July 9, 2026
28 downloads























































































































































































































































geometry dash

By spiderjockey4
The Acacia Mane Ravager is a fierce, lion-like quadruped with a distinctive mane that's slightly smaller and more agile than a standard ravager; when attacked it retaliates by leaping in a powerful pounce to close the distance and strike its target. It now appears more commonly across acacia and savanna variants (Savanna, Savanna Plateau, and Windswept Savanna), and its spawn egg sports a custom savanna-inspired lion texture so you can spot or summon it easily.

By spiderjockey4
Explore the new Banana Blossom biome in the Overworld—a lush grove of banana trees with root beer–scented logs and leafy canopies that drop Bananas (30% chance) which restore hunger and grant a random status effect even if you're already affected. Root Beer logs craft into 4 Root Beer Planks that behave like vanilla wood, a full 3x3 of Root Beer Planks converts into Root Beer Ingots, and you can craft a complete mid-tier Root Beer equipment suite (bow, crossbow, sword, pickaxe, axe, shovel, hoe, and full armor) plus functional building pieces like Root Beer Door and Root Beer Trapdoor and consumables such as Root Beer Drink, Ice Cream, and Root Beer Float. All blocks, items, foods, tools, weapons, armor, and the Banana Nana spawn egg appear in the Banana Blossom creative tab with clear English names, and Banana Nana zombies roam the biome using custom sounds and dropping Bananas for food and effects.

By spiderjockey4
Chairborne Dread turns Minecraft into a claustrophobic horror survival experience you trigger with /dread start: a timed haunting where you must manage light and remain in the same dimension to survive until dawn. A visible Dread meter rises in darkness and after dimension changes and falls in brighter areas; reaching 100 dread triggers failure effects (slowness, blindness, smoke particles and the unsettling Bob whisper) while surviving the timer rewards experience. Use /dread start, /dread stop, and /dread status to control and monitor the event, and watch the escalating visual/audio cues and the creepy Bob effigy item—an asset textured from the provided reference—for atmosphere.

By spiderjockey4
Craft Everything turns survival into a true craft-everything experience by adding crafting-table recipes for many normally creative- or operator-only items — placeable water and lava source blocks, functioning End and Nether portal blocks, command/structure/barrier blocks, spawners, debug sticks, end portal frames, knowledge books, dragon eggs, trial spawners, vaults and more — so you can make them legitimately at a table without cheats. The mod also dynamically generates recipes so you can craft doors, trapdoors, slabs and stairs out of virtually any vanilla block (stair recipes accept mirrored patterns) and uses special ingredients like Water Blob, Lava Blob, End Portal Shard, Nether Portal Spark and Structure Void; generated variants adopt Banana Blossom Biome textures when available and now render correctly in-world and in inventories. Recent fixes make open/closed trapdoor models respect the direction you place them (so trapdoors open the right way for affected families) and improve stained-glass door/slab/trapdoor/stair texture coverage, while crafting remains as simple as placing the appropriate ingredients on a crafting table.

By spiderjockey4
The Cursed Green Pepper is a deceptively ordinary-looking food that curses you just by being in your inventory—applying Weakness I and Slowness I—and causes any block you break to drop another Cursed Green Pepper instead of its normal loot; eating one inflicts Poison III and Wither II and will quickly kill you. You can now craft a placeable Pepper Block from four Cursed Green Peppers to store them out of your inventory, but beware: holding the Pepper Block in either hand applies an extreme Slowness effect that makes you barely able to move. To stop the curse from spreading, keep peppers or Pepper Blocks placed or stored, and never eat a Cursed Green Pepper.

