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Mobs

Twenty-six creatures live in the Swift, and a twenty-seventh, the Twisted Warden, guards every ancient city in the Overworld. Most of the passive ones are friendly, or at least harmless. The sifters come out in the dark, the sculkers lurk in Humbler Huskland and the Ravines, and four are bosses.

During the Endure tide, half the monsters that spawn are soul corrupted: tougher, wreathed in blue soul fire, and burning, freezing or swift.

Friendly and passive

Sifters

Sculkers

Other monsters

Bosses

Line-up

Some of the friendly and passive mobs
Some of the friendly and passive mobs
The sifters
The sifters
The stalker, the Twisted Warden, the Monarch and the Harmonizer
The stalker, the Twisted Warden, the Monarch and the Harmonizer
The hunter, scavenger and trapper
The hunter, scavenger and trapper
The bloombud, fusefly, hurler, roamroot and Dartback
The bloombud, fusefly, hurler, roamroot and Dartback
The nuzzle, lootkin, tuner, wobble and prickle
The nuzzle, lootkin, tuner, wobble and prickle
Blub variants, and a startled wobble
Blub variants, and a startled wobble

A player’s guide to the Swift, our version of the Sift for Minecraft Java Edition. Screenshots with shaders were taken with Complementary Reimagined. Fan-made; not an official Minecraft product and not affiliated with Mojang or Microsoft.