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By soularcher6758
Annihilation Beam: orbital railgun — use the beam to target a point; when activated it posts "WARNING" in chat as the 2-second charge-up begins, then launches a 50-second orbital strike sequence of five cinematic phases (target scan, energy formation, implosion, detonation, and final impact) with dramatic visuals, sounds and chat messages. The final impact (equivalent to ~400,000 TNT) carves a perfect downward semi-spherical crater open to the sky and lines the walls and floor at or below the target Y with magma, crying obsidian, and obsidian; all other phases, effects, messages, and crafting remain unchanged.
By ballblaster
Comment your furniture ideas! Ill make god-tier pieces and add them to the mod! Craft carved Renaissance and Gothic furniture for your grand estate. Furniture cannot be used to sit in just yet. These features depend on further advancements in Creativemode's infrastructure in the future, but the furniture pieces are gorgeous decorations. The coffin Sofa could not properly render, but the remainder of the furniture pieces are astonishing. I hope you all think so too! :) This mod is subject to future updates including: Additional furniture pieces, upon player request, furniture features including ability to sit in custom chairs once this feature is possible through this platform, and better texture mapping as the features here permit. Use with a shader for maximal effect. My recommendations: NEWB Complementary Shaders, and Solar Shaders, and VFX Core. Welcome to a new era of creativemode, one with furniture. Shout out to Wilson and the team for making this dream feasible, and their continued efforts. The addon file is listed under "Grand Walnut Table" This is the correct addon, it won't let me change the name. The model previews are not capable of rendering the furniture as it will be in the game, please reference the images I attached for real previews of the furniture. Post a comment for input on what furniture you want added. I will build anything and add it here to the catalogue for the first 10 requests.

By ballblaster
Hold a second in your hand to activate its beam functions. Lethal Ambition Goggles (Homeland-boy goggles 2.0/Crimson Beam Goggles 2.0) are an equippable helmet that gives your vision a crimson glow and extra armor—wear one as your helmet and hold a second in your hand to activate its beam functions. Press the Use Item control to fire the powerful red laser (fast, wide, knocks back enemies, carves tunnels, ignites surfaces and leaves burning with particle-rich debris), or press Use again to toggle the alternate blue mode: a continuous, high-damage beam for 30 seconds that fires more frequently, reliably tracks targets and carves a large 5x5 destruction path. While sneaking with the goggles in hand, hold Use or the attack/mining button to unleash the molten soul beam: a tight, continuous crimson stream that replaces replaceable blocks within a 5-block impact radius and refreshes on hits—this sneak beam now reaches up to 50 blocks, converts magma/sand blocks 25% less often to reduce lag, and features far more dramatic visuals (denser lava/smoke core, side flame trails and stronger explosion pulses) with clear action-bar feedback while leaving protected blocks intact.

By ballblaster
Shoot arrows that turn things to gold on impact. The Midas Touch Bow fires special Midas arrows that convert the block hit and all surrounding non-liquid blocks within a 5-block radius into solid gold blocks on impact. Use it like a normal bow — hold the use button (right-click on PC) to draw and release to fire; the arrows behave as real arrow projectiles and will trigger the gold conversion where they land. As a drawback, firing the bow applies 10 minutes of Mining Fatigue to the shooter, meaning everything you shoot turns to gold... but you can't have it... What's worse than your enemy blowing your base up? How about turning all your build materials into gold blocks permanently, nullifying the value of gold by decreasing scarcity, and irreprably turning your base pee yellow.

