Description:


The Fortune Sausage Pickaxe is a diamond-tier pickaxe with two extraordinary built-in abilities: it mines a 5×5 area of blocks with every swing, and every block it breaks benefits from an effective Fortune 100 enchantment. No additional enchanting is required — the power is baked in.
Every time you break a block, the pickaxe automatically mines a 5×5 grid of blocks centered on the block you targeted. The plane of that grid adjusts dynamically based on the direction you are looking:
| Look Direction | Mining Plane |
|---|---|
| Horizontally (north/south/east/west) | 5×5 face of the wall in front of you |
| Up or down | 5×5 patch of the ceiling or floor |
The game picks the plane by detecting whichever axis your gaze is most aligned with, so there is no special control to toggle — just look where you want to mine.
Bedrock and other unbreakable blocks within the 5×5 area are safely skipped.
Every block broken by the pickaxe — including all 24 blocks in the surrounding area — benefits from Fortune 100. This dramatically multiplies drops from fortune-affected blocks:
You do not need to apply any enchantments to the pickaxe itself; Fortune 100 is always active.
The recipe is granted automatically upon joining any world. Craft it at a standard crafting table:
The pickaxe uses diamonds, blaze rods, and emeralds, reflecting its exceptional power.
The Galaxy Venomblade is a devastating mystical sword that strikes with 15 base attack damage, surpassing even the mightiest vanilla weapons. Each hit inflicts Poison II for 5 seconds and Blindness for 3 seconds on your target, making it extremely difficult for enemies to recover or fight back. Find it in the Combat tab of your Creative Mode inventory and dominate any foe that crosses your path.
The Orbital Hyper Cataclysm is a devastating orbital weapon—right-click to activate and begin a 10-second countdown during which an ominous targeting reticle of layered effects scans and intensifies on the ground while loud siren alarms play repeatedly during the countdown and again at impact. At the end a cinematic pillar descends from 200 blocks with a bright core, rotating soul‑energy ribbons, crackling sparks and a massive impact bloom that then erases all blocks in a 200‑block horizontal radius (processing outward and down to the void), followed by expanding shock rings and portal‑like distortion; the strike carries a 20‑second cooldown, so choose your target wisely.

This mod adds a Mahito-inspired cursed-technique combat system centered on the Mahito Technique Focus: pick it up, craft it, or spawn one with /mahito give; hold the Focus to see a HUD showing cursed energy, mastery level and the selected ability (sneak + right-click to cycle) while your skin swaps to a Mahito-style texture. Right-click to cast a variety of powers—Idle Transfiguration, Soul Multiplicity Spikes, Body Repel, Self‑Morph Healing, a devastating Domain Expansion and unlockables like Soul Needle Burst, Morphing Blade, Polymorphic Soul Isomer, Soul Stitch and Perfect Body Awakening—each with energy costs, cooldowns, temporary overcharge effects, and mastery progression (absorb Transfigured Souls by right-clicking for energy, every three absorbed souls increase mastery; souls in your inventory can be burned as emergency fuel). New in this version: holding the Focus now grants periodic passive buffs (speed, night vision, resistance, strength and regeneration that scale with mastery and overcharge, plus an emergency blood‑soul regen when low on health), all offensive and healing abilities produce rich blood-themed particles, trails and veiny visuals and have more realistic, cinematic rings, spirals and arcs, abilities broadcast short themed chat lines to nearby players, and the Focus tooltip, voice line, art and Russian localization have been updated.
This mod replaces the vanilla CreativeMode stub with an open-ended, Oblivion-style mastery and leveling system that persistently tracks XP for individual skills and for specific blocks, items, foods, entities, damage types, and actions, with no level cap and progressively increasing XP requirements — almost every action (mining, using items, eating, dealing/taking damage, moving, sprinting, jumping, etc.) grants XP so you just play normally to begin earning mastery. Mastery levels grant permanent, server-side attribute modifiers that scale movement speed, jump strength, safe-fall distance, block break speed, attack damage, armor, and armor toughness without the old amplifier caps, and bonuses begin applying immediately from the first level rather than waiting for unlock thresholds. You get action-bar XP, concise level-up notifications, persistent progress across reloads, and inspection commands like /mastery, /mastery top, and /mastery skill <name>; athletics/acrobatics scale safe-fall alongside jump boosts and fall damage reduction is capped at 85% so very large falls can still harm you.
The Black Hole Sword is a powerful Netherite-tier weapon that deals extra damage and produces dramatic black-and-pink particle effects; right-click to summon a destructive black hole a couple blocks in front of you that grows for roughly 12 seconds while pulling in nearby players and terrain. During the orbit phase it now rips in a much larger number of blocks into a dense, smoothly circling ring — orbiting debris stays in a steady band instead of drifting outward, creating a heavier, more consistent debris field until detonation. When it explodes the accumulated debris is blasted outward, destroying terrain (including bedrock) and killing most living things within about 160 blocks, and the black hole ability has a 120-second cooldown so time your right-click carefully.
This mod is licensed under the CreativeMode Mods License.