
This mod adds the Evil One, a massive red-caped boss you summon by placing an emerald block on top of soul sand; it consumes the blocks and appears with a red boss bar and 200 hearts, relentlessly pursuing players with deadly melee and two magical attacks — a crimson fang barrage at range and a Soul Fire Nova up close — both of which now hit much harder, while striking it from behind deals extra damage. Its missing texture has been fixed so it properly shows a red evoker-style cape, and defeating it yields valuable rewards like emerald blocks, totems of undying, and diamond blocks.

This mod adds the Ender Merchant, a peaceful tall dark figure resembling an Enderman that wanders without becoming aggressive and opens a trading interface when right-clicked, offering various currencies like diamonds, emeralds, ender pearls, and lapis in exchange for rare End-themed goods. The Ender Merchant is immune to rain and water damage and will not randomly teleport while touching or submerged in water, so it can safely stand in rain or water without fleeing or drowning.

This mod adds Guard Villagers — armored villager defenders who wear iron armor and wield iron swords to automatically fend off zombies, skeletons, creepers, spiders and other hostile mobs while remaining friendly to players and other villagers. Guard Villagers naturally appear in villages to keep populations guarded and will occasionally show up in rare wilderness caravans of a few guards accompanied by 1 or 2 trader llamas, and you can right-click a Guard Villager to toggle Patrol, Follow, or Stay modes.
This mod adds the Art Deco Relic Skeleton, an ancient guardian statue that spawns across the Overworld and can be awakened by using bone meal on it four times to become a powerful, loyal companion roughly twice the size of a normal skeleton with high health and strength; it follows and defends you from hostile mobs, can be equipped with weapons and armor, has a toggleable support mode for PvP, and never despawns or burns in daylight. It features a restored, cleaner Art Deco appearance with pale white and grey relic bone tones, emerald inlays, a clearer skull face and complete arms and legs, and includes a matching spawn egg.
The Shadow Silk Spider is a small, fluffy, tameable spider with gentle shadowy eyes and subtle leopard-like spots that prefers cozy, shady hiding spots and will defend you by attacking hostile mobs while leaving friendly creatures alone. They come in a streamlined set of colorful, fluffy variants—the sun-patterned versions have been removed—so each spider keeps its color family, soft fur, and classic spider face, and tamed spiders will automatically seek out and attack nearby built-in hostile mobs but will only target modded creatures if their owner has directly attacked them first.

This mod adds The Grey, a peaceful extraterrestrial visitor inspired by classic alien encounters. This tall, slender creature hovers eerily above the ground and wanders the Overworld both day and night, observing players with quiet curiosity and offering mysterious trades like Ender Pearls, End Crystals, Elytra, and enchanted artifacts. The Grey is now safe in rain and water — it will not teleport away or drown and can remain in wet weather or water without harm.

The Astral Sage Wanderer is a peaceful, tall wandering mystic resembling a gentle Enderman who roams Overworld biomes with an ethereal blue-teal glow, flowing robes, and soothing amethyst chimes. It never attacks or teleports away aggressively; when you right-click it, it gifts rotating valuable items like Ender Pearls, Enchanted Golden Apples, Totems of Undying, and even Nether Stars, and it can safely stand in rain or water without taking damage or fleeing.

The Verdant Mantis Merchant is a peaceful, insectoid trader that wanders the Overworld with graceful movements, resembling a tall, slender praying mantis with compound eyes and a chitinous exoskeleton. It is immune to rain and water and will not teleport away when wet; right-click to trade for nature-themed goods like Spider Eyes, Golden Apples, Moss Blocks, Spectral Arrows and other precision or potion-related items in exchange for Emeralds.
The Bold Jumping Spider is an adorable, tameable spider companion you calm with spider eyes; it loyally follows you, is passive toward players, can ride on your shoulder, remembers and defends against foes it has faced, and helps in combat by leaping at enemies and shooting slowing webs while avoiding villagers, iron golems, and other players unless provoked. Wild Bold Jumping Spiders now spawn in six permanent visual varieties — original, black-and-white, tan, white, a bright orange with cobalt-blue fangs, and a new cream-colored variant with dark green fangs and cute jumping-spider eyes — and they occasionally perform short exploratory hops while idle for extra charm.

