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By lazaruscode
The Anti-Creeper block catches any Creepers entering the 30 block area around itself, launches them 60 blocks into the air, allowing them to harmlessly fall to their death without griefing your build. This only works on Creepers. Can be placed underground too for aesthetic purposes. Leave comments if you want more features added.

By lazaruscode
Want a fence that actually keeps stuff in or out? Tired of rescuing the iron golem or other mob from one of your livestock enclosures? Say no more—this mod gives you precise border control and looks nice doing it. Turn Pale Oak fences into custom borders with your choice of invisible, light, spark, ground hedge (with different leaf block options), or water line modes. Use the Border Controller to set dual rules on the same enclosure: keep Villagers or Livestock safely inside while keeping Hostile Mobs, Wild Animals, All Mobs, or even Players out, each with its own effect such as push back, warning, damage, or instant death. Fences do not have to be straight or always a square, so you can wrap borders around farms, villages, mob pens, ranches, and protected areas in whatever shape fits your build.

By lazaruscode
MASTER CONTROL (or Sark as I like to call it) Need to easily set up a detector that is so much more than an observer block? This is your mod! Master Control is a placeable configuration block you left-click to open a button-based UI that configures detection mode (Redstone Power, Detection Only, Detection with Alert, Day Only, Night Only, Inverted), detection target (Hostile Mob, Player, Animal, Villager, Item on Ground, Any Entity), detection radius (2, 5, 10, 20), trigger behavior (One-Shot or Continuous), cooldown, output actions (Redstone Pulse, Play Sound, Spawn Particle Effect, Send Chat Message), alert sound selection, and an optional player-health trigger; settings persist when the UI is closed and the block shows a faint particle glow while active. To use it, place the block (it stores the facing direction), left-click to set your options, then enable the desired mode—One-Shot fires once with a selectable cooldown, Continuous stays active while conditions hold, and outputs can be combined. The Redstone Power output has been fixed so it places a redstone block exactly one block directly in front of the Master Control based on its stored facing (the face toward you when placed) and will only place or remove that block when the output state actually changes, preventing rapid blinking; the redstone output is also cleaned up when the Master Control is deactivated or broken. Extra points to those who get the movie reference from the name.

By lazaruscode
Carve perfect moats with flat or V-cut bottoms and customizable lip and floor blocks. Make moats filled with water or lava, and with the floor options of soul sand and magma blocks, you can use them for defense too! Just place block A, then place block B, click use on block B, select your options, and press submit... viola, instant Moat! They do not have to be straight, nor do they have to be level. I hope you all enjoy!

By lazaruscode
The Aegis Beacon is a placeable, permanent utility block resembling an ornate obsidian-and-gold lantern with a glowing cyan soul-flame and star-of-purity highlight; when placed it creates a 64-block radius sanctuary that instantly despawns or teleports hostile mobs that spawn in or enter the area, emits light level 15, and plays a constant, low-volume beacon hum while active. It has infinite durability, can be picked up, displays a Legendary gold name when active, no longer shows the white sparkle particle effect around players inside the protected radius, and now features an updated, refreshed block texture while all other behaviors remain unchanged.

By lazaruscode
Hey guys, look what I made this time... I brought the Glaive from Krull into Minecraft. So now you can have your own fidget spinner... with blades... that kills... and kind of has it's own brain. It’s basically a sentient, homing fidget spinner of death. Toss it into a crowd, and it’ll shred your bad guys within a 30-block radius like high-voltage chain lightning with a boomerang feel all while Dealing 80 damage to each enemy... man it's almost like it’s checking off a grocery list. Best part? It’s got stage-five attachment issues, so it comes zipping right back to Papa the second the room stops screaming.

By lazaruscode
The Master Codex is your all‑in‑one utility book for Bedrock, built to keep your hands on the controller and your eyes in‑game instead of buried in commands. It wraps teleport tools, HUD overlays, build helpers, and world management into one clean menu that remembers your settings per‑player, so every session feels like you’re loading up your own personal dev toolkit. Quick feature list: A toggle for; On‑screen compass On‑screen coordinates and On‑screen chunk border distance Quick display On‑screen numeric player stats (health, hunger, XP, armor) Teleport to saved locations Teleport to your last death Teleport directly to XYZ Save and name waypoints Visual chunk‑border indicator Create ticking areas from the book Manage existing ticking areas Adjustable walk speed modes Mark Position 1 and Position 2 for builds Auto‑generated Fill / Clone / Clear / Outline commands In‑book block picker for Fill/Setblock Save and load named structures Summon entities at your marked spots

