May 7, 2026
3 downloads






























































<3

By drewgoesboo
The Algae Tide Blaze is an aquatic twist on the classic blaze, featuring an ocean-themed appearance with algae-covered textures and bubble particles. This dangerous underwater predator lives exclusively in water and will actively seek it out if stranded on land, using powerful water currents to pull nearby creatures toward itself and drag them beneath the surface. It attacks by spraying jets of water that damage enemies while forcing them downward to drown, making it a formidable threat to anyone who ventures into its watery domain.

By drewgoesboo
The Astral Sage Wanderer is a peaceful, tall wandering mystic resembling a gentle Enderman who roams Overworld biomes with an ethereal blue-teal glow, flowing robes, and soothing amethyst chimes. It never attacks or teleports away aggressively; when you right-click it, it gifts rotating valuable items like Ender Pearls, Enchanted Golden Apples, Totems of Undying, and even Nether Stars, and it can safely stand in rain or water without taking damage or fleeing.

By drewgoesboo
This mod adds the Burrow Trader, a peculiar wandering merchant with tattered clothing and a bald head who roams the overworld trading useful items like food, torches, doors, and emeralds in exchange for common junk and who persistently remains in the world instead of despawning. Burrow Traders dig and expand connected underground homes with multi-room layouts, vertical shafts and furnished interiors—placing oak doors, red beds, torches, barrels, and crafting tables—and seal their surface entrances with dirt while reinforcing the areas around their beds and doors with sturdy dirt walls, floors, and ceilings that they will not break or replace. Their digging and trading behavior is improved so they restart digging more often, prefer connected expansions, reroute around blocked tunnels, preserve existing passages, and reliably open a villager-style trading interface when you interact with them.

By drewgoesboo
The Cat Channel Television is a decorative 2x2x2 multiblock structure shaped like a cat-faced TV that you can place in your world. Right-click any part of the TV to toggle it on or off -- when on, it glows with ambient particles and plays a custom sound, and each channel displays its own unique visual effect on the screen, from colorful musical notes on the Cats Cartoon channel to eerie soul fire flames on the Cave channel. While the TV is on, sneak and right-click to cycle through 7 channels: Cats Cartoon, News, Weather, Cows, Clouds, Cave, and White Noise, each shown by name in your action bar.

By drewgoesboo
The Chrono Freeze Clock is a grand multiblock structure that gives you full control over time and the world around you. Right-click any part of the clock to open a menu where you can instantly jump to Dawn, Noon, Dusk, or Midnight with a single button press. The menu also features a Freeze Time toggle that halts the daylight cycle, locks the weather to clear skies, and completely stops all mob AI -- freezing every creature in place until you choose to unfreeze them.

By drewgoesboo
The Cookfire Cannon is a powerful flamethrower weapon that fires a continuous stream of fireballs capable of instantly cooking any mob they hit. Depending on what you hit, the flames will drop the appropriate cooked food, such as cooked beef from cows, cooked porkchop from pigs, cooked chicken from chickens, and so on. Hold right-click to unleash a rapid barrage of flames, making it a great tool for both combat and gathering cooked food on the go.

By drewgoesboo
This mod adds the Cosmic Kidnapper Villager, an alien-themed flying mob with a villager appearance and extraterrestrial texture featuring randomized otherworldly colors. The mob flies freely through the air with a gentle bobbing motion, hovering several blocks above the ground as it searches for victims to abduct. When it spots nearby villagers or animals within range, it swoops down to grab them, carries them through the sky as passengers, and eventually releases them at a distant location far from where they were originally taken.

By drewgoesboo
The Cosmic Summoning Altar is a 3x3 Blackstone platform with a glowing crystal center that, when right-clicked, summons a custom-named celestial wandering trader variant offering themed special trades and accompanied by the altar's activation effects. The altar can only be activated once per in-game day, and if it is on cooldown a message will tell you how long until it is ready again.