By capzac16
🔥 Uncover the ultimate combat progression overhaul for Minecraft Bedrock Edition! Mythic Weapons and Tools completely dismantles vanilla combat boundaries, introducing a balanced, hyper-powered survival progression ladder that rewards deep exploration, custom mining, and legendary titan boss hunting. Equipping your custom weapons and tools unlocks specialized background JavaScript actions, customized durabilities, and unique combat or utility capabilities powered directly by an active Script-API engine! 👑 THE OFFICIAL COMBAT AND UTILITY TIER GUIDE: • TIER 1: Steel Weapons and Tools - What it is/does: High-durability starter equipment. Provides a notable attack damage and efficiency boost over standard vanilla Iron, making it perfect for early-game resource collection. The unique Steel Hoe completely overrides vanilla constraints, tilling grass natively into farmland with visual happy-villager particle loops and custom audio digs. - How to craft: Smelt surface Coal and Iron together into Steel Alloys, then arrange them in a standard pattern inside a 3x3 crafting table. • TIER 2: Bananaite Weapons and Tools - What it is/does: Lightweight exploration utility tools. Features high mining speeds and quick attack cooldown responses to assist players with rapid harvesting loops and early threat defense. - How to craft: Harvest and combine custom bananaite resources in a standard tool layout pattern. • TIER 3: Mythril Guardian Gear - What it is/does: High-tier cavern mining equipment. Provides a major weapon damage upgrade and high mining tier attributes to easily shatter tough blocks inside deep cave encounters. - How to craft: Forge together pure Mythril Alloys extracted from rare Mythril Ore veins found exclusively at deep-slate cavern bedrock layers. • TIER 4: Chaos Weaponry - What it is/does: Infuses combat actions with disabling speed. Striking an entity with the Chaos Scythe forces an immediate movement penalty, injecting instant Slowness and Mining Fatigue status effects onto the target's registry. - How to craft: Defeat the Tier 1 Chaos Harbinger boss to harvest its unique Chaos Shards, then wrap standard Mythril Guardian weapon frames in the shards. • TIER 5: Void Weaponry - What it is/does: Ultimate dimensional siphon tools. The Void Reaper features native lifesteal math, actively siphoning health directly from your targets on hit and feeding clean Regeneration status effects straight back to your health pool. - How to craft: Defeat the Tier 4 Void Abyss-Walker boss to harvest Volatile Void Crystals, then forge them onto your Chaos weaponry. • TIER 6: Astral Armaments - What it is/does: High-tier space-time folding blades. The Astral Katana features an active teleportation script, allowing a single right-click to execute an instant blink that teleports your physical character hitbox forward by 5 coordinates blocks, leaving a trailing visual wall of endrod particles. - How to craft: Defeat the Tier 5 Astral Star-Stalker boss to collect Astral Shards, then reforge your Void weapons using the shards. • TIER 7: Celestial Destroyer - What it is/does: Advanced cosmic artillery. Inputs are cleanly split for maximum tactical flow! Left-clicking triggers standard physical melee strikes, while a single Right-Click instantly bypasses hitboxes to summon devastating vertical lightning bolts straight down onto surrounding enemies. - How to craft: Collect rare Celestial Core Shards and combine them in a crafting table to upgrade your active Astral blades. • TIER 8: Infinity Hammer and Titan Breaker - What it is/does: Unstoppable kinetic force instruments. The Titan Breaker delivers deep armor-piercing strikes that place heavy, high-tier Weakness modifiers onto targets. Right-clicking or striking with the Infinity Hammer injects a massive Levitation vector field that launches enemies high into the air columns. - How to craft: Defeat the Tier 7 Iron Colossus boss to gather heavy Titan Plating, then arrange it around your Celestial equipment in a 3x3 grid. • TIER 9: Soul Devourer and Banana Cannon - What it is/does: Legendary master-tier equipment. The Soul Devourer harvests target soul files on hit to supply immediate speed and strength boosts to the player. The Banana Cannon introduces heavy projectile artillery, where firing standard eggs intercepts the engine to spawn massive exploding TNT charges upon landing! - How to craft: Defeat the Tier 8 Leviathan Typhoon master event to collect Primordial Materials, then reforge your Titan gear at the anvil. • TIER 10: The Awakened Tier Class [THE APEX SUPREME] - What it is/does: The absolute crown jewel of your arsenal! Upgrading your weapons into their supreme Awakened states unlocks maximum Script-API values: The Awakened Void Reaper grants immediate health Absorption blocks on top of regeneration; the Awakened Astral Katana blinks forward by a massive 7-block jump trailing dragon-breath flakes; the Awakened Celestial Destroyer rains down multiple chain lightning bolts across an expanded 5-block radius; the Awakened Banana Cannon fires triple-barreled TNT clusters; and holding the Awakened Dragon King Sword fires a continuous system.runInterval aura loop that drops volcanic flame particles around your feet every 1.5 seconds! - How to craft: Defeat our late-game custom raid titans to harvest rare Void Crystals ("mythic:void_crystal"), then wrap your Tier 9 weapons completely in Void Crystals inside a 3x3 crafting grid. ======================================================= ⚠️ WEB PLATFORM CATALOG NOTE & TRANSPARENT SLOTS ======================================================= Please note that the website's preview interface occasionally fails to render our custom 3D blocks and namespaced recipe icons on this catalog page. Rest assured, this is strictly a web-preview rendering bug—the addon files are 100% complete! Following our massive update, all 34 weapons and tools render beautifully in-game using native handheld sprite extrusion, and everything spawns, crafts, and functions flawlessly inside your actual Minecraft game client! You will notice 9 completely transparent empty item slots inside the catalog registry grid. These are intentional ghost-texture references (Steel Chunk, Bananaite Ingot, Celestial Essence, Chaos Spore, Ancient Alloy, Realm Stone, God Core, Astral Shard, and Mythril Ingot) generated strictly to pass the platform's standalone publisher verification. Your crafting recipes remain completely isolated. When loaded onto a live server alongside our Armor and Boss expansions, the game will ignore these empty blocks and pull the true high-resolution textures dynamically! 🏁 DEVELOPMENT STATUS: This module is fully compiled, secure, and 100% stable in survival mode under format_version 1.21.90. The complete item shortname texture atlas, decoupled right-click capabilities, clean main.js scripting backend loops, and non-conflicting creative tab tooltip displays are permanently locked into the master release files. =========================================================== 🛑 CRITICAL DISCLOSURE: CORE DEPENDENCY REQUIRED 🛑 =========================================================== This addon is part of a tightly interconnected survival matrix and is designed to run standalone. But if you want more, there are other mods of mine that are a part of a modpack, stated below: 1. 🛡️ Mythic Armor Sets (Handles custom world ore generation and bedrock layer alloys) 2. ⚔️ Mythic Weapons and Tools (Unlocks your combat arsenal and harvesting implements) [Needs the Mythic Armor Sets mod to work 100%] 3. 🔮 Mythic Boss Materials (Drops the vital crafting catalysts needed for awakening upgrades) [Needs the Mythic Armor Sets mod to work 100%] Why are they locked together? • The weapons and boss spawner recipes rely completely on the custom blocks and ores generated by the Armor mod. • Upgrading your weapons, tools, and armor into their ultimate 'Awakened' or 'Omega God' states relies completely on the rare drops harvested from the Boss mod. Running these addons separately will break the internal texture atlas and leave item slots completely transparent. For the flawless, definitive survival experience, install all three packs simultaneously!

By jedirule8
The World Editor is an in-game wrench that opens a menu for operators to change world settings—like adjusting the world border, adding or removing special items, managing the banned-items list, and configuring punishments; only players with the built-in op tag can receive and use the wrench (non-OP players are blocked) and OP players automatically get the wrench on first join. The World Border Size slider now allows values up to 1,200,000 blocks, and when you apply the border the tool will build a bedrock wall 5,000 blocks thick stretching from the void at y=-64 up to the build limit at y=319 to form a complete ring around the world. Be careful — applying very large borders can cause heavy lag or hit command limits due to the enormous build operation; to grant someone operator access for this mod use: /tag "playername" add op.