By lazaruscode
Place the Obliterator Eye to deploy an autonomous turret: it replaces the block you placed it on with a gold block base, builds a 12-block crying obsidian pillar above it, and places the Obliterator Eye at the pillar’s apex while showing the action-bar message "Obliterator Turret: Deployed & Autonomous". The turret persists across world reloads, scans every 10 ticks for hostile mobs within 30 blocks, and fires a 15-step blue flame beam to the target’s head dealing 15 damage. Break the apex Obliterator Eye to unregister the turret, remove the crying obsidian pillar (the gold base remains), and return the Obliterator Eye item to your inventory.

By lazaruscode
The Pharaohs Curse is a VERY POWERFUL placeable Eye of Ra sentinel block that continuously scans up to 100 blocks and instantly calls a muted lightning strike, dealing 50 true damage to the primary target, 10 damage to all entities within a 5-block radius, and igniting the area for 5 seconds. It scans every tick and prioritizes nearer targets; it ignores line-of-sight and water, so any hostile mob within 100 blocks can be struck through walls, ceilings, terrain, trees, or water, except that mobs closer than 4 blocks to any player are excluded from targeting (mobs at exactly 4 blocks or farther are valid). To use, simply place the block and let it run—strikes are immediate with no charge or wind-up, the lightning is quieter than normal, and the block retains high blast resistance.

By lazaruscode
The Sentry is a placeable 1x1 stationary mechanical turret—obsidian-black steel with a pivoting neck, sleek railgun, and glowing cyan eye—that you place to automatically defend an area; once placed it scans for hostile mobs up to 25 blocks, pivots to face targets, and fires a powerful railgun blast every second dealing heavy damage with blue tracers and igniting struck targets for 5 seconds. This update simply replaces the block’s terrain texture with the new v3 PNG for improved visuals while keeping all existing behavior and usage unchanged.

By lazaruscode
UPDATE: Now pulls mobs from 40 blocks away and has a much stronger pull. Can hauls multiple mobs into the air and can pull Phantoms out of the sky. You know those little plug-in air fresheners people stick in the wall and then completely forget about? The ones that just silently do their thing in the corner, slowly consuming something, and you only remember they exist when you walk past and go "oh... huh, still going"? That's the Vampiric Soul Siphon. It sits there. It waits. It feeds. You don't even have to watch. This thing is a placeable, indestructible block — so congratulations, you've put down something you literally cannot accidentally destroy, which is more than can be said for most of your life choices. Slap it down and walk away, because it has a whole system and it doesn't need you involved. What it actually DOES: Broadcasts a 30-block "come hither" signal to every hostile mob in the neighborhood, luring them in like a coupon for free violence Once they mosey over, it suppresses their movement and attacks — no fighting back, no running, just a purple swirling existential crisis — and drags them into a 2-block trap Drains 2 HP per second from anything caught in it, with purple portal particles doing their best Vegas show impression the whole time, until the mob is just... gone. Slowly. Dramatically. Vacuums up all the dropped loot and XP like the world's most gothic Roomba, storing everything inside itself Stand next to it and it automatically dumps all the rewards into your pockets — you didn't fight, you didn't sweat, you just showed up and collected. Incredible. Mine it with any pickaxe and it hands everything back like a very cooperative little murder machine It's the lazy-boy recliner of mob farms. The "set it and forget it" rotisserie oven, but for souls. You put it in the corner of your pyramid, go do literally anything else, and come back to find it surrounded by purple smoke and a pile of loot like it's been running a very efficient, very creepy small business while you were gone.

By lazaruscode
VILLAGES ALIVE - A mod series that brings you helpful villagers to make your build easier... AND NOW INTRODUCING WORKING ELEVATORS! (and custom teleport stations). Build and ride configurable elevators for vertical and reliable omni directional transportation. No distance is to great! Build your home in the clouds and the ground is only an elevator or teleport away. The "Sideways Elevator" can have up to 20 functioning units at once using the built in menu system. Just pick a channel number and either A or B for the two pads and you are ready to go. You can also change the color of the glass for your teleport booth or the block type for the temporary elevator shaft.