Description:
Masterwork Tools overhauls how you harvest the world. A new ore — Enchanted Ore — spawns in caves and deepslate and provides Enchanted Crystals, the core material for an entirely new tier of tools and armor. Each tool type carries a unique mass-harvesting ability, and crystals can be dyed into five colors to create matching colored equipment sets. A new placeable Enchanted Farmland block supports permanent, trampling-immune farming.
| Block | Description |
|---|---|
| Enchanted Ore | Spawns in caves and deepslate. Mine it to get Enchanted Crystals. |
| Enchanted Farmland | Permanently moist farmland that cannot be trampled. Placed directly with the Enchanted Hoe. |
| Item | How to Get |
|---|---|
| Enchanted Crystal | Dropped by Enchanted Ore |
| Red / Orange / Yellow / Green / Purple Enchanted Crystal | Craft an Enchanted Crystal + matching dye |
All items appear in the Masterwork Tools creative tab.
Mine any ore block and the pickaxe automatically breaks the entire connected vein in one action. No need to chase ore pockets block by block.
Right-click or break any log of a fully grown tree and the entire tree — trunk and all connected leaves — falls at once.
Each use removes a 3×3 area of the top layer of soil, gravel, sand, or similar blocks. Ideal for clearing large flat areas quickly.
Using the hoe on dirt or grass converts it into Enchanted Farmland. This farmland stays moist permanently and cannot be trampled by players or mobs jumping on it, unlike vanilla farmland.
All six armor sets (base enchanted and five colored variants) provide protection and display matching neon inventory icons with worn-armor textures that match exactly what you see equipped.
Enchanted Crystals and colored variants can be used to repair their corresponding tools and armor in an anvil.





















































































































































































































































































































Shardbound lets you master nine elemental magics—fire, water, air, earth, lightning, shadow, sun (light), poison, and ice—by hunting naturally spawning elemental creepers, endermen, zombies, skeletons, and spiders for elemental shards you combine into pearl-like Elemental Cores to craft and upgrade powerful element-themed gear up to netherite. Full elemental armor sets grant strong protection, fall-damage mitigation, and unique buffs, while each of the nine elemental blades (plus an Omni-Elemental Sword) has a right-click elemental nova and distinct on-hit effects like ignite, levitate, life-steal, lightning bolts, blind, poison, freeze/slow and drown; mixed-element tools offer instant-mining, tree-felling and element-specific harvesting bonuses. Visuals have been refreshed across the mod—the sun skeleton received a radiant redesign and the lightning elemental skeleton has been redone with storm-and-electricity themed textures—and new items appear in the Combat and Tools & Utilities creative tabs and can be given or summoned with commands like /shardbound grant_armory and /shardbound summon_elemental. All elemental and mixed armor now properly display when placed on armor stands, so you can showcase crafted sets and progression without losing any of the original armor stats or material behavior.
Batter Up! Turns cake baking into a full survival pastime: swap the egg in the vanilla cake recipe for almost any item or block to craft themed cakes that restore hunger and saturation, and often grant potion or status effects; cakes can be placed as full blocks, shown on six-slice displays, sliced with the Cake Knife, and exhibited on Display Stands. Explore naturally spawning starter tents, bakeries and cake shops to discover dozens of cake varieties and work toward the Grand Confectioner advancement that tracks all 242 cakes, and operators can use the /cake_time command to spawn collections of the mod’s items. And the /all_cakes command to spawn a 13 by 19 grid of all the cakes. Updates In Progress!
The Haunted Ender Colossus is a terrifying giant Enderman about two blocks taller than normal with 80 health; immune to water and able to breathe underwater, it constantly teleports during combat, can launch players into the air, inflicts blindness with each strike, and will become aggressive if you look it in the eyes. It spawns from a distinctive haunted-creeper-style egg with dark green to near-black colors and eerie cracked markings in the Overworld at any time, and when slain it drops 4–6 Haunted Ender Pearls used to craft a powerful armor set and sword — wearing the full armor grants continuous night vision, the sword now blinds only mobs (stopping them from seeing or attacking while blinded), and blinded creepers lose their targets and won’t start their fuse or explode until they can see again.

create a minecraft item that has the following description: 'Create a red round shield with a blue circle in the middle that has a start on it. This shield should be able to block any attack. The shield should also have the ability to be thrown, doing 8 hearts of damage and returning to the player.'

The Developer Pickaxe is an ultra-powerful mining tool with 9,999 durability that can harvest any block—even bedrock and other normally unobtainable blocks when you choose. While holding it, press G to open a settings menu where you can toggle Fortune III, Silk Touch, adjust Efficiency (1–5), enable 9×9 area-mining, Vein Mine, Insta-Mine, or turn Unobtainables mode on and off. All active settings are displayed in the tooltip with clear, colour-coded ON/OFF indicators, so you always know exactly how your pickaxe is configured. WARNING: Unobtainables Will Only Work When InstaBreak and Unobtainable are both turned on.
This mod is licensed under the CreativeMode Mods License.