June 18, 2026
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hi

By korbin.s.
The AK-47 is a powerful rapid-fire rifle that launches a relentless stream of arrows at high speed — hold right-click to fire, unleashing up to 5 arrows per second with each arrow capable of dealing up to 7 hearts of damage. The rifle has 512 durability, losing one point per shot, so keep an eye on its condition before heading into battle.

By korbin.s.
The Arrowstrike Rifle is a powerful sniper that fires arrows at extreme velocity with a perfectly flat trajectory; each shot deals 35 damage and is treated as a critical hit, able to one-shot most targets. Right‑click to fire with a bolt‑action feel (0.5 second cooldown) and 500 durability before it breaks. While holding the rifle, press X to toggle a working scope that narrows your field of view for precise long‑range aiming; press X again to exit, and the scope will automatically turn off and restore your previous FOV if you stop holding or switch away from the rifle.

By korbin.s.
The Block Binder is an iron-tier tool that lets you pick up most blocks by right-clicking them (removing them from the world and storing them in the tool) and reattach a stored block by right-clicking a surface; each pickup or placement plays a hammer sound and consumes a bit of durability. Placed blocks become anchored — they resist normal breaking and cannot be retrieved with a simple right-click; to pick up an anchored block, left-click it while holding an empty Block Binder (right-clicking an anchored block will prompt you to left-click); in survival you must have a Nail in your inventory to make anchored placements (one Nail is consumed per placement; creative players are exempt). While held, the Block Binder increases your block-breaking speed to a destroy speed of 5.0, making demolition much faster than by hand without being instantaneous.

By korbin.s.
The Desert Eagle is a powerful pistol-style weapon that, when right-clicked, fires a single high-velocity projectile that can deal up to 9 hearts of damage per shot. Projectiles travel at extreme speed, cannot be picked up after firing, and the gun uses arrows from your inventory as ammunition; it has 256 durability and a short half-second cooldown between shots for a satisfying single-shot feel. Use right-click to shoot (must have arrows in your inventory); the item now appears simply as Desert Eagle with an updated pistol-only texture and no bow parts.

By korbin.s.
The Dodge Challenger is a sleek, black rideable car you place as a multiblock structure — right-click any part of the placed structure to spawn and automatically mount it. The seat faces backwards but controls are not inverted: pressing forward drives the car in the direction you intend, and it can reach blistering speeds (with exhaust smoke trailing behind); press Ctrl to dismount and leave it parked, right-click to re-enter, or attack the parked car to pick it up as an item. The Midnight Challenger variant’s crafting now uses iron ingots instead of netherite ingots, making it easier to craft.

By p01nt_bl4nk
Physics-lite adds lightweight, realistic physics to Minecraft so the world reacts more naturally: trees can collapse into falling, tumbling logs that push outward and loosen canopy leaves, granular blocks (sand, red sand, gravel, concrete powder) cascade and slide in avalanches, and pressurized water pockets seek escape routes and can break weak materials like dirt, mud, clay, sand, gravel, farmland, snow, and torches. You can inspect or toggle each system in-game with the built-in /physicslite status command and the trees, avalanches, and water_pressure toggles. New in this version: press R to toggle ragdoll mode (or use /physicslite ragdoll) and become a physics-driven object yourself — you’ll tumble, rotate, bounce and slide in a prone/swimming-style pose, and in first person the camera accurately follows your ragdoll’s head so you experience the full tumbling motion.

By hello12415
Physics-lite adds lightweight, realistic physics to Minecraft so the world reacts more naturally: trees can collapse into falling, tumbling logs that push outward and loosen canopy leaves; granular blocks like sand, gravel, and concrete powder cascade and slide in avalanches; and pressurized water pockets seek escape routes and can break weak materials such as dirt, mud, clay, sand, gravel, farmland, snow, and torches. It also adds boiling-water behavior near heat sources, a toggleable ragdoll mode for fully physical player movement (press R or use /physicslite ragdoll), and gameplay-impacting systems you can inspect with /physicslite status and configure with /physicsliteextras (for example /physicsliteextras boil true/false to enable or disable boiling and /physicsliteextras oxygen true/false to enable or disable closed-room oxygen loss). To survive sealed environments you can craft and place the new Air Pump block to ventilate rooms only when it can pull air from an adjacent open-air space, and a new optional waterfall-splash effect (disabled by default) makes water that falls more than three blocks generate repeated splash, bubble and mist particles plus a looping splash sound in a 4-block radius until the flow stops; enable it with /physicsliteextras waterfall true or disable it (which also clears active splash points) with /physicsliteextras waterfall false.

By korbin.s.
The Biplane is a rideable multiblock aircraft you place in the world and right-click to spawn and board; the cockpit is backward-facing so your view faces away from the plane’s nose and the plane flies tail-first, moving opposite the direction the nose points. Use W to accelerate, S to brake, and move the mouse to steer the plane’s nose (look behind to see where you’re going); releasing the throttle keys maintains your current speed for smooth cruising, and press Ctrl to exit the vehicle at any time. Vertical steering is inverted now: looking up makes the biplane dive and looking down makes it climb, so pitch the mouse opposite of what you might expect to climb.

By korbin.s.
The Skyfall Warhead calls down a devastating nuclear strike on the block you target — right-click a block (up to 200 blocks away) to launch it; the warhead will spawn centered over that clicked block 65 blocks above and then plummet to impact. On impact it detonates in a massive cluster explosion capable of obliterating terrain and anything caught in the blast zone; the item has a 5-second cooldown and is consumed on use in survival, so deploy it wisely.

By korbin.s.
The TNT Launcher is a powerful handheld weapon that fires explosive TNT projectiles in a satisfying arc. Right-click to launch a single TNT block that detonates on impact with any block or entity — the impact deals a massive 130 hearts (260 health points) of direct damage and then triggers a large explosion, so use it with extreme caution. After each shot the launcher requires a 6-second cooldown before it can be fired again, so make your shots count.