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deltatale

By toodles_yt
The Diamond Phaseblade is an overpowered, unbreakable melee weapon that, while held in your main hand, continuously grants Regeneration II, Resistance II, and Strength V, removes harmful effects like poison/wither/slowness, and on hit deals the game’s maximum supported extra damage, instantly destroys target armor, summons a lightning strike, and bypasses normal invulnerability frames. Right-click to teleport up to 16 blocks in the direction you’re looking (resets fall damage), and the blade never loses durability—any damage is reset while it’s in your inventory. The mod also makes players effectively unkillable by cancelling incoming damage and clearing fire/fall effects (with low-health and void safety checks), and adds a V keybinding to toggle Phase Flight (server-granted flight so it works in Survival); press V again to turn flight off.

By romtys
The Crimson Ember Emerald is a powerful magical gem that combines healing and fire in one hand. Right-clicking it instantly grants you Regeneration III for 5 seconds, and holding the right mouse button activates a flamethrower that ignites any living creatures within about 4 blocks in front of you. After releasing or after the 10-second flamethrower duration ends, the emerald enters a 30-second cooldown shown by a bar beneath the item.

By hyperbeam687
The Super Warden Mace is a warden/sculk‑themed all‑in‑one tool and weapon you spawn with (or receive on respawn) that massively raises your max health, keeps your hunger full, and grants creative‑mode flight and Speed 10 while carried. Press the Control (sprint) key while on the ground to perform a single super jump that launches you roughly 99 blocks upward with no fall damage (one jump per key press); left‑click performs a heavy mace smash with strong knockback, bonus airborne damage, tree‑felling and 3×3 stone/ore mining (including breaking bedrock where applicable), and right‑click dashes you forward — the dash has no cooldown so you can spam it by repeatedly right‑clicking. The mace returns to your inventory on death and gives a brief Speed and Jump burst to help you rejoin fights; the mod also includes the Galaxy Titan Sword for powerful melee and a craftable Bedrock Crossbow that you charge with right‑click and release to fire infinite Bedrock Sword projectiles. World features: small shelter houses with basic supplies (food and torches) are generated around players when they join or respawn, and rare large bedrock temples can generate in the Overworld — these temples are built from bedrock/obsidian and contain dispenser arrow/bow traps, lava/magma/TNT traps, and a final loot chest with Bedrock Crossbows, Bedrock Swords, bedrock, enchanted golden apples, netherite, diamond blocks, and totems.

By jrg
The Orbital Railgun is a devastating end‑game weapon that calls down a catastrophic orbital strike up to 200 blocks away, capable of dealing up to 100,000 damage and carving a massive crater down to the void. Aim at a surface and right‑click to lock on; the weapon now runs a compressed ~3‑second firing sequence (fast charge VFX followed by a brief lightning‑like laser descent) and the multi‑stage explosion begins only when the beam impacts. There is no cooldown and multiple strikes can be launched and queued rapidly, so use it carefully—friendly targets and terrain will be irreversibly obliterated.

By klow
Relics Of Damnation │ ├── 🐎 Four Horsemen's Relics │ │ │ ├── 💀 Death │ │ └── A cursed scepter that imprisons its victim in a coffin before a brutal execution. │ │ │ ├── ⚔️ War │ │ └── A blood-stained saber that summons crimson seals before a devastating sky strike. │ │ │ ├── 👁️ Famine │ │ └── A corrupted eye that drains life through an escalating green-and-violet beam. │ │ │ └── ✊ Conquest │ └── A stone fist relic that launches its wielder into a crushing ground slam. │ ├── 🔮 Future Collections │ ├── More symbolic / mythological relic sets may be added... │ └── 💬 Suggest your own collection in the mod comments! │ └── 🛠️ Created by KLOW

By romtys
The Emerald Gravecaller is an equippable item that, when right-clicked (in either main hand or offhand, whether on air or on a mob), instantly summons four allied zombies clad in full iron armor and wielding iron swords to fight alongside you. The summoned zombies are loyal to their owner — they follow and persist with you and will not attack their owner — but they will actively target other players and hostile monsters while avoiding other summoned allies; the Gravecaller uses a cooldown to prevent repeated spam.