By drewgoesboo
A compact 7x7 Cosmic Trading Pavilion: a fully traversible, flat stone or quartz platform (no solid filled volumes) with four simple stone pillars at each corner supporting a light Roman-style roof made of stone bricks, slabs and stairs. The exact center contains the same 3x3 summoning altar crystal and pedestal (identical size and blue/purple/white glow) with open space around it so players and traders can walk freely. Around the outer edges are 4–6 small decorative stalls or raised platforms for vendors, all low-profile and non-blocking. Design is clean, lightweight, and symmetric; intended to spawn naturally next to villages without causing lag. Interacting (right-click) the central crystal summons one random rare cosmic entity or star visitor, with a one-per-day cooldown.

By drewgoesboo
The Crystal Shepherd Rod is a magical tool that instantly binds both tameable and previously untamable mobs to you when you right-click them, making them peaceful and loyal and causing them to follow you wherever you go. Right-click a villager a second time to release it; right-clicking a bound mob again will refresh or transfer its bond to the latest player who used the rod. Bound mobs have hostility cleared, will trail you at normal range and catch up (including teleporting if they fall far behind), and give clear visual and sound feedback when the bonding succeeds.

By drewgoesboo
The Crystalmaw Llama is a unique, crystal-covered llama that dwells in deep caves near lava pools, completely immune to fire and lava damage. This protective creature hunts down hostile mobs like zombies, skeletons, and creepers, devouring them to restore its health while keeping cave systems safer for explorers. Players can immediately ride these friendly beasts without taming, and when defeated, they drop valuable leather, cooked meat, and emeralds as rewards.

By drewgoesboo
The Dimensional Infinity Mirror is a mystical multi-block structure that acts as a gateway to other planes of existence. Right-clicking any part of the mirror will tear open a rift and summon a random being from one of four dimensional realms: the radiant Angelic plane, the scorching Demonic plane, the eldritch Bizarre plane, or the unknowable Beyond. Each summoning is accompanied by a unique sound, dramatic plane-specific particle effects, and a chat message revealing what emerged and where it came from. The mirror has a 5-second cooldown between summons, and an action bar message will notify you when it is still recharging. While idle, the structure passively radiates swirling mystical particles, giving it an eerie, otherworldly atmosphere.

By drewgoesboo
This mod adds the Ender Merchant, a peaceful tall dark figure resembling an Enderman that wanders without becoming aggressive and opens a trading interface when right-clicked, offering various currencies like diamonds, emeralds, ender pearls, and lapis in exchange for rare End-themed goods. The Ender Merchant is immune to rain and water damage and will not randomly teleport while touching or submerged in water, so it can safely stand in rain or water without fleeing or drowning.

By drewgoesboo
The Everburn Cauldron is a magical 4x4 multiblock structure that functions as a perpetual furnace, smelting any item without ever needing fuel. Simply place it down and right-click to open the familiar furnace interface, where you can insert items into the input slot and collect your smelted results from the output slot. The structure also supports hoppers for automation, accepting items from the top and outputting results from the bottom, all while radiating mystical black and purple particles to show its eternal flame is burning.

By drewgoesboo
The Fairy Spark Parrot is a glowing, non-despawning forest guardian parrot that flutters around leaving trails of sparkles, chirps cheerfully, and defends its home by hunting zombies, skeletons, creepers, and other hostile mobs. Players can tame it with raw fish, trade common foods for enchanted books, and offer sweet treats or shiny things to receive magical gifts like fireworks, glow ink, potions, enchanted golden apples, or temporary buffs; tamed parrots show hearts and sparkles and will follow and assist their owner. When tamed and active it behaves like a loyal companion, prioritizing defense of its owner and attacking hostile mobs on sight while still keeping its guardian instincts.

