CreativeMode can make custom 3D objects for Java and Bedrock Edition. Create a model from a description or reference image in CreativeMode Studio, or upload a saved Blockbench project when creating a mod.
| Type | Best for | Where it appears |
|---|---|---|
| Placeable 3D Object | Furniture, statues, machines, decorations, and interactive objects | Placed in the world |
| Tools, weapons, wands, gadgets, and other equipment |
| Held by the player |
.bbmodel project in a supported creation form.Reference images are great if you have an example of what you want the object to look like.
See also: Uploading Blockbench Models, Studio 3D Models, and Mod Edits.





Place the Artillery Gun as a 16x16x16 multiblock by right‑clicking (it needs clear space and breaking any part of the structure destroys it and returns the single gun item), and throw a Smoke Grenade (right‑click to throw) to call in an artillery strike: each Artillery Gun within 100 blocks fires three staggered TNT shells from a visible muzzle point that travel in a smooth ballistic arc with up to 10 blocks of spread. This update improves long‑range reliability by compensating muzzle velocity for distant targets, fixes ballistic timing so rounds reach their aim point, makes the TNT fuse dynamic (with a small safety buffer) so shells detonate shortly after landing, and adds a launch sound at the gun.