Description:
Download the mod and follow the step-by-step installation guide.
Craftable bamboo hammer that's lightweight and powerful; melee strikes now unleash a short-range shockwave on hit that knocks back nearby living entities with a smooth falloff and an extra burst particle for dramatic impact. Use it like any melee weapon—left-click to swing and hit enemies (closer targets receive stronger knockback), making it great for crowd control and creating space in combat.

Throwable kunai let you teleport around the world or into combat: use the on-screen numbered selector to target placed kunai (short sneak+use taps cycle the selection, and holding sneak+use teleports you to the chosen kunai; the normal use button also works as a backup). Throws use a bow-style charge—hold use to charge and release to throw farther, with visual effects, and a kunai that strikes a mob teleports you instantly to that mob; kunai spawn just in front of your head along your view so upward throws won’t hit you. Kunai are now owner-tagged, so only you can teleport to your own placed or thrown kunai; other players’ kunai cannot be used for teleporting. (Currently has bug but still usable, future creators can fix)

The Skybreaker Mech Core is an item you use to toggle power on or off (short cooldown); while powered, right-click fires a focused long-range shoulder laser, left-click performs a short-range frontal smash, double-tap jump toggles flight, and sneak triggers a forward dash that knocks back foes and spawns a damaging aura at the dash origin, while retracting flight provides a brief glide-style landing assist and an immediate forward boost—on-screen messages confirm activation, deactivation, smash, and dash feedback.

Adds a spear‑forging system for trident‑style weapons that lets you socket elemental cores and fuse spears into more powerful variants while preserving their melee and riptide‑style dash behavior. Use left‑click for melee; tap/use for a short dash, hold/use (~1s) for a charged dash, and hold/use while sneaking for a fully charged dash (consumes extra durability and triggers a spear‑specific burst); off‑hand dashes work by using any item while the spear is in your off‑hand (sneak to charge). Fused spears remain enchantable and repairable (Heart of the Sea or Trident Core Shards), display a special glint and colored name, and cores alter dash and on‑hit effects — and now each socket core has its own themed inventory icon (Core of the Deep: prismarine/teal orb with bubble runes and a soft water glow; Core of Flame: red/orange faceted ember with ember sparks; Core of Motion: light‑cyan kinetic swirl with motion lines; Core of Shadow: deep purple/black crystalline gem with a crescent motif) — all gameplay, drops and recipes are unchanged.
This mod is licensed under the CreativeMode Mods License.