By drewgoesboo
The Firewisp Bush is a dangerous decorative plant that burns anything that comes near it. Entities that walk across it will take fire damage and be set ablaze, and right-clicking any part of the bush will scorch the player with a burst of flames. When broken, the bush collapses all at once and leaves behind spreading fire blocks at each position it occupied, so handle it with care.
By drewgoesboo
The Geode Burrow Sprite is a summoning tool that lets you call forth a small glowing sprite to dig tunnels for you. Right-click to summon the sprite, and it will fly forward in the direction you're looking, carving out a 1x2 block tunnel and dropping all broken blocks as collectible items. Each use costs 1 durability, and there is a short 3-second cooldown between summons. The sprite is tireless but not boundless -- if you wander more than 50 blocks away from it, it will vanish in a burst of particles. Keep close to guide it where you need it, and don't worry about accidental damage to critical structures, as the sprite will never break bedrock or other indestructible blocks.

By drewgoesboo
The Ghastgrass Bloom is a pale, ghostly block that emits a 5‑block growth aura to greatly accelerate nearby crops, saplings, and plants; place it and right‑click it to draw a short burst of Saturation and mild disorientation on a short cooldown, and it continuously emits ghostly particles while active — breaking it yields Ghastgrass strands usable for crafting, cooking, composting, or held and right‑clicked to eat as a light emergency snack. New in this version, Blooms self‑replicate during their aura pulse, placing up to two new Bloom copies on the farthest valid ground within their 5‑block reach (each clone schedules its own pulses), so place Blooms where you want a colony to expand and they will steadily spread outward, with random ticks keeping older or reloaded Blooms active to maintain propagation.

By drewgoesboo
The Gnome Taskmaster is a pint-sized companion that looks like a miniature villager, about 65% the height of a normal villager, with generous health, a sturdy punch that can slow enemies, never despawns, and remembers your orders across reloads; you can command it to follow, defend, or wander, and right-clicking starts a simple conversation while sneak-right-click preserves manual mode. Now more social and helpful, gnomes proactively talk to the player and to each other—asking questions, accepting broader orders more reliably, breeding when fed to grow small communities, clustering around shared work spots, and behaving like lively neighbors rather than lone workers, with their custom gnome voice used during speech.

By drewgoesboo
This mod adds the Guard Villager, a helpful defender that protects villages and players from hostile threats. The Guard Villager appears as a villager dressed in full iron armor and wielding an iron sword, automatically attacking zombies, skeletons, creepers, spiders, and other hostile mobs that wander too close while remaining friendly to players and villagers. You can right-click a Guard Villager to toggle between three modes: Patrol mode where it wanders and guards the area, Follow mode where it accompanies you on your adventures, and Stay mode where it holds position at a specific location.

By drewgoesboo
The Harvest Drumstick now comes in raw and cooked forms: raw drumsticks (dropped by villagers) apply Poison II for 30 seconds if eaten, while Cooked Harvest Drumsticks restore a large amount of hunger with high saturation, heal 9 hearts, and grant Resistance I for 30 seconds. Raw drumsticks can be cooked in a furnace, smoker, or campfire to convert them into the safe cooked version, and the item tooltip will indicate the effects for each state when hovered in your inventory.

By drewgoesboo
The Harvest Machete is a durable, Diamond-tier axe-type tool (1561 uses) designed for efficient harvesting that doubles all item drops from broken blocks, now including leaf blocks. It mines leaves quickly and yields leaf block drops in addition to the doubled vanilla drops, while retaining a slightly faster attack speed than a standard axe. Use it simply by breaking blocks with it—no special keybinds—and you can further improve it at an enchanting table.

By drewgoesboo
The Fancy Plate is a decorative place setting that boosts any food consumed from it: food eaten from the plate restores double the normal hunger and saturation, and any status effects the food would normally provide last twice as long. Right-click a placed plate while holding any edible item to set it down, then right-click the plate with an empty hand to eat from it. This version is compact and occupies a single centered block (1x1), so it no longer overlaps adjacent blocks and is easier to place on crowded surfaces.

