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By kyso00_
Elemental Arms gives you one of four powerful elemental swords at spawn that becomes permanently bound to your character — it cannot be dropped, placed in containers, lost on death, and will even be automatically restored if it ever disappears — each with refreshed visuals (Cloud katana, Volcanic broadsword, Ice glacier buster, and Tidal scimitar). Each sword starts at 3 attack and gains +1 attack per player kill up to a maximum of 8, unlocking a basic active ability at 1 kill (right-click) and a stronger secondary at 3 kills (sneak + right-click); all ability descriptions and current/max damage are shown on the sword tooltip so you can track progression. All sword skills now include rich particle and visual effects — from explosive Lava Burst and Magma Slam to mist, lightning, Water Jet and a persistent swirling Whirlpool Trap with pull-line splash effects, plus the Ice sword’s Frost Bite showing icy readiness particles and stronger snow/ice burst feedback — making each ability’s impact and control much clearer and more satisfying in combat.

By duckymc
This mod adds the Galaxy Golem, a powerful cosmic variant of the iron golem with 60 hearts of health and devastating attack power. The Galaxy Golem features a unique "Blackhole Pull" ability that activates when enemies get too close, dragging them toward the golem while inflicting blindness and poison, and healing itself in the process. Like regular iron golems, it will defend villages and attack hostile mobs, but with significantly enhanced strength and its gravity-manipulating cosmic powers.

By bluephoenix2002
Masterwork Tools overhauls harvesting by adding Enchanted Ore in caves and deepslate that drops Enchanted Crystals you can dye into red, orange, yellow, green, and purple variants to craft matching enchanted tools and armor or use as repair material, while preserving enchanted behaviors on vanilla and modded blocks. Enchanted Shovels clear a 3x3 top layer, Enchanted Pickaxes mine entire connected ore veins, Enchanted Axes instantly fell fully grown trees (including connected leaves), and Enchanted Hoes create permanently moist, trampling‑immune Enchanted Farmland (placeable), with all related items, ores, crystals, and farmland grouped in the Masterwork Tools creative tab. All armor sets—including the base enchanted set and five colors—now feature completely remade neon, outline‑free inventory icons and matching worn-armor textures so equipped and inventory views match the refreshed look; gameplay, stats, recipes, and mechanics are unchanged.

By maccy0804
The Muttonbound Griffin is a majestic, powerful tameable griffin that you bond with by feeding raw mutton; once tamed it will loyally follow you, teleport to your side if you stray too far, and automatically attack creatures you hit. As its owner you can ride it (one rider only), steering with your look and movement, ascending with jump and gently gliding when airborne, and the mod now includes a themed Muttonbound Griffin Spawn Egg with a custom texture, griffin-inspired colors, and the display name Muttonbound Griffin Spawn Egg for easy spawning.

By jrg
The Orbital Railgun is a devastating end‑game weapon that calls down a catastrophic orbital strike up to 200 blocks away, capable of dealing up to 100,000 damage and carving a massive crater down to the void. Aim at a surface and right‑click to lock on; the weapon now runs a compressed ~3‑second firing sequence (fast charge VFX followed by a brief lightning‑like laser descent) and the multi‑stage explosion begins only when the beam impacts. There is no cooldown and multiple strikes can be launched and queued rapidly, so use it carefully—friendly targets and terrain will be irreversibly obliterated.

By klow
``` 🎣 Reelbound ├── 🪝 Fish with the Signature Fishing Rod │ ├── 🌊 Cast into nearby water │ ├── 🎰 Discover your catch's rarity │ └── ⚔️ Win the combat to reel it in ├── 🐟 40 fish and 6 treasures to discover │ └── 🗺️ Different catches across biomes ├── 📖 Catch encyclopedia │ └── 🔎 Habitats, rarities, values, and odds ├── 📈 Rod progression up to level 50 │ └── ✨ Chance · Expertise · Appraisal ├── 💰 The Fisher │ └── 🦪 Sell catches for Pearls ├── 🛒 Shop │ └── ⛏️ Buy resources, ores, blocks, and other items └── 📦 Expandable Storage └── 🔄 Keep and manage your catches ```

By bluephoenix2002
The Shadow Silk Spider is a small, fluffy, tameable spider with gentle shadowy eyes and subtle leopard-like spots that prefers cozy, shady hiding spots and will defend you by attacking hostile mobs while leaving friendly creatures alone. They come in a streamlined set of colorful, fluffy variants—the sun-patterned versions have been removed—so each spider keeps its color family, soft fur, and classic spider face, and tamed spiders will automatically seek out and attack nearby built-in hostile mobs but will only target modded creatures if their owner has directly attacked them first.

By opalitegalaxy
This mod adds the Void Altar Villager, a mysterious End-dwelling villager with pale endstone skin and flowing purple robes that trails swirling portal particles and naturally appears inside End City structures; these supernatural villagers are tougher and faster than normal villagers, with high health, increased movement speed, and the ability to teleport away with eerie Enderman-like sounds when threatened, though they are vulnerable to water and rain which harm them and provoke short teleports to find dry ground. A Nitwit variation with simpler purple robes and glowing purple eyes also appears, and adults now often spawn with a persistent baby companion: baby Void Altar Villagers wear a simpler pale robe texture with no merchant belt, cannot trade and instead follow nearby adults, and Void Altar Villager breeding produces these modded babies rather than vanilla children.