Description:




Eternal Falls adds a brand-new Overworld biome: a serene, mist-filled realm of towering cliffed mountains, long rivers of Eternal Water, deep carved valleys, and cavernous underground waterfalls. Every tree type grows here. The atmosphere is deliberately tranquil — all new creatures are peaceful, rare special features dot the landscape sparingly, and simply standing in the biome grants a gentle Regeneration effect.
Eternal Falls — generates in the Overworld at high temperature and humidity. Features tall cliffs, cascading Eternal Water streams, hanging plants, mossy ruins, sacred statues, and expanded cave systems with underground falls.
| Block | Description |
|---|---|
| Eternal Stone | Glowing (light level 2) stone variant; requires a pickaxe. Used in building and supports Cascade Vines. |
| Eternal Moss | Glowing (light level 4) moss variant; animals can spawn on it. Supports Cascade Vines. |
| Eternal Water | Luminous (light level 8) water block that slowly spreads to adjacent air over solid ground. Emits glow and falling-water particles. |
| Glow Lotus | Glowing flower (light level 9); found in patches near water. |
| Mist Lily | Glowing flower (light level 6); found in mist patches. |
| Cascade Vines | Directional wall plant (light level 5); attaches to Eternal Stone or Eternal Moss faces. |
| Waterfall Grass | Dense glowing ground cover (light level 3). |
| Bed of Leaves | A craftable lime-tinted bed; emits glow and happy-villager particles while placed. Functions as a full sleep bed. |
All creatures are peaceful and emit glow particles. They spawn naturally in the biome; spawn eggs for each are available in Creative Mode.
| Entity | Behaviour |
|---|---|
| Glowing Spirit Koi Fish | Drifts and bobs gracefully in water with a gentle current motion. |
| Luminous Spirit Jellyfish | Pulses slowly through water with a soft bob. |
| Ethereal Mist Heron | Glides through the air above the biome, hovering at altitude. |
| Gentle Spirit Deer | Wanders the forest floor; flees danger. |
| Bioluminescent Moss Rabbit | Hops through mossy ground cover; flees danger. |
| Peaceful Guardian Turtle | Roams calmly; flees danger. |
| Water Nymph | Mystical passive creature found near water. |
| Mountain Cloud | Drifts high above mountain summits, weightless, seeking the tallest nearby peaks. |
Creative Teleportation Tool — right-click in Creative Mode to locate and teleport to the nearest Eternal Falls biome (searches up to ~6,400 blocks). Gives Slow Falling and Regeneration on arrival. Has a short cooldown between uses.
Most blocks are found naturally in the Eternal Falls biome and drop themselves when broken. Two blocks can also be crafted:
Eternal Stone (crafted — yields 4):
Bed of Leaves (crafted — yields 1):
Cascade Vines require an Eternal Stone or Eternal Moss block directly behind them when placed; they break if that support is removed.
Any player standing inside the Eternal Falls biome receives Regeneration I every few seconds automatically, making the biome a naturally restorative place.
Eternal Water blocks slowly expand — on each random tick they attempt to place a standard water block into an adjacent air space that sits above solid ground. Over time this causes the glowing streams to organically grow outward.
Nearly every new block and creature emits ambient glow particles, giving the biome its signature luminous atmosphere at night or underground.
Beneath the Eternal Falls surface you can find all standard Overworld ores in rare underground pockets: coal, copper, iron, gold, redstone, lapis lazuli, diamond, and emerald (with deepslate variants at depth). Extremely rare pockets also contain nether-origin materials and ancient debris, alongside companion blocks such as amethyst, calcite, dripstone, obsidian, and Eternal Moss.
Download the mod and follow the step-by-step installation guide.
This mod depends on TerraBlender v5.0.0.1. If installing manually, download and add TerraBlender v5.0.0.1 too.
This mod is licensed under the CreativeMode Mods License.