
























































a modpack of very destructive weapons

By raxian203
The Antimatter Sword gains a right-click antimatter orb attack that launches five glowing magenta energy orbs in a spread; each orb leaves a magenta/end-rod particle trail, flies with very low gravity, and detonates on impact with dramatic antimatter explosions featuring lightning, magenta/smoke/lava particles, and layered sounds. Right-click to fire the orbs (40-tick / 2-second cooldown, 2 durability per use); the orbs travel mostly straight and auto-despawn after about 5 seconds if they hit nothing. The sword’s original melee explosions and existing bow-like functionality remain unchanged, so aim from a safe distance to avoid damaging yourself or nearby builds.

By raxian203
The Black Orb is a dangerous block that, when placed, pulls nearby mobs strongly and players gently while rapidly disintegrating surrounding blocks with swirling particles before vanishing in a dramatic burst. You can amplify an orb by placing Magic Feeders nearby: when an orb activates it absorbs nearby feeders (and will consume feeders placed near an already-active orb) to increase its pull strength, destruction radius, block destruction speed, particle intensity, and lifetime, with effects stacking per feeder. Use with caution—feeders are consumed when powering an orb and a fed orb is significantly more destructive to terrain and entities.

By raxian203
The black hole bomb now begins its implosion at a modest mass of 400,000 and over about 10 seconds progressively increases size, ring count, luminosity and mass until it reaches its peak of 400,000,000,000,000, then compacts into a dense black sphere for roughly 20 seconds with dark particles, ambient sounds, a powerful gravitational pull and an action-bar countdown before dissipating. Use the bomb as usual (throw or ignite); the action-bar will show the starting mass at implosion and then rise during the ramp-up phase, so beware that its destructive power intensifies over time and is most concentrated during the compact-sphere phase.

By raxian203
The Death Nuke is a devastating single-use weapon that triggers a massive explosion after a 10-second countdown. Simply right-click to activate it, and you will receive a warning message in chat as escalating beeps count down the final seconds before detonation. When it goes off, a catastrophic blast tears through a 100-block radius, igniting the landscape with thousands of fire blocks, flinging all nearby mobs and players outward from the blast center, and filling the sky with dramatic smoke and fire particles — so make sure you are far away before it detonates!

By hyperbeam687
The Super Warden Mace is a warden/sculk‑themed all‑in‑one tool and weapon you spawn with (or receive on respawn) that massively raises your max health, keeps your hunger full, and grants creative‑mode flight and Speed 10 while carried. Press the Control (sprint) key while on the ground to perform a single super jump that launches you roughly 99 blocks upward with no fall damage (one jump per key press); left‑click performs a heavy mace smash with strong knockback, bonus airborne damage, tree‑felling and 3×3 stone/ore mining (including breaking bedrock where applicable), and right‑click dashes you forward — the dash has no cooldown so you can spam it by repeatedly right‑clicking. The mace returns to your inventory on death and gives a brief Speed and Jump burst to help you rejoin fights; the mod also includes the Galaxy Titan Sword for powerful melee and a craftable Bedrock Crossbow that you charge with right‑click and release to fire infinite Bedrock Sword projectiles. World features: small shelter houses with basic supplies (food and torches) are generated around players when they join or respawn, and rare large bedrock temples can generate in the Overworld — these temples are built from bedrock/obsidian and contain dispenser arrow/bow traps, lava/magma/TNT traps, and a final loot chest with Bedrock Crossbows, Bedrock Swords, bedrock, enchanted golden apples, netherite, diamond blocks, and totems.

By raxian203
Mob Chains are a throwable item that lets you capture and crush mobs with ease. Right-click to hurl the chains through the air at a mob — on hit, the target becomes completely immobilized and highlighted with a glowing outline for 10 seconds, making it easy to spot and approach. Once a mob is bound and glowing, right-click it while holding Mob Chains to crush it instantly, killing it and dropping all of its normal loot without consuming the item in your hand.

By raxian203
More Swords! adds ten new craftable swords with unique combat abilities and a dedicated creative tab—left-click to attack and right-click or hold right-click to activate each blade's special power. Blades include Obsidian (14 damage), Dragon Slayer (brutal 100 damage plus powerful temporary buffs), Fire (high damage, ignites and inflicts poison and blindness), Judgement (calls lightning), TNT (creates non-block-breaking explosions), Shulker (levitation and sustained damage), Emerald (10 base plus an immediate extra 20 damage), Ender (teleports you forward), Redstone (powers nearby redstone and toggles levers while held) and simpler Concrete and Redstone variants. All gameplay, crafting, recipes and the creative tab remain unchanged, and every sword now displays a proper individual handheld sword icon in inventories instead of the previous menu-style grid.

By raxian203
The Orbital Hyper Cataclysm is a devastating orbital weapon—right-click to activate and begin a 10-second countdown during which an ominous targeting reticle of layered effects scans and intensifies on the ground while loud siren alarms play repeatedly during the countdown and again at impact. At the end a cinematic pillar descends from 200 blocks with a bright core, rotating soul‑energy ribbons, crackling sparks and a massive impact bloom that then erases all blocks in a 200‑block horizontal radius (processing outward and down to the void), followed by expanding shock rings and portal‑like distortion; the strike carries a 20‑second cooldown, so choose your target wisely.

By raxian203
The Tempest Imploder is a netherite-tier sword that deals a devastating 50 damage per hit and adds swirling cloud and snowflake particles with dramatic wind sounds on every strike—use the normal left-click to swing. Hold right-click to charge a growing mini-tornado while a tempest charge bar (boss-bar style HUD) appears on your screen; releasing before 100% triggers an implosion that pulls mobs within 6 blocks and deals up to 30 damage based on charge, with a 3-second cooldown. When the charge reaches 100% the HUD shows a release prompt—letting go at full charge transforms you into a massive tornado for one minute, unleashing large particles and wind sounds while knocking back and damaging nearby enemies as you move.

By raxian203
The Voidgravity Blade is a dark‑matter sword that outclasses Netherite: left‑click to strike — melee hits yank enemies toward you and briefly levitate and slow them in a compact gravity well — and right‑click to summon a cinematic black hole at your crosshair up to 32 blocks away (5‑second cooldown) that continuously pulls living entities within 8 blocks, applies levitation and slowness, and progresses through 30 announced stages, each with its own distinct silhouettes, particles, motion cadence and sound. The pack also includes the Black Hole Orbital Strike Cannon: right‑click to begin a 10‑second targeting charge with visible targeting effects; after the charge a 30‑second orbital laser phase cycles through 30 beam stages that repeatedly deal magic damage to the targeted point, with each laser stage sporting unique visual and sonic signatures. When the laser phase finishes, a separated orbital black hole aperture spawns offset 12 blocks from the aim point and begins a dramatic 90‑stage pull with stage‑specific gates, particles, wave motion and occasional explosion accents; the cannon carries a long cooldown of roughly 100 seconds.