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Mobs › Blub

Blub

Behaviour

Blubs bounce around in little groups and glow softly, day and night. They run away when hurt. A blub never takes fall damage: it squashes flat when it lands from a fall and springs back into shape. Anything that lands on a blub squashes it and bounces off, so a blub makes a soft landing pad that also saves you from fall damage.

Variants

A blub’s look depends on where it was born:

  • Soul engorged, pale blue and glowing all over, with two upright ears: Singer’s Meadow, Lullaby Hills, Sifter Canyon and the Ichor Pools.
  • Carapace, a pastel patchwork with red ribbon fins and red-tipped spikes: Humbler Huskland.
  • Ravines, under a purple shell with green-edged fins and pink frills: down in Humbler Huskland’s ravines.
  • Meadows, teal and mossy with thin sprouts and an anglerfish lure that glows: the Wild Meadows.
  • Fungal, white with hooked grey stalks: the Ravines, the caves under the Swift.

A baby blub takes after one of its parents.

Carapace
Carapace
Ravines
Ravines
Meadows
Meadows
Fungal
Fungal

Bathing

Blubs head for any ichor within 16 blocks and bathe in it. Ichor never hurts them, and they heal while they soak (half a heart every 2 seconds). Seeing a blub bathe earns Bubble Bath.

Taming

Hold a Chimebell and nearby blubs will follow you. Feed one Chimebells: each one has a 1 in 3 chance to tame it, shown by hearts. Taming a blub earns Squishy Companion.

  • A tamed blub follows you around.
  • Use it with anything other than a Chimebell to make it sit or stand up.
  • Feed Chimebells to two tamed blubs and they’ll have a baby, which is yours too.

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A player’s guide to the Swift, our version of the Sift for Minecraft Java Edition. Screenshots with shaders were taken with Complementary Reimagined. Fan-made; not an official Minecraft product and not affiliated with Mojang or Microsoft.