CreativeMode

Creative
Mode

ExploreModJamsCreateJoin our community
Sign in
Craft first mod
CreativeMode

Creative
Mode

Sign in
Create
Account
Community
Resources

Create without limits.

Privacy PolicyTerms of Use

© 2026 CreativeMode. Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.

CREATIVEMODE
    Create
    Account
    Community
    Resources

    Create without limits.

    Privacy PolicyTerms of Use

    © 2026 CreativeMode. Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.

    CREATIVEMODE
    v1
    MC Java 1.21.5

    Seabash2005's Vein Miner And Tree Capitator

    by
    seabash2005
    seabash2005

    9 downloads

    v1
    MC Java 1.21.5

    Seabash2005's Vein Miner And Tree Capitator

    by
    seabash2005
    seabash2005

    9 downloads

    Description:

    A small QoL mod that speeds up harvesting: crouch (sneak) and break any log to fell the whole connected tree—all connected logs and nearby leaves will break and drop as normal. Mining any ore block will automatically vein-mine the connected blocks of the same ore type without needing to crouch, giving the usual item drops. Works in regular Survival play and multiplayer, requiring no menus or commands—just use your normal mining controls.

    Mod Wiki

    Timber Vein Harvest

    Quickstart

    No crafting or setup required. Install the mod and load into a Survival world. To try tree felling: hold Sneak (default: Shift) and mine any log block—the entire connected tree, including all attached logs and nearby leaves, will collapse and drop items automatically. To try vein mining: mine any ore block without sneaking—all touching ore blocks of the same type will break and drop at once.

    Overview

    Timber Vein Harvest is a quality-of-life mod that removes repetitive block-breaking from two of Survival's most common tasks: chopping trees and mining ore veins. Everything works through your normal mining controls with no menus, commands, or special tools needed. It functions in both singleplayer and multiplayer.

    What It Adds

    The mod adds two passive harvesting behaviors to standard block breaking:

    • Tree Felling – Sneak-mining a log breaks the entire connected tree.
    • Vein Mining – Mining any ore block automatically breaks the entire connected vein.

    No new items, blocks, or UI elements are added.

    How To Use

    Tree Felling

    1. Equip any tool (or your fist).
    2. Hold Sneak while breaking a log block that is part of a tree.
    3. Every connected log and every nearby leaf block spreads outward and breaks, all dropping their normal loot as if broken individually.
    • Works on any block tagged as a log (all vanilla wood types and more).
    • Up to 384 tree blocks can be felled in a single action.
    • If you break a log without sneaking, only that single block breaks—useful for trimming or collecting single logs.

    Ore Vein Mining

    1. Mine any ore block normally (no sneaking required).
    2. All directly touching blocks of the same ore type break simultaneously, each dropping their normal loot.
    • Detects ore blocks by their ore type, so Deepslate Iron Ore and Iron Ore are treated as the same family and will vein-mine together if touching.
    • Works for all vanilla ores and any modded ore whose block name ends in _ore.
    • Up to 128 ore blocks can be mined in a single action.
    • Fortune and Silk Touch enchantments apply normally since drops are handled by the game's standard break logic.

    Abilities And Mechanics

    FeatureTriggerLimitSneak Required?
    Tree FellingBreak a log384 blocks✅ Yes
    Vein MiningBreak an ore128 blocks❌ No

    Ore family matching: Deepslate variants of an ore (e.g. deepslate_gold_ore) are grouped with their stone counterparts (gold_ore). A vein that contains both regular and deepslate versions of the same ore will be mined together if the blocks are connected.

    No double-triggering: The mod tracks when it is already breaking extra blocks and will not recursively trigger itself, keeping behavior predictable.

    Progression And Strategy

    • Early game: Vein mining makes gathering coal, iron, and copper much faster, letting you fill your inventory with a single vein strike.
    • Mid game: Diamond and gold veins in both stone and deepslate layers are mined in one action, saving significant time.
    • Tree farms: Sneak-chop a single log at the base of a tall tree to harvest the entire trunk and canopy instantly. Works especially well on densely packed forests or planted tree farms.
    • Control: Because tree felling requires sneaking, you retain full control—break logs without sneaking when you only want one block (e.g. building or trimming).

    How to install

    CreativeMode Launcher

    1. Download and install the new CreativeMode Launcher

    Click to play

    2. Click to play on the top of the screen.

    Launches instantly

    3. That's it — launches instantly. No complicated setup required.

    Install manually

    Download the mod and follow the step-by-step installation guide.

    Players also liked

    Lavaforge Blaster – image 1
    New
    8Java 1.21.5v1

    Lavaforge Blaster

    Profile picture for ghostwarrior1991ghostwarrior1991CreativeMode Pro

    The Lavaforge Blaster is a powerful weapon that fires scorching projectiles capable of turning the world into molten chaos. Right-click to shoot a fast-moving bolt that instantly converts any block it strikes into a lava source, and deals heavy magic damage to any mob it hits while also placing lava at their feet. A short half-second cooldown keeps shots from being spammed too rapidly, so make sure each shot counts.

