Description:
This mod adds the Galaxy Golem, a powerful cosmic variant of the iron golem with 60 hearts of health and devastating attack power. The Galaxy Golem features a unique "Blackhole Pull" ability that activates when enemies get too close, dragging them toward the golem while inflicting blindness and poison, and healing itself in the process. Like regular iron golems, it will defend villages and attack hostile mobs, but with significantly enhanced strength and its gravity-manipulating cosmic powers.
Adds a Pendulum Hook grappling tool that attaches to blocks so you can swing like a pendulum, with stronger steering, a slightly more pronounced arc, and a much more powerful detach boost; right-click to fire and hold while attached to swing, use WASD to steer responsively, and release right-click to detach and be launched in the direction you are looking. The hook now features a classic iron multi-pronged grappling-hook appearance and uses a short, clicky hook sound for firing, attaching, swinging ticks, and detaching to give clearer audio feedback while you swing.
The Galaxy Venomblade is a devastating mystical sword that strikes with 15 base attack damage, surpassing even the mightiest vanilla weapons. Each hit inflicts Poison II for 5 seconds and Blindness for 3 seconds on your target, making it extremely difficult for enemies to recover or fight back. Find it in the Combat tab of your Creative Mode inventory and dominate any foe that crosses your path.

This mod adds the Signal Strider, a mysterious mechanized version of the Strider that wanders the world with electric sparks and eerie chimes while periodically scanning for signals and responding to certain items or players. Normally neutral, it becomes a formidable foe if provoked—unleashing power surges that create bursts of flame and a disorienting weakening aura—while being immune to fire and boasting increased health and heightened senses, and it now spawns reliably without issues.

This mod adds the Evil One, a massive red-caped boss you summon by placing an emerald block on top of soul sand; it consumes the blocks and appears with a red boss bar and 200 hearts, relentlessly pursuing players with deadly melee and two magical attacks — a crimson fang barrage at range and a Soul Fire Nova up close — both of which now hit much harder, while striking it from behind deals extra damage. Its missing texture has been fixed so it properly shows a red evoker-style cape, and defeating it yields valuable rewards like emerald blocks, totems of undying, and diamond blocks.
This mod is licensed under the CreativeMode Mods License.