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Random Drops

v17MC Java 26.1
406 downloads

Description

Random Drops deterministically randomizes every block and mob drop based on your world seed — breaking blocks or killing creatures yields seed-shuffled drops (spawn eggs still spawn the actual mob), mobs always produce at least one randomized drop, and the mod falls back to the full item registry if filters would otherwise leave no candidates. The improved Random Drops Settings screen gives per-world mappings and Item Drop Groups in a two-column, paginated layout with Disable Groups, Remove Specific buttons for Blocks/Items/Mobs (including modded entries), and a Done button to apply and sync changes to the server; you can preview mappings or spawn results with /seedshiftdrops, /seedshiftdrops block id, and /seedshiftdrops mob id. New toggles let you exclude survival-unobtainable content via Illegal Survival Blocks and Illegal Survival Items categories, and toggling Disable All Blocks now automatically disables all block subcategories (matching items and mobs) with server-side expansion so your saved settings remain consistent after applying and syncing.

Mod Wiki

Random Drops

Quickstart

  1. Install the mod and open any world — your world seed automatically determines every drop mapping.
  2. Break any block or kill any mob. Instead of its normal drop, you will receive a randomized item determined by your seed.
  3. To see what a block or mob will drop before harvesting it, open chat and run /seedshiftdrops, /seedshiftdrops block <id>, or /seedshiftdrops mob <id>.
  4. To customize which items can appear as drops, open Options in-game and click the Random Drops Settings button in the top-left corner.

Overview

Random Drops replaces every block and mob loot table with a deterministic shuffle driven by your world seed. Every world has its own unique drop table — dirt might drop diamonds, skeletons might drop cake — and those mappings stay consistent across play sessions. The mod works in singleplayer and multiplayer, syncing settings to the server when you apply changes.


What It Adds

  • Randomized block drops — breaking any block yields a seed-shuffled item instead of the normal drop.
  • Randomized mob drops — killing any mob produces a randomized item. Every mob is guaranteed to drop at least one item, even if it normally has no loot table.
  • Spawn egg preservation — spawn eggs still summon the correct mob regardless of randomization.
  • Fallback to full registry — if your filter settings would leave no valid drop candidates, the mod automatically draws from the entire item registry so drops are never empty.
  • Random Drops Settings screen — a two-column, paginated UI for viewing and customizing per-world drop mappings.
  • Preview commands — in-game commands to inspect drop mappings without breaking anything.

How To Use

Exploring Drops Naturally

Simply play your world. Break blocks and fight mobs as you normally would. Every drop you receive is deterministically mapped to your seed, so the same block in the same world always yields the same randomized item.

Previewing Drops With Commands

CommandWhat It Shows
/seedshiftdropsLists current drop mappings summary
/seedshiftdrops block <id>Shows what a specific block drops (e.g. minecraft:stone)
/seedshiftdrops mob <id>Shows what a specific mob drops (e.g. minecraft:zombie)

Use the tab-complete suggestions to find valid block and mob IDs, including those from other mods.

Opening the Settings Screen

  1. Press Escape to open the pause menu, then click Options.
  2. Click the Random Drops Settings button in the top-left corner of the Options screen.
  3. The settings screen opens showing your current per-world drop mappings in a paginated, two-column layout.

Abilities And Mechanics

Deterministic Seed Shuffling

Drop mappings are generated from your world seed. The same seed always produces the same mappings. Playing on a new world or server with a different seed produces a completely different set of drops.

Guaranteed Mob Drops

Every mob is guaranteed to produce at least one randomized drop when killed, even mobs that normally drop nothing. This ensures kills are always rewarded.

Full Registry Fallback

If all items in a category are disabled through the Settings screen, the mod falls back to the full game item registry so a valid drop can always be found.


Random Drops Settings Screen

The Settings screen lets you control which items are eligible to appear as drops. Changes are applied and synced to the server when you press Done.

Drop Group Toggles

Groups let you disable entire categories of items from appearing as drops. Available groups include:

Block Drop Groups

GroupDescription
Disable All BlocksDisables all block drops (automatically disables all block subcategories)
Illegal Survival BlocksBlocks unobtainable in normal survival

Item Drop Groups

GroupDescription
Disable All ItemsDisables all item drops
WeaponsSwords, bows, crossbows, etc.
ArmorHelmets, chestplates, leggings, boots
ToolsPickaxes, shovels, axes, hoes, etc.
Armor TrimsSmithing template items
IngredientsCrafting materials and components
Food and DrinksEdible items and potions
RedstoneRedstone components and devices
Illegal Survival ItemsItems unobtainable in normal survival
OtherEverything not covered by another group

Mob Drop Groups

GroupDescription
All MobsDisable all mob drop sources
PassivePassive mob drops
NatureNature/neutral mob drops
HostileHostile mob drops

Remove Specific Entries

Within the Settings screen you can use Remove Specific buttons for Blocks, Items, and Mobs to exclude individual entries — including entries from other installed mods — from the drop pool.

Applying Changes

Press Done in the Settings screen to apply all group toggles and specific exclusions. The mod syncs these settings to the server so they take effect immediately in the current world.


Progression And Strategy

  • Early game: Run /seedshiftdrops to survey what common blocks and early mobs drop. Identify your world's "lucky" blocks — low-effort blocks that yield high-value items.
  • Resource planning: Since wood might not drop wood, and stone might not drop stone, plan your gathering routes around the actual drop mappings rather than block types.
  • Combat priority: Check mob drop mappings with /seedshiftdrops mob <id> to find which mobs are worth hunting for rare materials.
  • Filter tuning: Use the Settings screen to remove drops you consider overpowered or undesirable (like Illegal Survival Items) to tailor the experience to your preferred difficulty.
  • Multiplayer: Settings are server-synced, so the host or server operator can establish consistent rules for all players.

How to install

This Java mod can be used on Windows and Mac PCs with the CreativeMode Launcher or any Minecraft launcher of your choice.

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This mod is licensed under the CreativeMode Mods License.