By drewgoesboo
This mod adds the Lyran Star Regent, a peaceful, ancient wanderer that appears rarely in the Overworld; tall and regal like an enderman but it never attacks or teleports, instead moving gracefully and occasionally gazing at nearby players. Right-click the Lyran Star Regent to open its special trading menu where you can trade emeralds and rare items for powerful rewards such as diamond gear, totems of undying, elytra, netherite ingots, and enchanted golden apples, and it is immune to rain and water so it can roam safely through any weather or water without harm.

By drewgoesboo
This mod adds the Mossburrow Creeper, a moss-covered, camouflaged creeper that digs tunnels and hides underground to ambush players—sometimes covering tunnel entrances with dirt—and still explodes like a creeper with a bigger blast and weaker close-range attacks; they often gather in underground clusters and can briefly freeze nearby enemies to set up surprise attacks. These creepers can also clear narrow shafts and place dirt or stone blocks beneath themselves to build climbable pillars, bursting up out of their burrows to ambush from unexpected angles.

By drewgoesboo
The Mossburrow Fox is a fast-moving, mossy, leafy fox that lives in packs and breeds more frequently than typical animals. They dig by first carving out a central underground cavern and then extending networks of tunnels outward, creating extensive burrow systems. These foxes will snatch up nearby dropped items to carry away, and when defeated they drop fur and meat for players to collect.

By drewgoesboo
The Rainbow Clover is a magical item harvested from taller Rainbow Clover Patches, 2x2x2 plant structures found in the world or placed from your inventory — right-click any part of a patch to harvest 1–3 clovers or break a patch to collect 2–5. While holding a Rainbow Clover you gain a rotating arc of rainbow particles above your head, occasional chimes, a passive Luck bonus that improves fishing and chest loot, and you gently attract nearby friendly mobs (animals, tameable mobs, villagers, iron golems, and allays); patches also slowly and safely seed nearby grass and dirt with subtle particle and sound cues. Patch visuals have been updated to taller stems and leafy rainbow-accented clusters, and the multiblock patch is now non-solid so players and mobs can pass through it while its outline and interaction remain usable for targeting, harvesting, and breaking.

By drewgoesboo
Refillable Glass is a reusable drinking vessel that can pick up and place source fluids like a bucket—including water, lava, and registered modded fluids—while also serving as a drinkable container for water, honey, and milk. Right-click to fill a still source (or right-click a cow to milk it when empty), right-click a block while holding a filled glass to pour its fluid, and right-click and hold while filled to drink—water restores a little hunger and extinguishes fire, honey restores more hunger and removes poison, and milk clears all status effects. A new default keybinding lets you hold Z to start drinking a filled Refillable Glass from either your main or off hand (releasing Z stops the drink just like the normal use button); this only initiates drinking and does not replace the existing fill and pour behavior.

By drewgoesboo
The Obsidian Envoy is a peaceful, wandering merchant that looks like a tall, slender humanoid with a dark obsidian sheen and metallic highlights, roaming the Overworld without ever attacking players; it is unaffected by rain or water and will not teleport when looked at. Right-click to open its trade interface and exchange emeralds, diamonds, gold, and obsidian for powerful endgame items like Netherite Ingots, Elytras, Totems of Undying, and Nether Stars, with the trading screen remaining open reliably until you close it or the envoy is gone.

By drewgoesboo
This mod adds the Sirian Tide Sage, a peaceful and mystical ocean-themed merchant that roams the Overworld. Resembling a tall, graceful being with shimmering deep-blue robes, the Sage is immune to rain and water, can swim and wander underwater without drowning, and will not teleport or become aggressive. Right-click the Sage to open a special trading menu offering rare oceanic and spiritual treasures like Heart of the Sea, Tridents, Totems of Undying, enchanted books, and various potions in exchange for emeralds and diamonds.

By drewgoesboo
The Skyfall Bellblade is a powerful sword that combines a protective bell with a devastating blade. Right-clicking rings the bell, summoning a protective sprite that orbits around you as a glowing orb and absorbs the next hit you take, completely negating the damage. You can stack up to 10 sprites at once (with a short cooldown between rings), and your current sprite count is always shown above your hotbar. When you strike an enemy with the blade, they are instantly launched high into the sky and set ablaze, sending them plummeting back down in flames. Be warned that your sprites are lost on death and must be re-summoned after respawning.