The Mini Tiger is a small, tiger-striped feline companion that can be tamed with raw beef, raw chicken, or cooked chicken; once tamed it heals to full health, gains a visible collar, will not despawn, follows and can be told to sit, and can even be mounted to ride with agile feline speed and jumping. Tamed Mini Tigers now act as loyal guardians — they immediately stand up and aggressively defend their owner from hostile mobs, reliably target threats, and hit much harder (about 5.5 hearts per hit), while untamed Mini Tigers remain wild and aggressive and tamed ones only attack hostile enemies unless commanded to sit.

The Obsidian Envoy is a peaceful, wandering merchant that looks like a tall, slender humanoid with a dark obsidian sheen and metallic highlights, roaming the Overworld without ever attacking players; it is unaffected by rain or water and will not teleport when looked at. Right-click to open its trade interface and exchange emeralds, diamonds, gold, and obsidian for powerful endgame items like Netherite Ingots, Elytras, Totems of Undying, and Nether Stars, with the trading screen remaining open reliably until you close it or the envoy is gone.

This mod adds the Lyran Star Regent, a peaceful, ancient wanderer that appears rarely in the Overworld; tall and regal like an enderman but it never attacks or teleports, instead moving gracefully and occasionally gazing at nearby players. Right-click the Lyran Star Regent to open its special trading menu where you can trade emeralds and rare items for powerful rewards such as diamond gear, totems of undying, elytra, netherite ingots, and enchanted golden apples, and it is immune to rain and water so it can roam safely through any weather or water without harm.

This mod adds the Sirian Tide Sage, a peaceful and mystical ocean-themed merchant that roams the Overworld. Resembling a tall, graceful being with shimmering deep-blue robes, the Sage is immune to rain and water, can swim and wander underwater without drowning, and will not teleport or become aggressive. Right-click the Sage to open a special trading menu offering rare oceanic and spiritual treasures like Heart of the Sea, Tridents, Totems of Undying, enchanted books, and various potions in exchange for emeralds and diamonds.

Subaru is a unique, silent companion you tame with a book who loyally follows you and stays neutral unless either of you are threatened; he defends you by pushing back and damaging hostile mobs, can resurrect in a burst of dark purple, witch-like particles, grows tougher when injured, grants a combat strength buff, and will never target your other tamed companions. You can give Subaru the exact item you are holding by sneaking and interacting so he visibly holds and uses it in combat, he will return or drop items when needed and keeps his equipped weapon across death and reloads, and he now properly fires arrows, uses crossbows and even throws tridents when equipped.

This mod adds the Village Chatter, a friendly villager in fancy clothing with a pink head, green eyes, and dark blue-and-gold robes who loves to socialize and sends cheerful, context-aware chat messages that can even address you by name. Right-click opens a full villager trading window with 4–8 randomized emerald-based trades that level up to unlock higher tiers, and sneak+right-click sends a friendly chat message instead, with interactions reliably staying open while the Village Chatter is present.

The Starfeather Trader is a mysterious, hovering blue bird-like merchant with vivid lighter-blue plumage and bright yellow eyes that wanders the Overworld leaving soft blue soul-flame particles; approach and right-click to open a vanilla-style trading menu offering valuable potions, spectral arrows, and tipped arrows in exchange for common resources, and it can be spawned with a matching vivid blue and yellow spawn egg. This version makes the trader immune to rain, water, and drowning so it can safely swim or stand in storms, and it no longer teleports away when wet or when players look at it while keeping its original appearance, sounds, peaceful behavior, and trades.

