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Introduction
Quick Start Guide
Bedrock Edition
CreativeMode Launcher
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© 2026 CreativeMode. Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.

CREATIVEMODE

    Mod Edits

    Mod edits allow you to improve your mods by fixing bugs, adding features, or transforming your creation. Edits are very powerful and when used correctly can take your mod from good to great. Many of the best mods on CreativeMode use edits to take them to the next level.

    Mod Edits

    Mod Edits

    Overview#

    Edit modifies existing mods by describing changes. Each edit creates a new version while preserving the original. That means if an edit fails, you can always revert to the original version. It's a great way to improve your mod without starting from scratch.

    Edit can fix bugs, add features, change appearance/textures/models, modify behavior or stats, and improve performance.

    Edits can also add totally new things to your mod like a new item, a new block, a new structure, a new mob, or a new sound effect.

    How to Edit#

    Go to your mod's page from the My Mods page. Click "Edit" and describe your changes. Add optional assets: reference images, texture images, audio files (Java only). Click "Create Edit" and wait for the edit to be generated (2-5 minutes). The new edit will be created and the original will be preserved.

    Note: more complex edits may take longer to generate.

    Fixing Bugs with Edits#

    Ocassionally, you may find that your mod is not working as expected or crashes. This could be a bug in the mod. The best way to fix this is to use an edit. Describe what you were doing or what you expected to happen and the edit will attempt to fix the problem. If possible, provide a summary of game logs when the bug occurred.

    Use Auto-Heal on the CreativeMode Launcher to fix crashes and bugs in your mods. See Auto-Heal for more information.

    What You Can Edit#

    Functionality changes: Bug fixes, new features/abilities, behavior modifications, stat adjustments, recipe changes.

    Appearance changes: Texture modifications, model changes, particle effects, animation adjustments, visual improvements.

    Content additions: New items or variants, additional abilities, extra features, enhanced effects.

    Writing Effective Prompts#

    Be specific. Bad: "Make it better." Good: "Make the sword deal 10 damage instead of 7."

    Focus on one change at a time. Better results with focused edits.

    Describe desired outcome, not just problems. "The sword should deal 10 damage instead of 7" not "The damage is wrong."

    Versioning#

    Each edit creates a new version: V1 (original), V2 (first edit), V3 (second edit), etc. You can always roll back to a previous version if the edit fails. The roll back button is on the mod versions list.

    See also: Publishing Mods, Remix, Creating Mods, Billing, Discord, support@creativemode.net.

    Still have questions?

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    © 2026 CreativeMode. Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.

    CREATIVEMODE

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