Mobs › Scavenger

Scavenger

Behaviour

A scavenger closes to throwing range and stays there; it never fights up close. It throws two souls that curve in on you from either side ( hearts: 1.5 each). Where a soul bursts, it leaves a Soulsick Pool for 6 seconds that gives the Soulsick effect to anything standing in it but the Swift’s own monsters. If you get within 4 blocks, it dashes away, leaving a golden afterimage.

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A player’s guide to the Swift, our version of the Sift for Minecraft Java Edition. Screenshots with shaders were taken with Complementary Reimagined. Fan-made; not an official Minecraft product and not affiliated with Mojang or Microsoft.