Description:

The Skyfall Bellblade is a powerful sword that combines a protective bell with a devastating blade. Right-clicking rings the bell, summoning a protective sprite that orbits around you as a glowing orb and absorbs the next hit you take, completely negating the damage. You can stack up to 10 sprites at once (with a short cooldown between rings), and your current sprite count is always shown above your hotbar. When you strike an enemy with the blade, they are instantly launched high into the sky and set ablaze, sending them plummeting back down in flames. Be warned that your sprites are lost on death and must be re-summoned after respawning.

This mod adds 10 authentic Harry Potter wands for Fabric 1.21.5, each casting a unique spell when you right-click: Alohomora opens doors, Accio pulls items and entities toward you, Avada Kedavra instantly kills targets (10s cooldown), Expelliarmus disarms enemies, Expecto Patronum grants protective buffs, Wingardium Leviosa levitates targets or yourself if no entity is aimed at, Incendio creates a blazing line of fire, Sectumsempra causes severe bleeding, Lumos places invisible light sources where you aim, and Nox extinguishes light in a wide radius. To use a wand simply right-click while aiming at a block or entity to cast (some spells change behavior if no entity is targeted); each wand has its own cooldown and distinct particle effects, and the mod includes colorized 16x16 pixel-art wand textures for easy identification. The Accio wand texture has been fixed and regenerated as a clean, centered 16x16 pixel-art wand that matches the mod’s style so it no longer appears broken in-game.

The Meteor Rift Mace is a heavy magical mace that works as both a crushing melee weapon and a gravity‑powered area attack: right‑click to blast yourself upward and gain temporary protections, then while falling you can detonate a destructive rift that launches debris, creates magma‑filled cracks and calls down a staggered meteor shower. After launching the mace enters an “awaiting impact” state — strike a mob or player while falling with sufficient downward speed (roughly vy < -0.35 or fall distance > ~1.5) and within about six blocks of solid ground at the hit point to trigger the rift; misses or slow hits do nothing but you can try again during the same fall. Normal melee hits still give targets a 10‑second glow and grant you a small vertical hop, falling hits deal extra smash damage based on fall distance, the cooldown attaches to the held mace, and the rift won’t trigger from tiny drops, liquids, or non‑solid blocks.

(the download file is called "axis-scale-wand-kb6jfnae") Morphic Lens lets you lock a mob’s body yaw and independently lock its head yaw and/or head pitch so the mob travels along a fixed body axis while the head can look in a different direction; you can also adjust Size (0.01×–30.00×), Gravity and Speed (negative speeds make mobs appear to walk backward without turning). To use, open the Morphic Lens on any mob, toggle Body Lock and/or Head Yaw/Head Pitch, set angles (head pitch supports a full 0–360°) and adjust Size/Gravity/Speed, then press Apply to commit changes server-side (Reset restores defaults).
This mod is licensed under the CreativeMode Mods License.