Mobs › Twisted Warden

Twisted Warden

Attacks

  • Swing: both arms through a wide arc in front of it, flinging whatever they hit ( hearts: 9 and Soulsick).
  • Sonic boom: it bows and its maw fills with light, then pours a sonic boom out of it for about two seconds ( hearts: 2 every fifth of a second and Soulsick). A wall stops the beam. Eight souls fly out of its maw and hunt the players round it ( hearts: 1.5 each), and it leaves a row of Soulsick Pools along the beam’s path.
  • Soul puddles: it draws souls in through its gaping maw, then drives them into the floor as Soulsick Pools under every player near it and in six spots round it.
  • Summoning roar: Darkness for six seconds on the players within 16 blocks, and three skeletons rise round it, up to six of its own at a time.
  • Spin: it whirls toward you for up to seven seconds, battering whatever it touches ( hearts: 4 every quarter second and Soulsick), then topples over, dazed for three seconds. While it lies there it takes half again the damage.

Where a soul bursts or falls, a Soulsick Pool gives the Soulsick effect to anything standing in it but the Swift’s own monsters, for 6 seconds. The city’s wardens are its kin: neither hurts the other, and its own skeletons’ arrows do it no harm. With no one to fight, it walks back to its post.

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A player’s guide to the Swift, our version of the Sift for Minecraft Java Edition. Screenshots with shaders were taken with Complementary Reimagined. Fan-made; not an official Minecraft product and not affiliated with Mojang or Microsoft.