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The Backrooms Experience

v109MC Java 26.1Staff Pick
1,560 downloads

Description

🌌 THE BACKROOMS EXPERIENCE β”œβ”€ πŸšͺ How to enter the Backrooms β”‚ β”œβ”€ While walking in the Overworld, a hidden noclip event can occur. β”‚ β”œβ”€ Every time you enter the Overworld (or return from the Backrooms), β”‚ β”‚ a random distance between 20 and 100 blocks is selected. β”‚ β”œβ”€ Once that distance has been traveled, reality begins to distort. β”‚ └─ After a short cinematic fall, you are sent into the Backrooms. β”œβ”€ ⌨️ Commands β”‚ β”œβ”€ /be items β”‚ β”‚ └─ Gives access to Backrooms-related items for testing. β”‚ β”œβ”€ /be sounds β”‚ β”‚ └─ Used for sound testing and debugging. β”‚ β”œβ”€ /backrooms ... β”‚ β”‚ └─ Reserved for administration, debugging and development tools. β”‚ └─ Normal gameplay does not require commands. β”œβ”€ 🟨 Level 1 β€” The Lobby β”‚ β”œβ”€ Endless yellow rooms and corridors. β”‚ β”œβ”€ Search for supplies and useful items. β”‚ β”œβ”€ Explore carefully and avoid getting lost. β”‚ └─ Find the route leading to the next level. β”œβ”€ 🏭 Level 2 β€” Industrial Facility β”‚ β”œβ”€ A large industrial maintenance complex. β”‚ β”œβ”€ Complete the objective required to restore power. β”‚ β”œβ”€ Activate the freight elevator. β”‚ └─ Use the elevator to access the next level. β”œβ”€ 🏊 Level 3 β€” Pool Maze β”‚ β”œβ”€ A 40x40 Poolrooms-inspired maze. β”‚ β”œβ”€ Filled with water, colored clues and interconnected paths. β”‚ β”œβ”€ Explore the maze and locate the exit slide door. β”‚ β”œβ”€ Find the hidden color sequence. β”‚ β”œβ”€ Interact with the terminal. β”‚ β”œβ”€ Enter the colors in the correct order. β”‚ └─ Unlock the exit and leave the level. β”œβ”€ πŸ‘Ύ Entities β”‚ β”œβ”€ Some levels contain hostile entities. β”‚ β”œβ”€ Stay alert and manage your resources carefully. β”‚ └─ Not every sound means danger... but many do. β”œβ”€ 🚧 Current State β”‚ β”œβ”€ This version currently contains 3 playable levels. β”‚ β”œβ”€ Additional levels, entities, puzzles and mechanics are planned. β”‚ └─ Expect future updates and expansions. └─ πŸ’‘ Suggestions └─ Feel free to suggest existing Backrooms levels from the lore or completely original level ideas in the comments! Made by KLOW with CreativeMode ❀️

Mod Wiki

The Backrooms Experience

Quickstart

  1. Join any world with the mod installed.
  2. Run /backrooms enter to be transported into the Backrooms dimension.
  3. You will spawn in Level 1 β€” a vast yellow-wallpaper maze. Your flashlight is in your inventory; right-click to toggle it on and off.
  4. Check the bossbar at the top of your screen for objective hints. Run /be or /be items to review your current objectives at any time.
  5. Scavenge Supply Bags, Office Safes, and Supply Crates scattered through the corridors for key items and supplies.
  6. If you hear a threat approaching, duck inside an oak 1Γ—2 locker to hide.
  7. To start a fresh run from scratch, use /backrooms reset.

Overview

The Backrooms Experience is a structured, hand-crafted horror-exploration mod that drops you into a sealed Backrooms dimension. You progress through three distinct levels β€” a yellow office maze, a dark industrial zone, and a flooded poolrooms labyrinth β€” by scavenging for items, solving environmental puzzles, avoiding hostile entities, and managing your stamina and mental stability. Each run is seeded differently, so room locations and codes change every time.


What It Adds

Items

ItemPurpose
FlashlightHandheld light source; right-click to toggle
Industrial BatteryKey objective item for powering the freight elevator
Main Fuse (Industrial Fuse)Key objective item for the freight elevator
Maintenance KeycardKey objective item to authorize elevator access
Baseball BatMelee weapon; slows enemies on hit, has limited durability
Mental Stability PillsRestores mental stability
Stamina PillsGrants a temporary Stamina Boost effect, refilling stamina
Room Compass (Red / Blue)Directional tool pointing toward the Red Room or Blue Room
Broken PartsScavenged component used for CRT repair

Blocks & Props

Custom blocks fill each level and create the Backrooms atmosphere:

  • Dirty Yellow Wallpaper, Moist Yellow Carpet, Aged Ceiling Panel, Recessed Fluorescent Light, Yellow Support Pillars β€” the iconic Level 1 aesthetic
  • CRT Monitor β€” a repairable terminal that reveals the Blue Room code
  • Office Safe, Supply Bag, Supply Crate β€” lootable containers
  • Oak 1Γ—2 Lockers β€” hiding spots from hostile entities
  • Freight Elevator β€” the exit vehicle from Level 2
  • Pool Floor/Wall/Border/Ceiling Tiles, Pool Light Panels, White Pool Tiles β€” Level 3 poolrooms construction
  • Slide Entrance β€” the entrance to Level 3
  • Slide Terminal β€” the 5-color code lock that ends the run
  • Red Office Door, Blue Office Door β€” special doors found in their respective rooms
  • Various distorted office props: Distorted Wooden Chair, Distorted Office Chair, Distorted Table, Misplaced Cabinet, Impossible Storage Unit, Desk Fragment, Almost Printer, Liminal Filing Shape, Office Desk, Aged Wall Switch