By drewgoesboo
Adds the Starborn Creeper Trader, a peaceful tall Enderman-like alien merchant with glowing pale golden skin, long flowing platinum-blonde hair, turquoise-blue eyes, and luminous alien patterns who hovers serenely through your world. Right-click to trade minerals and crystals like diamonds, emeralds, amethyst shards, obsidian, and netherite ingots for powerful enchanted weapons and gear such as Sharpness V swords, Power V bows, and Loyalty III tridents; once spawned they never despawn or teleport and will not become hostile when looked at. Unlike normal Endermen, this trader is immune to rain and water and will not take drowning damage, so it can safely wander or stand in rain or water without harm.

By drewgoesboo
The Starfeather Trader is a mysterious, hovering blue bird-like merchant with vivid lighter-blue plumage and bright yellow eyes that wanders the Overworld leaving soft blue soul-flame particles; approach and right-click to open a vanilla-style trading menu offering valuable potions, spectral arrows, and tipped arrows in exchange for common resources, and it can be spawned with a matching vivid blue and yellow spawn egg. This version makes the trader immune to rain, water, and drowning so it can safely swim or stand in storms, and it no longer teleports away when wet or when players look at it while keeping its original appearance, sounds, peaceful behavior, and trades.

By drewgoesboo
The Telescopic Teleportation Tool lets you instantly teleport to any block, entity, or point you're aiming at up to 256 blocks away by left-clicking (attack) while holding it; normal attack and block-breaking are suppressed while the tool is held so left-click always triggers teleporting instead of damaging or mining. While equipped in either hand it displays your exact distance to the target and grants damage immunity; hold Z to zoom for precise aiming, and right-click calls in a devastating airstrike that drops multiple TNT for heavy area damage.

By drewgoesboo
The Tempest Cloud Cruiser is a rideable multiblock flying cloud vehicle you build and activate by right-clicking any part to transform it into a hovering cruiser; while piloting use WASD to move, Space to ascend, Shift to descend, your view to turn, and Ctrl to exit (which returns the item to you). While flying, press [ (left bracket) to cycle the weather/disaster menu through Clear Sky, Rainstorm, Thunderstorm, Lightning Strike, Earthquake, Fire Storm, and Chasm, then right-click to trigger the selected effect; a HUD displays your speed, altitude, heading and current mode and automatically switches to third-person so you can see the full cruiser. Earthquake shakes and launches nearby entities while damaging them and cracking surface blocks with explosion and anvil sounds; Fire Storm rains burning embers across a large area, setting fires and igniting nearby entities; Chasm tears open a deep directional trench in front of you to rip through the ground, and status messages report how many fires or blocks were affected; the Tornado Gust option has been removed.

By drewgoesboo
The Temporal Agent Stopwatch is a powerful time-manipulation tool that lets you bend the flow of time for all mobs within 24 blocks of you. It has four distinct modes: Freeze (halts all nearby mobs completely), Slow Motion (reduces mob speed to about 25% normal), Fast Forward (triples mob movement speed), and Rewind (pushes mobs backward against their intended direction). Each mode displays unique particle effects on affected mobs so you can clearly see who is under the stopwatch's influence. Right-click to toggle the current mode on and off, and Sneak + Right-click to cycle through the four available modes. The stopwatch glows with an enchantment shimmer while active, and a message in your action bar always shows your current mode and whether it is running.

By drewgoesboo
This mod adds The Grey, a peaceful extraterrestrial visitor inspired by classic alien encounters. This tall, slender creature hovers eerily above the ground and wanders the Overworld both day and night, observing players with quiet curiosity and offering mysterious trades like Ender Pearls, End Crystals, Elytra, and enchanted artifacts. The Grey is now safe in rain and water — it will not teleport away or drown and can remain in wet weather or water without harm.

