Description
/summon com_crimson_maw_giant_kcx6dfcy:crimson_maw_giant/give @s com_crimson_maw_giant_kcx6dfcy:my_sword 1Crimson Maw Giant adds a six-block-tall undead monster with crimson eyes and a tooth-filled mouth. It stalks players, hides while watched, and can grab a player with a melee attack.
The mod also adds a powerful sword named Crimson Maw Giant, themed after the creature.
| Content | Description |
|---|---|
| Crimson Maw Giant | A hostile giant zombie with 20 health and 12 melee attack damage. |
| Crimson Maw Giant Spawn Egg | Spawns the giant directly from the Creative inventory. |
| Crimson Maw Giant sword | A single-stack epic sword with 14 attack damage, 666 durability, and special effects. |
The giant naturally spawns:
It does not naturally spawn on Peaceful difficulty. Like other undead creatures, it burns in daylight.
With cheats enabled, use:
/summon com_crimson_maw_giant_kcx6dfcy:crimson_maw_giant
You can also use the Crimson Maw Giant Spawn Egg from Creative mode.
The sword can be held and used like a normal sword.
Craft the sword at a crafting table using redstone, diamonds, rotten flesh, and a stick.


The recipe produces one Crimson Maw Giant sword. It has:
When the giant is within 24 blocks and you look toward it, it becomes invisible. When you look away, it becomes visible again and can trigger its reveal effect.
During its first reveal for a player, the giant may move into the player’s blind spot if it is more than five blocks away. The reveal applies:
The reveal happens once per giant for each player.
A melee hit deals 12 damage—six hearts before armor or other protection. A successful hit on a player also briefly grabs them:
Keep your distance and avoid fighting the giant in cramped spaces.
The giant:
If it remains underwater, it begins transforming and eventually becomes an adult Drowned. Leaving the water interrupts the transformation.
The sword’s effects make it useful for controlling dangerous targets:
| Action | Effect |
|---|---|
| Use the sword | Night Vision for 5 seconds |
| Hit an entity | Darkness for 2 seconds |
| Hit an entity | Slowness II and Weakness for 3 seconds |
| Hit an entity | Strength I for the wielder for 2 seconds |
A defeated giant can drop:
The rare bonus is very uncommon. Looting can improve loot rolls slightly. A player who lands the final hit also receives experience, with more experience possible when the giant was carrying equipment.
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.