    Combat
    Cinematic Replay Recorder – image 1
    Staff Pick
    121Java 1.20.1v80

    Cinematic Replay Recorder

    Profile picture for sparolsparolCreativeMode Pro

    Record your sessions and play them back with actors that preserve each player’s exact skin, model, overlays and natural movement — just record as usual and open your replay from the in-game browser to watch, scrub and export sessions. The system is built for stability and scale: it concentrates recording on nearby entities, snapshots terrain gradually, deduplicates repeated block-state changes, ignores synthetic neighbor updates, enforces memory and per-tick limits, and flushes saves asynchronously so big fights, farms and long timelines replay reliably; visual fidelity during playback is improved for held and ranged items and item ghosts are rendered safely with restored shader state. If the Epic Fight mod is present, an optional lightweight compatibility bridge records and replays first-stage combat states (battle mode on/off, combat locomotion and idle/walk/run flags, combat pose, weapon category and transition state) and routes replay actors through Epic Fight’s renderer when available, otherwise it falls back to a stable basic holding pose; advanced Epic Fight skills, combos and special abilities are intentionally not recorded, and debug logs report detection and sync status.

    Tool · Functional · 3D Model · +5
    Tunnel Runner – image 1
    Staff Pick
    131Java 1.21.5v73

    Tunnel Runner

    Profile picture for jackiecatzjackiecatzCreativeMode Pro

    Tunnel Runner is a self-contained tunneling vehicle with a three‑lane furnace, a 54‑slot cargo hold, an automatic rear rail layer, an active drill that damages and knocks back mobs, seating for two, engine/wheel sounds with speed‑based pitch, and placement/occupant protections. While riding, press E to open the Tunnel Runner menu (it overrides your inventory key) to access your player inventory, the vehicle’s cargo, smelter, and track/support compartments, and shift‑click the rear model to open the rear utility bay — it defaults to drive mode (Space = forward 4‑block diagonal jump, Shift = forward 4‑block diagonal dive, Ctrl = exit) and the on‑screen hint telling you to press Shift to unmount has been removed so Shift is kept for dive behavior. Either rider can steer and use HUD/menus; hold left mouse to enter mining mode (HUD shows level, diagonal, and shallow behaviors), hold right mouse while moving forward to place from the utility bay (placement now works outside tunnels and can be used simultaneously with mining), manual placement runs at the same slower speed as mining for precision, Auto Place will automatically place supports and the current grid layer when a 3x3 space is detected, the utility bay’s +1/+10/+32/+64 buttons refill and craft from your inventory and the Runner’s cargo and Clear returns real items, and opening the smelter no longer causes a network error.

    Vehicle · Functional · 3D Model
    Lethal Tesla Coil – image 1
    Staff Pick
    96Java 1.21.5v6

    Lethal Tesla Coil

    Profile picture for thedailyemeraldthedailyemerald100 Downloads

    The Lethal Tesla Coil is a 16-block-tall electrical multiblock that operates automatically without redstone, scanning from its top-center toroid for a lightning rod or nearby mobs; with a rod it enters Grounded Mode and fires dramatic branching arcs for a visual display, without a rod it switches to Kill Mode and can lock onto up to three mobs dealing continuous lightning damage, and when idle it spawns drifting electrical particles. To use it, place the coil and optionally position a lightning rod within its top-centered range for the visual effect, or remove the rod to let it automatically attack mobs — it never targets players and prioritizes hostile then passive mobs. This update makes all arcs, beams, particles and range checks originate from the actual top-center of your built structure and respect the coil’s rotation, so effects now visually match behavior with no offset drift when the multiblock is placed or rotated.

    Lock On Bazooka – image 1
    113Java 1.21.5v1

    Lock On Bazooka

    Profile picture for serhatkaan2sonicserhatkaan2sonic10 Downloads

    The Lock On Bazooka is a powerful ranged weapon that fires guided explosive missiles at targeted entities. Right-click to lock onto any living creature within 32 blocks in your line of sight - the item will glint when a target is successfully locked and display the target's name in the tooltip. Once locked on, right-click again to fire a homing missile that will track and pursue your target, creating a TNT-equivalent explosion upon impact, or use Shift + Right-click to clear your current target and select a new one.

    This mod is licensed under the CreativeMode Mods License.

    CreativeMode

    Creative
    Mode

    ExploreModJams
    Create
    Items or Blocks icon

    Items or Blocks

    Join our community
    Craft first mod
    CreativeMode

    Creative
    Mode

    Craft first mod