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By general_grevious
BLACK SUN, RED MOON turns your world into cosmic horror from the moment you spawn: the sun becomes an inky black disc and the moon glows blood‑red, villages rot into corpse‑villager husks, and every player is marked by a Red Omen tree whose touch brings nausea and visions as floating Sun and Moon creatures hunt you. Defeat those cube‑like foes to collect Sunnite and Lunite, craft placeable blocks and assemble hollow 2x3 portal frames to reach hostile floating realms—or mix both materials to open a space portal and face the circular Sunnite/Lunite arena where the Black Sun and Red Moon and their minions await; portals create return links so scavenging, barricading and facing ever‑larger foes drive your progression. This release is version 12.0.0 and contains no gameplay changes from previous versions; if you encounter a startup crash on Windows during Fabric’s jar remapping step, try clearing the quick‑play remappedJars cache, closing leftover Java/launcher processes, and checking antivirus or Controlled Folder Access exclusions before relaunching.

By nullthedead
The Demon Lord Zombie King is a formidable boss mob that towers at twice the size of a normal zombie, featuring a permanent glowing outline and demonic appearance. This powerful entity boasts 100 hearts of health and unleashes devastating attacks including launching explosive TNT at nearby players every few seconds and summoning a horde of 15 empowered zombies after ten seconds of being spawned. The boss becomes increasingly dangerous as it takes damage, gaining speed boosts and entering an enraged state when injured, while being immune to sunlight and never despawning once summoned.

By ink_and_killer
Become one of eight HTTYD-inspired dragons — Night Fury, Light Fury, Deadly Nadder, Monstrous Nightmare, Gronckle, Hideous Zippleback, Stormcutter, or Bewilderbeast — and soar through a playable aerial combat and exploration experience using each type’s signature power (plasma blast, vanish dash, spine burst, fire cloak, boulder hide, poison gas, sky lightning, and alpha frost command) while growing from baby to adult to improve flight and reduce ability cooldowns. Use /dragon choose <type> to pick a form, double-tap jump for creative-style flight, /dragon ability to trigger powers, /dragon info to view your current type, age, and cooldowns on the action-bar HUD, and /dragon release to return to normal survival with flight reset; progression and cooldowns persist while transformed. The v5 update brings fully reworked, high-contrast models and sharper silhouettes inspired by the new reference art — larger ribbed wings with wing claws, tail fins, bright accent spines and pale edging for Night Fury-style looks, plus all existing distinct features and animations (alternate Zippleback heads, crowned horns, Stormcutter hind wings, growth scaling, and animated wing beats/tail motion) and persistent customization via /dragon customize color, horns, and glow.

By nullthedead
The GodRage Holy Staff is a powerful magical weapon that creates a devastating holy area when right-clicked. Upon activation, it spawns a 16-block radius sphere of divine energy centered at your location that persists for 60 seconds, dealing 7 damage per second to all living entities within range while you remain unharmed by your own creation. The staff has a 60-second cooldown after each use, and the active area is visually marked by a glowing ring of particles at its boundary along with mystical effects throughout the zone.

By nullthedead
The Hell Rage Staff is a magical weapon that summons three friendly blazes to fight by your side. Right-click with the staff to call forth the blazes, which will automatically attack hostile mobs with fireballs while following you around the battlefield. Each summoned blaze lasts for 60 seconds before vanishing, and the staff has a 10-second cooldown between uses with 64 total durability.

By bedae4569
The Infinity Stone Gauntlet lets you channel seven stones — Space (teleportation and anchors), Soul (soul‑harvesting and Soulworld banishment), Reality (large‑area edits plus a Projectile Bubble Field that converts hostile projectiles into harmless bubbles), Power (destructive modes including the updated Blue Hellfire), Time (tick/world control), Mind (mass control), and the Power of All Stones (Omniscience Scan, Universal Shield Burst, and a Creator spawn‑egg inventory); Temporal Air‑Crush Launch and the Absolute Infinity Command are no longer present. Use sneak + right‑click to cycle stones (current stone appears in the tooltip and action bar), press the comma key to open stone‑specific sub‑options and use the mouse wheel to adjust values, hold right‑click to charge certain powers, melee strikes deal 10 damage, and hold Shift while hovering the gauntlet in your inventory for an expanded controls overview. The Power Stone’s Blue Hellfire, when selected from its sub‑options, now visibly ignites about 80% of eligible solid block tops within a 40×20×40 radius using real fire (like flint‑and‑steel) without replacing blocks, and the wearer gains short, continuously refreshed Fire Resistance while standing in or on either that soul fire or normal fire; the Shadowfire black‑concrete replacement will now only replace existing non‑air blocks so air spaces remain untouched.

By itay200
The Morpher Orb lets you record mob kills and shapeshift into unlocked mobs — right-click the Orb to open its GUI, search or select a form (hover entries to view passive effects and whether it has a G-activated ability), click Revert to return to normal, and press G while morphed to use that form’s special power; your hitbox and size will match the chosen mob. The GUI includes a Sort button to filter unlocked forms (Effects shows morphs with passive bonuses, Abilities shows morphs with a G-ability, Both shows morphs with both), and the search bar sits beneath the Sort and Revert buttons so the unlocked list is pushed down for easier selection. Typing in the search field now reliably preserves what you type even as the list rebuilds, and the inventory key will no longer close the GUI while you’re typing, so you can filter forms without interruption.

By klow
``` Orbital Railgun Cataclysm ├── 🎯 Activation │ ├── ⏱️ 2s charge-up (green energy surge) │ └── 🚀 Launches full 20s orbital sequence │ ├── 🛰️ Phase 1: Target Scan │ ├── 🔄 Rotating white rings (r=30) │ ├── 🌐 Adaptive green laser grid │ └── 📡 Deep hum + radar tones │ ├── ☄️ Phase 2: Energy Formation │ ├── 🔆 Green/blue energy sphere forms │ ├── ⚡ Lightning arcs & halo rotation │ └── 🎶 Rising power sound buildup │ ├── 🌪️ Phase 3: Implosion │ ├── 🌀 Energy compression vortex │ ├── 💫 Space distortion effect │ └── 🔕 Short silence before impact │ ├── 💥 Phase 4: Detonation │ ├── 🌋 Expanding shockwave sphere │ ├── 🔮 Green fireball + mushroom cloud │ └── 📢 Massive explosion (audible range 400+) │ └── 🛠️ System Notes ├── 🧠 GPU particles + server validation ├── 🛡️ Safe tick-based spawning & pooling └── 🎧 Cinematic 25s audio + spatial effects ``` by 7klow for ModJam competition.

By ghostwarrior1991
The Void Collapse Staff is a powerful, single-use weapon that, when right-clicked, summons a permanent black hole at your location that pulls in nearby entities and destroys blocks while growing stronger as it absorbs matter, dealing massive damage to anything drawn into its core. Once used the staff is consumed and the effect cannot be undone, so choose your activation point carefully to avoid unintended terrain or entity loss. This release improves startup stability on low-memory systems and includes a troubleshooting note on adjusting launcher RAM or Windows virtual memory if Minecraft fails to start.