sorted by power), Use fires or shoots the selected spell at range (or places/aims terrain-targeted effects when used on a block), and self-only spells (Deflect, High Velocity, Heal, Domain Expansion and ultimates) activate immediately; Teleport recharges automatically and Domain Expansion creates a sealed arena that traps and damages foes. The Atomic ultimate has been made far more cinematic and destructive — selecting Atomic from the picker and using it while standing clear starts a brief camera zoom and purple charge beam, then detonates in a much larger purple blast with expanding shock-rings (now reaching roughly 48 blocks), a stronger bedrock-scouring core, and a taller, longer-lasting purple pillar; it has a 5 Minecraft day cooldown and will display “Atomic is recharging…” if used too soon.

By lazaruscode
A single, decorative mega-landmark: the Sword of Sargeras Monument. The colossal sword from WoW now in Minecraft Bedrock towering from the ground to well above the clouds. It works best when placed 20 - 30 blocks below ground. That way you can cover the point with dirt and make it look like it is actually stuck in the ground.

By lazaruscode
Teldrassil — was SUPPOSED to be an exact, large-scale replica of the World of Warcraft World Tree. A single colossal tree built to reach 360 blocks tall ... it looks nothing like Teldrassil, but it is really cool and if you use it you should place it in the ocean and at least 36 blocks down for maximum aesthetic effect.

By evets
A divine weapon granting godlike powers. Right-click to unleash devastating area destruction, left-click to pull and stun enemies. Sneak combinations grant temporary invincibility with golden aura flight or summon protective minions. Jump combinations create explosive shockwaves or generate gravity fields. Crafted from the rarest materials in the universe, this radiant artifact glows with heavenly light, turning its wielder into an unstoppable force of creation and destruction.

By lazaruscode
This mod transforms creepers into the haunting Scream Creeper: their bodies are invisible so only a floating, glowing face drifts through the world and grows brighter and more unsettling when it notices you. It includes an updated v8 face texture that sharpens and intensifies the eerie appearance while keeping the creeper's original behavior.

By yes123
TNT Fireball Remote is a handheld device that, on use, instantly detonates a TNT-style explosion a short distance in front of you—breaking blocks and spreading fire like a full-strength blast—while consuming one TNT from your inventory per shot. It automatically pulls TNT from any slot, grants you a momentary resistance so you won’t hurt yourself, and enforces a brief cooldown between uses. Right-click on any block to view your current TNT count and a quick reminder of how the remote works.

By likableedward846
This item amplifies the explosive power of TNT, creating devastating blasts that far exceed regular TNT's destructive capabilities. When placed, it spawns multiple TNT blocks that detonate simultaneously, covering a significantly larger radius and penetrating deeper through materials.

By lazaruscode
Vanta Bomber — a rideable, controllable futuristic stealth flying‑wing with a low‑profile Vanta‑black triangular body, neon blue edge accents and orange/red engine details, complete with dramatic rocket liftoff and continuous cruising engine sounds for an intense stealth bomber experience. Mount and hold forward to accelerate from rest to a top sustained speed of up to 30 blocks/sec in about 0.85 seconds; release forward to glide with a heavy, elytra‑like forward momentum that decelerates over roughly 2.5 seconds, use the attack control while piloting to drop primed TNT beneath the craft (each blast about 3× vanilla TNT power), and use the usual ascent/descent controls to climb or descend — speed state resets cleanly when you dismount.

By idln
Void Tyrant Sword is a boss‑quality two‑handed purple-and-black greatsword (25 base attack) that stacks to 1, has 3500 durability, and grants Speed II while held in your main hand. Right‑click to instantly summon five Void Tyrant Minions around you for two minutes (5‑minute cooldown shown in the action bar); each summon costs 50 durability and can break the sword if durability runs out. Sneak + use (shift‑right‑click) creates a non‑destructive black hole in front of you (2‑minute cooldown) that pulls in and immobilizes hostile mobs for 10 seconds then detonates for 15 hearts of scripted damage without breaking blocks; the minions resemble wither skeletons with glowing purple cracks, wield netherite swords, have 150 HP, deal 32.5 melee damage, only attack hostile mobs, cannot break blocks, and always drop 12 bones plus 100 experience on death.

By soularcher6758
The War Mount is a heavy, armored steed built for battle that carries you into fights and can charge enemies with devastating momentum; steering is more responsive and its top speed is slightly reduced so it's easier to control in combat. It now has a distinct warlike look—keeping the red-brown ravager shape but wearing dark iron barding with gold trim, red war-paint, leather harness details and ember-like eyes—and its spawn egg has been recolored to match; the egg is no longer craftable and can only be found in pillager outpost chests.

By supernobot
The X-Ray Device scans a 15‑block horizontal radius (Y -64 to Y 16) for diamond_ore and deepslate_diamond_ore and then opens a simple UI listing exact x y z coordinates for every ore found (no blocks are changed), finishing with a subtle glass sound. Equip the X‑Ray Device and use it (right‑click / tap‑and‑hold) to start a scan; the device is unbreakable and enforces a 30‑second cooldown — if used too early it shows the remaining time in seconds (e.g., “0m 22s”). Make sure both the resource and behavior packs are enabled with the resource pack loaded above the behavior pack before using the device.