By drewgoesboo
The Mini Tiger is a small, tiger-striped feline companion that can be tamed with raw beef, raw chicken, or cooked chicken; once tamed it heals to full health, gains a visible collar, will not despawn, follows and can be told to sit, and can even be mounted to ride with agile feline speed and jumping. Tamed Mini Tigers now act as loyal guardians — they immediately stand up and aggressively defend their owner from hostile mobs, reliably target threats, and hit much harder (about 5.5 hearts per hit), while untamed Mini Tigers remain wild and aggressive and tamed ones only attack hostile enemies unless commanded to sit.

By drewgoesboo
The Titan Silk Robe is an enchanted chestplate that grows more powerful the more punishment you take: each time you are hit while wearing it you physically grow in size and gain bonus melee damage, extra health hearts, Resistance, and a slight movement speed boost, with these effects stacking up to five times. Each activation now lasts one minute and refreshes/stack with repeated hits; equip by right‑clicking it in your hand or placing it directly in your chest armor slot, and listen for a deep draconic growl that signals each activation.

By drewgoesboo
The Tractor Beam Saucer is a rideable UFO multiblock you build and launch by right-clicking; up to four players can ride with the first rider as pilot (use WASD to fly, Space to ascend, Shift to descend, and Ctrl to exit). While piloting, right-click no longer toggles the tractor beam—press B to open the in-flight saucer menu and choose from Abduct, Transport, Incinerate, Lightning, Invisible (cloak), Probe, Dig, or Reset Beam; Abduct pulls nearby mobs and items into the 27-slot cargo hold (mobs are stored as named Name Tags and item stacks support partial insertion), Transport holds targets without capturing them, Incinerate burns living targets and destroys loose items, Lightning strikes the closest beam target or the ground below, Probe reports info about the target or block beneath, and Dig now clears much deeper (up to about 30 blocks deep and up to 36 blocks removed). The saucer is now invulnerable (it won’t take damage or drop itself or cargo), it holds level without idle vertical drift, third-person view is extended farther out, and cargo usage is synced to and shown in the HUD/menu with cargo contents persisting across saves.

By drewgoesboo
The Verdant Mantis Merchant is a peaceful, insectoid trader that wanders the Overworld with graceful movements, resembling a tall, slender praying mantis with compound eyes and a chitinous exoskeleton. It is immune to rain and water and will not teleport away when wet; right-click to trade for nature-themed goods like Spider Eyes, Golden Apples, Moss Blocks, Spectral Arrows and other precision or potion-related items in exchange for Emeralds.

By drewgoesboo
Adds the Craftkeep Bunkhouse as a new default generated structure: a compact, three-floor villager bunkhouse built from vanilla blocks with two beds per floor, internal spruce stairs, wall torches, glass-pane windows on every side and floor, and a pitched spruce roof. With the mod installed the bunkhouse will appear naturally in world generation as the default structure, and it can also be placed manually using structure/placement tools in creative. The interior is fully functional for villagers and players, uses proper block rotations, and is ready to inhabit or loot on spawn.

By drewgoesboo
This mod adds the Village Chatter, a friendly villager in fancy clothing with a pink head, green eyes, and dark blue-and-gold robes who loves to socialize and sends cheerful, context-aware chat messages that can even address you by name. Right-click opens a full villager trading window with 4–8 randomized emerald-based trades that level up to unlock higher tiers, and sneak+right-click sends a friendly chat message instead, with interactions reliably staying open while the Village Chatter is present.

By drewgoesboo
The Village Companion is a friendly, sociable creature that wanders the Overworld, chats with players and nearby mobs, gives occasional gifts, defends you from threats, and even explores and comments on chests. You can tell it to follow or stay, and you can hop on and ride it by interacting with it with an empty hand—its seating feels natural and it will teleport to you if you get too far. It behaves like a real animal, grazing on grass and eating nearby dropped food to heal itself, and its mouth now features a visible tongue for a more lifelike appearance.