Entities

  • Bacteria β€” roaming hostile creatures in Level 2, accompanied by positional ambient sounds
  • Warehouse Stalker β€” a threat found deeper in the levels

Status Effects

EffectSource
Stamina BoostStamina Pills; prevents stamina drain temporarily
ParanoiaBuilds over time in the Backrooms, especially near entities; causes visual disturbances

How To Use

Commands

CommandEffect
/backrooms enterTeleports you into the Backrooms dimension
/backrooms resetRegenerates the Backrooms with a new seed and fresh objectives
/be or /be itemsDisplays your current objectives and tracked progress

Flashlight

Equip the Flashlight in your hand and right-click to toggle it on or off. The Backrooms are dark β€” keep it handy, but be aware that light may attract attention.

Stamina System

You have a stamina bar. Sprinting drains it. When stamina reaches zero, you are forced to stop sprinting and briefly slowed (exhaustion). Stamina regenerates while walking or standing still. Stamina Pills fully restore it for 30 seconds. Conserve your sprinting for emergencies.

Mental Stability

Mental stability drains slowly over time and faster when hostile entities are nearby. If it bottoms out, the Paranoia effect intensifies. Use Mental Stability Pills to recover. Stability only matters while inside the Backrooms β€” it resets when you leave.

Hiding

Step into any oak 1Γ—2 locker to hide. While hiding, you are not detected by Bacteria or other threats. Leave the locker when it is safe to continue.

Bossbar Hints

Brief objective hints and important item notifications appear on the bossbar at the top of the screen. They stay visible for about three seconds before fading. Keep an eye on them when you pick up new items or reach key areas.


Crafting And Obtaining

All key items are found by looting containers scattered through the Backrooms levels. There are no crafting recipes for Backrooms items β€” everything must be scavenged in-world.

Supply Bags hold up to 18 slots of random loot including food (bread, apples), Mental Stability Pills, Stamina Pills, a Baseball Bat (rare), and occasionally a Room Compass. Office Safes hold 27 slots and have better odds for pills and the Baseball Bat. Supply Crates also hold 27 slots and are guaranteed to contain at least one of the three critical Level 2 objective items (Industrial Battery, Main Fuse, Maintenance Keycard).


Abilities And Mechanics

Room Compasses

The Red Room Compass and Blue Room Compass point toward their respective special rooms in Level 1. These rooms contain unique rewards and clues β€” the Blue Room houses the CRT Monitor terminal.

CRT Monitor & Blue Room Code

Find and repair the broken CRT Monitor in the Blue Room. Once repaired, it displays a persistent 4-digit code. This code is unique to your current run and is needed to progress. Interact with the terminal to read the code (it appears as a named paper item labeled CRT ACCESS CODE).


Progression And Strategy

The mod is structured across three levels, accessed in order.

Level 1 β€” The Yellow Maze

A finite 400Γ—400 yellow-wallpaper office labyrinth. Your goal is to gather three items β€” the Industrial Battery, Main Fuse, and Maintenance Keycard β€” and locate the freight elevator. Along the way:

  • Find the Red Room (marked by your Red Room Compass) for supplies.
  • Find the Blue Room and repair the CRT Monitor to obtain the 4-digit access code. This code persists for the entire run.
  • Scavenge every Supply Bag and Safe you can find β€” resources are limited.
  • Light and stealth are key: use your flashlight carefully, hide in lockers when threatened.

Once all three objective items are in your possession, use them at the elevator to power it and ride it to Level 2.

Level 2 β€” Industrial Zone

A larger, darker industrial area. Bacteria roam the space and emit positional ambient sounds β€” listen carefully to judge their distance and direction. The Industrial Battery, Main Fuse, and Maintenance Keycard are guaranteed to spawn here (spread apart), so even if you missed them in Level 1, you can find them now. Repair the freight elevator to proceed to Level 3.

Level 3 β€” The Poolrooms

A 40Γ—40 flooded maze with a poolrooms aesthetic (pale tiles, submerged corridors, eerie ambient sounds). You enter through a slide entrance that drops you into the water. Your objective is to solve the 5-color slide-lock puzzle:

  1. Explore the maze to find five colored clue blocks β€” Red, Green, Blue, Yellow, and Purple β€” placed randomly at least 5 blocks apart in walkable and water spots.
  2. Click each colored block to reveal the digit it represents for this run.
  3. Navigate to the slide terminal (in the exit area).
  4. Enter the code in the correct order: RED β†’ GREEN β†’ BLUE β†’ YELLOW β†’ PURPLE.
  5. Submitting the correct 5-digit sequence immediately completes the run and returns you to the Overworld.

Tips:

  • Note each color's digit as you find it β€” there is no in-world summary.
  • The color-to-digit mapping is randomized every time you use /backrooms reset.
  • You can use /be items to track which objective items you are still missing at any time.
  • Mental Stability Pills are more important in later levels where threats are more active.
  • If a run goes badly, /backrooms reset starts a completely fresh seeded layout.

How to install

This Java mod can be used on Windows and Mac PCs with the CreativeMode Launcher or any Minecraft launcher of your choice.

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This mod is licensed under the CreativeMode Mods License.