This mod adds the Evil One, a massive red-caped boss you summon by placing an emerald block on top of soul sand; it consumes the blocks and appears with a red boss bar and 200 hearts, relentlessly pursuing players with deadly melee and two magical attacks — a crimson fang barrage at range and a Soul Fire Nova up close — both of which now hit much harder, while striking it from behind deals extra damage. Its missing texture has been fixed so it properly shows a red evoker-style cape, and defeating it yields valuable rewards like emerald blocks, totems of undying, and diamond blocks.

This mod adds the Ender Merchant, a peaceful tall dark figure resembling an Enderman that wanders without becoming aggressive and opens a trading interface when right-clicked, offering various currencies like diamonds, emeralds, ender pearls, and lapis in exchange for rare End-themed goods. The Ender Merchant is immune to rain and water damage and will not randomly teleport while touching or submerged in water, so it can safely stand in rain or water without fleeing or drowning.

This mod adds Guard Villagers — armored villager defenders who wear iron armor and wield iron swords to automatically fend off zombies, skeletons, creepers, spiders and other hostile mobs while remaining friendly to players and other villagers. Guard Villagers naturally appear in villages to keep populations guarded and will occasionally show up in rare wilderness caravans of a few guards accompanied by 1 or 2 trader llamas, and you can right-click a Guard Villager to toggle Patrol, Follow, or Stay modes.
This mod adds the Art Deco Relic Skeleton, an ancient guardian statue that spawns across the Overworld and can be awakened by using bone meal on it four times to become a powerful, loyal companion roughly twice the size of a normal skeleton with high health and strength; it follows and defends you from hostile mobs, can be equipped with weapons and armor, has a toggleable support mode for PvP, and never despawns or burns in daylight. It features a restored, cleaner Art Deco appearance with pale white and grey relic bone tones, emerald inlays, a clearer skull face and complete arms and legs, and includes a matching spawn egg.
The Shadow Silk Spider is a small, fluffy, tameable spider with gentle shadowy eyes and subtle leopard-like spots that prefers cozy, shady hiding spots and will defend you by attacking hostile mobs while leaving friendly creatures alone. They come in a streamlined set of colorful, fluffy variants—the sun-patterned versions have been removed—so each spider keeps its color family, soft fur, and classic spider face, and tamed spiders will automatically seek out and attack nearby built-in hostile mobs but will only target modded creatures if their owner has directly attacked them first.

This mod adds The Grey, a peaceful extraterrestrial visitor inspired by classic alien encounters. This tall, slender creature hovers eerily above the ground and wanders the Overworld both day and night, observing players with quiet curiosity and offering mysterious trades like Ender Pearls, End Crystals, Elytra, and enchanted artifacts. The Grey is now safe in rain and water — it will not teleport away or drown and can remain in wet weather or water without harm.

The Astral Sage Wanderer is a peaceful, tall wandering mystic resembling a gentle Enderman who roams Overworld biomes with an ethereal blue-teal glow, flowing robes, and soothing amethyst chimes. It never attacks or teleports away aggressively; when you right-click it, it gifts rotating valuable items like Ender Pearls, Enchanted Golden Apples, Totems of Undying, and even Nether Stars, and it can safely stand in rain or water without taking damage or fleeing.

The Verdant Mantis Merchant is a peaceful, insectoid trader that wanders the Overworld with graceful movements, resembling a tall, slender praying mantis with compound eyes and a chitinous exoskeleton. It is immune to rain and water and will not teleport away when wet; right-click to trade for nature-themed goods like Spider Eyes, Golden Apples, Moss Blocks, Spectral Arrows and other precision or potion-related items in exchange for Emeralds.
The Bold Jumping Spider is an adorable, tameable spider companion you calm with spider eyes; it loyally follows you, is passive toward players, can ride on your shoulder, remembers and defends against foes it has faced, and helps in combat by leaping at enemies and shooting slowing webs while avoiding villagers, iron golems, and other players unless provoked. Wild Bold Jumping Spiders now spawn in six permanent visual varieties — original, black-and-white, tan, white, a bright orange with cobalt-blue fangs, and a new cream-colored variant with dark green fangs and cute jumping-spider eyes — and they occasionally perform short exploratory hops while idle for extra charm.

