Description
The Windfire Staff is a dual-mode magical weapon that alternates between Fire and Wind modes—right-click to cast its mode-specific projectile (1 second cooldown) and sneak + right-click to toggle modes; the current mode appears in the item name, tooltip, and durability/focus bar so you always know which charge is active. Fire Mode deals direct-hit damage and sets targets ablaze while optionally igniting nearby air blocks, and Wind Mode delivers strong knockback to entities and produces a small knockback burst with extra wind particles when projectiles hit blocks. Casting, cooldowns, and mode switches are announced with localized action-bar messages and a toggle chime for clear feedback, projectiles persist their selected mode when saved, and the staff model stays synchronized in inventories so crafted or loaded staffs keep the correct appearance; the recipe advancement now unlocks when you collect the required ingredients.
Mod Wiki
Windfire Staff
Quickstart
- Collect a Stick, a Fire Charge, and a Wind Charge — picking up all three unlocks the crafting recipe automatically.
- Craft the staff:


- Hold the staff and right-click to fire a projectile in the currently active mode.
- Sneak + right-click to toggle between Fire Mode and Wind Mode. A chime plays and your action bar confirms the switch.
- Watch your action bar and item tooltip — both always show the current mode so you never lose track.
Overview
The Windfire Staff is a dual-mode magical weapon that lets you switch on the fly between fiery destruction and gust-powered crowd control. It has 100 charges of durability (called Charge Focus) and glows with an enchantment sheen. It sits in the Combat item group alongside swords and bows.
What It Adds
| Content | Description |
|---|---|
| Windfire Staff | Single stackable magical weapon with two firing modes |
| Wind projectile | Knockback-focused shot with cloud/gust particle trail |
| Fire projectile | Damage-and-ignite shot with flame/smoke particle trail |
How To Use
Firing
- Right-click to launch the projectile matching the active mode.
- There is a 1-second cooldown between shots. If you fire too soon, your action bar displays "The Windfire Staff is recharging…" in grey.
- Each shot costs 1 point of Charge Focus (durability). The staff has 100 total charges.
Switching Modes
- Sneak + right-click toggles between Fire Mode and Wind Mode.
- A chime sound confirms the switch and your action bar shows "Staff mode: Fire" or "Staff mode: Wind".
- The staff's item name and model update visually in your inventory to reflect the current mode — no guessing needed.
Reading the Tooltip
Hover over the staff to see:
- Current Mode — highlighted in aqua (Wind) or red (Fire).
- Charge Focus — remaining charges out of 100.
- Control reminders for casting and toggling.
- (Advanced tooltips) Per-mode effect descriptions and damage note.
Abilities And Mechanics
Fire Mode
- Projectile leaves a flame particle trail in flight.
- Direct hit: deals 1 heart (2 damage) and sets the target on fire for 4 seconds.
- Block impact: places a fire block on the struck surface (if the adjacent air block is within build limits), then bursts with flame and smoke particles.
- Cast sound: Blaze shoot.
Wind Mode
- Projectile leaves a cloud particle trail in flight.
- Direct hit: deals 1 heart (2 damage) and applies a strong horizontal knockback plus a vertical boost to the target.
- Block impact: triggers a knockback burst that pushes all nearby living entities within ~3 blocks away from the impact point, spawning cloud and gust particles.
- Cast sound: Breeze shoot.
General
- Projectiles carry their mode when saved — a loaded world never fires the wrong type.
- The staff model stays synchronized across inventory slots, hotbar swaps, and world reloads.
- The staff counts as both a tool and a weapon for relevant enchantments and game mechanics.
Crafting And Obtaining
Collect a Stick, a Fire Charge, and a Wind Charge. Simply picking up all three ingredients reveals the recipe in your recipe book automatically.
The staff cannot be stacked — you carry one at a time.
Progression And Strategy
- Early use: Wind Mode is excellent for pushing mobs off ledges, into lava, or away from you without spending fire resources.
- Sustained combat: Each shot costs 1 Charge Focus. With 100 charges per staff, plan crafting around keeping spare materials for a replacement.
- Fire Mode burst: Hitting a group in a tight corridor and igniting the floor with block-impact shots creates lasting area denial.
- Wind block-burst: Aim at the ground or a wall near clustered enemies to trigger the area knockback without needing a direct hit.
- Mode discipline: Get into the habit of checking your action bar mode label before engaging — toggling mid-fight costs no charges and only a quick sneak-click.
How to install
This Java mod can be used on Windows and Mac PCs with the CreativeMode Launcher or any Minecraft launcher of your choice.

1. Download and install the new CreativeMode Launcher

2. Click to play on the top of the screen.

3. That's it — launches instantly. No complicated setup required.
Want to use on a different launcher? Download mod and manually install.
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This mod is licensed under the CreativeMode Mods License.




