Description
The player starts with a syringe and when they inject themselves with it they gain the anomaly powers like big jaw where you bite the head off enemy's and gain there abilities for a while and when you decide to get rid of thr copied abilities it gets sent to the power menu that is an item that the you can Gain the abilities again,power 2 stretch you can stretch any part of your body.
Mod Wiki
Anomaly Power Injector
Quickstart
- On your first spawn, you receive one Anomaly Syringe.
- Hold the syringe and use it on yourself. The syringe is consumed, and the anomaly becomes active for 10 minutes.
- While injected, strike a supported mob with a melee attack. Big Jaw defeats the mob and copies its anomaly power for 2 minutes.
- Use the Anomaly Power Menu to release the current copy, reclaim an archived power, or open the Stretch controls.
- Try biting a spider for wall-crawling senses, a skeleton for a powerful jump, or a blaze for fire resistance.
The Anomaly Power Menu is supplied when you inject yourself. You can also craft additional syringes and menus.
Overview
Anomaly Power Injector gives you temporary body-altering abilities:
- Injection activates the anomaly for 10 minutes.
- Big Jaw copies abilities from supported mobs when you hit them.
- Power archives store every unique power you have copied.
- Reclaiming lets you use an archived power again for 2 minutes.
- Stretch reshapes a selected body section and grants a short-term group of effects.
- The action bar shows whether the anomaly is active, your current copied power, and your selected stretch.
The injection itself grants Strength and Resistance while active.
What It Adds
| Item | Use |
|---|---|
| Anomaly Syringe | Activates your anomaly powers for 10 minutes when used. |
| Anomaly Power Menu | Opens the archive and Stretch controls. It is supplied after injection and can also be crafted. |
How To Use
Anomaly Syringe
Hold the Anomaly Syringe and press the normal use button. It works on yourself and is consumed after a successful injection.
An injection:
- Activates Big Jaw and Stretch.
- Grants Strength and Resistance.
- Lasts for 10 minutes.
- Resets your currently active copied power and selected stretch.
- Gives you an Anomaly Power Menu if you do not already have one.
Big Jaw
While injected, hit a mob with a melee attack. If the mob is supported, Big Jaw will:
- Defeat the target.
- Copy its associated power.
- Activate that power immediately for 2 minutes.
- Save the power in your Anomaly Power Menu archive.
Big Jaw has a short cooldown of about 3 seconds. It cannot copy powers from players or unsupported creatures.
Anomaly Power Menu
Hold the menu and use it to open the control screen. The menu displays:
- The number of archived powers.
- Your active copied power.
- The mob that supplied the active or archived power.
- The remaining time on an active copy.
Available controls include:
- Release active copy — End the current copy early and return it to the archive.
- Reclaim — Activate an archived power for 2 minutes.
- Stretch a body part — Open the Stretch Control screen.
- Close — Exit the menu.
When an active copied power expires, it automatically returns to the archive.
Abilities And Mechanics
Injection Effects
The injection provides:
- Strength
- Resistance
- Big Jaw
- Stretch access
The injection expires after 10 minutes. Archived powers remain available in the Power Menu after the injection fades.
Copied Powers
Big Jaw groups mob abilities into six power types.
| Power | Effects while copied |
|---|---|
| Blaze heat | Fire Resistance |
| Spider reflexes | Night Vision and Speed II |
| Brute strength | Strength II |
| Skeleton leap | Jump Boost III |
| Ravager momentum | Speed III |
| Warden toughness | Resistance II |
A copied power lasts for 2 minutes whether it was obtained by biting a mob or reclaimed from the archive.
Stretch Controls
Choose Stretch a body part in the Anomaly Power Menu. Each selection grants its effects for about 12 seconds.
| Body section | Effects |
|---|---|
| Arms / jaw | Strength II and Haste II |
| Legs | Speed II and Jump Boost II |
| Torso | Resistance II and Fire Resistance |
| Neck / senses | Water Breathing and Night Vision |
Selecting another body section replaces the previous stretch selection.
Supported Mob Powers
Big Jaw can identify the following mobs:
| Power type | Supported mobs |
|---|---|
| Fire | Blaze, Strider, Zoglin, Ghast, Magma Cube |
| Wall-crawl | Spider, Cave Spider, Endermite, Silverfish |
| Leap | Skeleton, Rabbit, Goat, Frog, Tadpole, Chicken |
| Strength | Ravager, Hoglin, Piglin Brute, Vindicator, Creeper, Evoker, Pillager, Piglin, Zombified Piglin, Wolf, Polar Bear, Panda |
| Toughness | Warden, Iron Golem, Shulker, Zombie, Husk, Drowned, Zombie Villager, Guardian, Elder Guardian, Witch, Wither, Sniffer, Armadillo, Turtle, Cow, Sheep, Villager, Wandering Trader |
| Speed | Enderman, Phantom, Bat, Bee, Allay, Parrot, Camel, Horse, Donkey, Mule, Cat, Ocelot, Salmon, Cod, Dolphin, Squid, Glow Squid, Pig |
The exact source mob is recorded in the Power Menu. For example, biting a blaze records Blaze fire, while biting a strider records Strider heat; both unlock the Fire power.
Crafting And Obtaining
Anomaly Syringe
You receive an Anomaly Syringe on your first spawn. To make another one at a crafting table:


Anomaly Power Menu
The menu is automatically supplied when you inject. You can also craft one at a crafting table:


Progression And Strategy
- Inject before approaching a target you want to copy; Big Jaw only works while the anomaly is active.
- Start with easy targets such as spiders, skeletons, rabbits, or pigs to build a useful archive.
- Use the mob list to choose powers for specific situations:
- Fire mobs provide Fire Resistance.
- Spiders and other burrowing creatures provide Night Vision and Speed.
- Skeletons, goats, frogs, and rabbits provide stronger jumping.
- Endermen, animals, and aquatic creatures can provide Speed.
- Tough mobs provide Resistance.
- Release a copied power early when you want to switch to another archived ability.
- Reclaim powers from the menu whenever you need them; archived powers remain available after the injection ends.
- Use Stretch for short bursts of specialized effects, such as Torso for fire protection or Neck / senses for underwater exploration.
How to install
Download the mod and follow the step-by-step installation guide.
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This mod is licensed under the CreativeMode Mods License.