By drewgoesboo
The Village Finder Atlas is a magical map item that helps you locate nearby villages with ease. Right-click while holding it to instantly find the nearest village, displaying its distance, compass direction, and exact coordinates in chat, along with a satisfying ping sound. Press M while holding the atlas to open a detailed map screen showing your position alongside up to 10 nearby villages, each marked with their coordinates and distances sorted from closest to farthest.

By drewgoesboo
The Village Life Games structure brings a lively, autonomous village scene to your world: right-click the structure to activate it, which summons 2–3 equipped villagers (and sometimes an Iron Golem protector) who gather materials and build and decorate the surroundings — including small cottages with floors, roofs, porches, beds, and work/storage blocks — pave paths, place lighting and fences, fend off nearby hostile mobs, and occasionally celebrate with fireworks. Villagers periodically speak visible lines above their heads, will claim and move into newly built cottages, and the village runs on a scheduled cycle that can be re-triggered by right-clicking the structure again; construction is limited and avoids overwriting important structures. Cottages now include proper two-block vanilla red beds placed with correct orientation, so both players and villagers can interact with and sleep in them just like any normal bed.

By drewgoesboo
The Void Chitin Trader is a peaceful, towering merchant with a striking chitinous exoskeleton of dark green, black, and iridescent purple armor plating and compound eyes, silently roaming the Overworld and offering exotic trades like Dragon's Breath, End Crystals, Phantom Membranes, and Ghast Tears in exchange for emeralds. This friendly wanderer never attacks, teleports away, or despawns, and in version 2 it is immune to rain, water, and drowning so it can safely stand or wander in wet weather and underwater.

By drewgoesboo
The Wagonstead Carrier v2 is a large rideable wagon that can transport up to 2 players and 4 mobs across any terrain; place the wagon structure and right-click it to bring it to life, then mount — the first player to mount becomes the driver and steers with WASD while the wagon now moves noticeably faster, and press Ctrl to dismount. Sneak-right-click the wagon to open its chest-like 54-slot cargo screen to store and retrieve items; cargo is saved with the wagon and will drop into the world if the wagon is broken. While riding, a HUD displays live speed, passenger count, and cargo slot/item counts, and the camera automatically shifts to third-person for a clear view of the wagon and its occupants.

By drewgoesboo
This mod adds the Wandering Elf Trader, a friendly tall, slender elven traveler who naturally spawns in the Overworld and appears in a refined robe with graceful, fantasy-inspired features. Right-click opens an Elf Food Trader menu where she barters common foods (apples, bread, carrots, cooked fish and beef, honey bottles, golden carrots, and more) for useful goods, while sneak-right-click toggles recruitment—she’ll follow you, chat and play greeting sounds, and defend you by attacking nearby hostile mobs.

By drewgoesboo
This mod adds the Warlock Chickenhex, a dangerous hostile mob that resembles a witch and spawns naturally in the overworld. The Warlock attacks players on sight with melee strikes and hurls fireballs from a distance, and possesses the unique ability to instantly transform nearby villagers and other mobs into chickens with its hexing magic. When defeated, it drops valuable magical items such as ender pearls, blaze rods, enchanted books, and fire charges, and can occasionally spawn new witches when near other witch mobs.

By drewgoesboo
The Whispering Oracle is a mysterious item that, when carried anywhere in your inventory, emits purple italic whisper messages into chat every 15–45 seconds with a soft whispering sound—its passive pool has been expanded to 50+ mystical, Minecraft-flavored lines. Right-click while holding the Oracle to actively consult it for advice, warnings, riddles, or prophecies drawn from 30+ curated responses, accompanied by the same whisper sound. It also listens to your chat and will reply contextually to themes like time of day, weather, danger, items, exploration, death, Nether, End, building, mining, food, greetings, and questions, offering fitting mystical replies while otherwise remaining unobtrusive.