The Mini Tiger is a small, tiger-striped feline companion that can be tamed with raw beef, raw chicken, or cooked chicken; once tamed it heals to full health, gains a visible collar, will not despawn, follows and can be told to sit, and can even be mounted to ride with agile feline speed and jumping. Tamed Mini Tigers now act as loyal guardians — they immediately stand up and aggressively defend their owner from hostile mobs, reliably target threats, and hit much harder (about 5.5 hearts per hit), while untamed Mini Tigers remain wild and aggressive and tamed ones only attack hostile enemies unless commanded to sit.

The Obsidian Envoy is a peaceful, wandering merchant that looks like a tall, slender humanoid with a dark obsidian sheen and metallic highlights, roaming the Overworld without ever attacking players; it is unaffected by rain or water and will not teleport when looked at. Right-click to open its trade interface and exchange emeralds, diamonds, gold, and obsidian for powerful endgame items like Netherite Ingots, Elytras, Totems of Undying, and Nether Stars, with the trading screen remaining open reliably until you close it or the envoy is gone.

This mod adds the Lyran Star Regent, a peaceful, ancient wanderer that appears rarely in the Overworld; tall and regal like an enderman but it never attacks or teleports, instead moving gracefully and occasionally gazing at nearby players. Right-click the Lyran Star Regent to open its special trading menu where you can trade emeralds and rare items for powerful rewards such as diamond gear, totems of undying, elytra, netherite ingots, and enchanted golden apples, and it is immune to rain and water so it can roam safely through any weather or water without harm.

This mod adds the Sirian Tide Sage, a peaceful and mystical ocean-themed merchant that roams the Overworld. Resembling a tall, graceful being with shimmering deep-blue robes, the Sage is immune to rain and water, can swim and wander underwater without drowning, and will not teleport or become aggressive. Right-click the Sage to open a special trading menu offering rare oceanic and spiritual treasures like Heart of the Sea, Tridents, Totems of Undying, enchanted books, and various potions in exchange for emeralds and diamonds.

Subaru is a unique, silent companion you tame with a book who loyally follows you and stays neutral unless either of you are threatened; he defends you by pushing back and damaging hostile mobs, can resurrect in a burst of dark purple, witch-like particles, grows tougher when injured, grants a combat strength buff, and will never target your other tamed companions. You can give Subaru the exact item you are holding by sneaking and interacting so he visibly holds and uses it in combat, he will return or drop items when needed and keeps his equipped weapon across death and reloads, and he now properly fires arrows, uses crossbows and even throws tridents when equipped.

This mod adds the Village Chatter, a friendly villager in fancy clothing with a pink head, green eyes, and dark blue-and-gold robes who loves to socialize and sends cheerful, context-aware chat messages that can even address you by name. Right-click opens a full villager trading window with 4–8 randomized emerald-based trades that level up to unlock higher tiers, and sneak+right-click sends a friendly chat message instead, with interactions reliably staying open while the Village Chatter is present.

The Starfeather Trader is a mysterious, hovering blue bird-like merchant with vivid lighter-blue plumage and bright yellow eyes that wanders the Overworld leaving soft blue soul-flame particles; approach and right-click to open a vanilla-style trading menu offering valuable potions, spectral arrows, and tipped arrows in exchange for common resources, and it can be spawned with a matching vivid blue and yellow spawn egg. This version makes the trader immune to rain, water, and drowning so it can safely swim or stand in storms, and it no longer teleports away when wet or when players look at it while keeping its original appearance, sounds, peaceful behavior, and trades.