Mobs › Scavenger
Scavenger
Behaviour
A scavenger closes to throwing range and stays there; it never fights up close. It throws two souls that curve in on you from either side ( hearts: 1.5 each). Where a soul bursts, it leaves a Soulsick Pool for 6 seconds that gives the Soulsick effect to anything standing in it but the Swift’s own monsters. If you get within 4 blocks, it dashes away, leaving a golden afterimage.