June 13, 2026
4 downloads









This Modpack Combines Every Single Horror Mod On Creative Mode And Modrinth + Curseforge. Are You Capable Of Surviving? This Modpack Is Also Kinda Based Off Of All The Mods Modpack! Theres Also Some QoL Mods Aswell. i swear to the holy church of the spaghetti monsters pakistan final boss sigma rizz god of ohio, if this gets taken down, please for the love of sigma, please make wilson play this.

By editname
About You Panel is a lightweight client-side HUD that opens a stylish right-side info panel when you type !aboutme in chat (the message is intercepted so it won’t appear to others) and closes with !aboutme c. The panel shows your username, current gamemode, live FPS, XYZ coordinates, multiplayer ping, the current in-game time as HH:mm plus the in-game day number, and the in-game weather, all updating in real time with a polished gradient background, glow borders, row highlights and a close hint. It works in both singleplayer and multiplayer with no setup required.
By mewww
The Broken Pixel Watcher is a tall, distorted humanoid with a hollow black eye, ghostly afterimages, cold breath, wet footprints, and a flickering, glitching presence that lingers at the edge of your sight and vanishes when stared at. It spawns naturally in Survival, stalks and whispers to you, plays unnerving sounds and sudden jumpscares, places temporary eerie props and — over time, if allowed — builds permanently disturbing structures and signs (even greeting new players with “Welcome in my world, not yours”), all to slowly erode your sense of safety and reality.

By editname
Chestbound Conveyors adds two simple conveyor belt blocks that carry dropped items across the ground: the Left-to-Right Conveyor moves items east, while the Right-to-Left Conveyor moves items west — place a conveyor, drop items onto it, and they'll slide along the belt into any chest or compatible inventory at the output edge (including partial insertion when space is limited). Both conveyors have crafting recipes, appear in the Creative inventory with models and textures, and are usable in Survival for straightforward item transport and basic automation. The conveyors and their inventory items now display clear English names (Left-to-Right Conveyor and Right-to-Left Conveyor) for easier identification in hand and in menus.

By seabash2005
A small, player-friendly creative-mode starter mod that delivers a spooky, multi-part welcome sequence on first join—timed messages that thank you for playing, explain the horror-focused modpack and QoL tweaks, notify you a Crucifix was placed in your inventory, and suggest settings like FOV 97, Somber shaders, and higher sensitivity (the final line reads "Have Fun"); returning players get a short "Hey There! How Are You?" greeting and can toggle messages with /greetings true or /greetings false. The Crucifix (creative-tab item) has five uses: right-click a living mob to banish it with soul particles and a spooky teleport sound, with a chance to yield a collectible Soul; the Crucifix loses durability and becomes a Broken Crucifix when it breaks. Souls can now also be found in dungeon, trial chamber, and ancient city chests, Crucifixes can appear in village chests or drop from witches, and killing any mob with a regular tool (sword, axe, pickaxe, shovel, or hoe) has a very low chance to drop a Soul, letting you collect Souls and Crucifixes through exploration, looting, and combat.

By lka0718
This mod fills the Overworld with uncanny horror: Goat Stalkers and Something apparitions silently spawn near active players to stalk, hunt, and terrify — Goat Stalkers keep an unsettling portrait and right-look apparition, can materialize from behind blocks and pause/slide/fade before an active chase, while Somethings favor dark, enclosed spaces, climb into view to stare then drop or fade into a melee charge, lurk around corners, vanish if looked at or pursue if ignored, and some Somethings can spawn up to three temporary minions that pursue the same target and can break soft obstructing blocks if mob griefing is enabled. Natural horror events run at night every three minutes with audio cues building from distant bass into tense music and include a Bed Peeker that appears at the foot of your bed while you sleep, rare tunnel events that drop you into a torch-lined pitch-black passage and return you, a Door Peeker that opens a nearby closed door to peek and slide away, and a new Window Head & Hand event that can occur when you're sheltered: an uncanny head will appear at a nearby window, stare, then slowly slide downward, shattering up to four nearby glass/window blocks before the same hand reaches in, withdraws, fades and drifts down. If killed by a Goat Stalker, Something, or a Something minion you respawn in a newly generated mineshaft-style tunnel near your death site with Blindness for five minutes to recover (creative players are no longer immune; spectators remain ignored), and all events can be forced with the mod commands /stalkermod or the typo-compatible /stalkemod plus event-specific triggers such as event_window_head_hand_event and event_window_head_event.

By slopingkinkajou
The Hollow Eyed Stalker is a terrifying creature that resembles a corrupted villager with haunting, demonic blacked-out eyes. This unsettling mob crawls low to the ground, emerges from beneath the earth when it spawns, and silently follows players from the shadows—but it freezes completely still whenever you look directly at it, only creeping closer when you turn away. It can climb walls like a spider and makes eerie ambient sounds, creating a truly spine-chilling presence as it stalks you through the world.

By seabash2005
A small QoL mod that speeds up harvesting: crouch (sneak) and break any log to fell the whole connected tree—all connected logs and nearby leaves will break and drop as normal. Mining any ore block will automatically vein-mine the connected blocks of the same ore type without needing to crouch, giving the usual item drops. Works in regular Survival play and multiplayer, requiring no menus or commands—just use your normal mining controls.
By unstable
The Bloody Eye Watcher is a terrifying tall, skinny black creature that resembles an Enderman but with one disturbing bloody eye. This menacing mob only appears at night in the overworld and has a unique behavior - it becomes invisible and harmless when you look directly at it, but if you look away, it will chase you at high speed while making echoing screams and inflicting darkness effects that make it nearly impossible to see. Players must carefully balance between watching the creature to keep it at bay and looking away to fight it, creating intense horror gameplay where turning your back could be deadly.

By charlie16
This mod adds the Vanishing Stalker Zombie, a silent and unsettling variant of the zombie that follows players from a distance with an eerie gaze. Unlike regular zombies, this stalker moves slowly, makes no ambient sounds, and won't burn in daylight, allowing it to pursue you at any time. However, if you look directly at it, the Stalker will vanish in a cloud of smoke with an ominous sound, either teleporting to a new location up to 32 blocks away or disappearing entirely, making it a truly unpredictable threat.
By devil
The Wendigo Stalker is a terrifying creature that resembles a tall, twisted version of an Enderman with the rotting head of a deer, sharp claws, and hooved feet. This menacing beast stalks players from the shadows, emitting bone-chilling growls and screams in a deep, demonic voice that will send shivers down your spine. Whenever you spot it watching you, the Wendigo instantly vanishes from sight only to reappear elsewhere, continuing its relentless hunt and attacking when you least expect it.