Once your Studio assets are ready, you can use them in new mods or in edits to your existing mods. You can use multiple assets in a single mod prompt, and you can use different types of assets together at the same time.
CreativeMode will do its best to understand what it should do with each asset, but the more details you write in your prompt, the better. For instance, if I want to make a new ore system with its own craftable items and sounds, here's how I would explain how to use these textures and sounds:
Use the
@moonstone-block.pngblock texture for the moonstone ore block. Use the@moonstone-pickaxe.pngfor the moonstone pickaxe. Play the@mining-chime.mp3when the player discovers the ore.
One Studio asset can be used in more than one creation.
Creating a newer Studio asset version does not automatically update an existing mod. To change that mod, use a Mod Edit and attach or describe the replacement.