Items or Blocks
41 downloads
Description:
Disclaimer: Voicelines and music used to make the mod come from Castlevania games series, and belong to their original authors. I do not plan on making profit on this fan creation. Dracula is spawned by making a totem from any wooden fence and skull, and clicking the skull with bottle of blood (obtained from killing a non-undead target while holding empty bottle in second hand). He can be summoned only at night, and despawns when he has no players to target, or at sunrise. He drops Crimson Stone, which works like a multi-use totem of undying, that can be charged by dealing damage to non-undead beings. The Crimson Stone also always grants passive resistance 1 when anywhere in inventory.
Manage versions and create new iterations of this mod.
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This will create a new version of "Vlad Tepes Dracula - Bossfight" for Minecraft Java 1.20.1. The original mod will remain unchanged.
This mod is licensed under the CreativeMode Mods License.
This will create a new mod based on "Vlad Tepes Dracula - Bossfight" with your modifications. The original mod will remain unchanged and you'll be credited as the author of the remix.
17
Mar 4, 2026, 10:30 AM
User request: Make Dracula's buff-cleaning burst knock back all in-range entities, and it's particle visuals should quickly travel outwards, to their max range. It should also have a fitting sound effect.
0
Mar 4, 2026, 09:49 AM
User request: Change the before-attack wait time to 1,5 second. Also, make the laser attack appear from circles just barely faster.
1
Mar 4, 2026, 06:53 AM
User request: Change Dracula's health to 250. Make his small fireballs deal slightly more damage, and make the large one's take more shield's durability.