By spiderjockey4
Final Stand Arena adds a tense 10-wave survival minigame you launch with /finalstand start (use /finalstand stop and /finalstand status to manage sessions). Waves escalate from ordinary zombies (1), skeletons (2), spiders (3), netherite‑armored zombies (4) and skeletons (5), spider jockeys (6), baby zombies (7) — now named “Baby Zombies” and nerfed to only wear leather helmets — to the Wither (8), the Warden (9), and a brutal final wave containing every vanilla hostile mob except boss‑only mobs like the Wither, Warden, or Ender Dragon. When you start a session you receive Health Boost 10, are healed to the boosted maximum, get an enchanted netherite sword (Sharpness V, Fire Aspect II, Unbreaking III), plus 10 golden apples and 64 loaves of bread to help you survive; arena mobs like skeletons and zombies spawn with leather caps so they don’t burn, and completing all waves grants an overpowered reward package while the arena automatically tracks and cleans up spawned enemies so you can stop or replay runs at will.

By spiderjockey4
A massive, multi-level playplace gauntlet: a sprawling playground-themed obstacle course with giant slides, climbing walls, rope swings, moving platforms, trampolines, ball pits, parkour sections, timed puzzles, and hazardous traps. Built for high verticality and long traversal, it should generate very commonly across the world as a huge landmark with multiple branching routes and checkpoints. At the end lies a locked reward chamber with substantial loot, guarded by a single powerful hostile 'scary' mob or custom boss that patrols the interior and challenges players to reach the prize.

By spiderjockey4
The Golemheart Apple is a rare, enchanted food item that glows with a magical shimmer and shows its name in epic purple text; eating it restores a modest amount of hunger. Use (right-click) to eat the apple — it begins the eating action immediately and can be consumed even when your hunger bar is full. After finishing the apple there is a 50% chance a friendly Iron Golem will be summoned in front of you to protect you.

By spiderjockey4
The Hugging Teddy is a cute teddy bear item that you can carry with you on your adventures. Right-clicking while holding it will have the teddy bear give you a warm hug, playing a soft plush sound, displaying a heartfelt message in chat, and granting you a brief regeneration effect. There is a short 2-second cooldown between hugs, so cherish each one!

By spiderjockey4
The Midnight Shadow Enderman is a towering, darker-than-night Enderman that only appears naturally at midnight and is noticeably taller than a normal Enderman; when it sees a player it lunges forward with sudden, powerful attacks that deal heavy damage. Its visuals have been updated to a high-contrast black-and-white shadow horror style with a dark body and an eerie pale mask-like face, and a matching ghostly black-and-white spawn egg is available in Creative to summon it anytime.

By spiderjockey4
The Storm Cruiser is a rideable hover-speeder vehicle that you can mount by right-clicking the assembled multiblock structure. Once aboard, use W/A/S/D to move in any direction, Space to ascend, and Shift to descend. Press Ctrl to dismount, leaving the Storm Cruiser parked in the world ready to be boarded again. While piloting, the Storm Cruiser produces dynamic particle effects depending on how you move: ambient cloud puffs drift beneath the hull while hovering, soul fire flames trail behind when moving at speed, and flame bursts fire downward when ascending. The vehicle handles with a snappy, responsive feel, gently drifting downward when idle to give it a true hover sensation.

By spiderjockey4
Empty CreativeMode starter project transformed into Pocket Rift, a compact survival arena mod. Players craft a Rift Compass (compass + ender pearls) or use /rift start to open a Rift at their location, face three escalating waves of glowing zombies and skeletons with an enderman in the final wave, and receive live action-bar updates showing wave, timer, and enemy count. Surviving grants Void Shards as rewards, and runs are anchored to the starting position and collapse if you leave the arena or change dimension; use /rift kit for a testing loadout, /rift status to check progress, or /rift forfeit to abandon a run. Runs can be replayed after victory, collapse, or forfeit.

By spiderjockey4
This mod adds the Sharktoad Ambusher, a dangerous aquatic predator with a frog-like body and shark-themed appearance that lurks in water waiting for weakened prey. When submerged it detects injured players below half health and will rapidly charge to deliver a powerful attack, and it now naturally spawns in oceans and rivers in small groups, appearing only in water.