300 free coinsevery week

Orbital Supply Beacon

v11MC Java 26.1
51 downloads

Description

Call down a three-legged orbital supply pod, then choose powerful weapons, defenses, healing, and supplies.

Mod Wiki

Orbital Supply Beacon

Quickstart

  1. Craft a Supply Circuit.
  2. Use it to craft a Supply Pod Remote.
  3. Hold the remote, aim at a block up to 128 blocks away, and release the Use Item button to call down a standard supply pod.
  4. Wait for the three-legged pod to land, then interact with it.
  5. Choose a requisition from the Orbital Supply Requisition menu. Each pod supports two requisitions.
  6. Start with a weapon, Bubble Armor, or the field-supplies package.
  7. If you want a destructive drop instead, hold Sneak while releasing the remote. This calls a Hellbomb pod. Keep away from the landing area.

A standard pod is a supply cache. A Hellbomb pod begins a six-second countdown after landing and then creates a destructive explosion.

Overview

Orbital Supply Beacon lets you request powerful equipment from orbit. Supply pods provide weapons, defensive systems, energy cells, medical supplies, and emergency strikes.

The mod also includes rare hostile military outposts, deployable defenses, protective energy systems, and an Energy Station for maintaining your equipment.

What It Adds

Core equipment

ItemUse
Supply Pod RemoteCalls down a standard pod or a Hellbomb pod
Energy CellAmmunition and power for energy equipment
Supply CircuitCrafting component for orbital equipment
Energy StationStores Energy Cells and sends recharge pulses
MedkitRestores 12 health and removes all active effects
BandagesRestores 5 health
Field RationsRestores 8 hunger and provides saturation

Weapons

WeaponAbility
Pulse CarbineFires fast energy projectiles for 7 damage
Arc SidearmFires faster energy projectiles for 11 damage
Arc WeaponStrikes a nearby target and can chain to up to three non-player living targets
FlamethrowerProjects a short flame stream, dealing damage and setting targets on fire
Stun BatonDamages and heavily slows nearby living entities
Energy SpearCharges while held, then fires a stronger projectile when released
Shield GeneratorConsumes an Energy Cell and grants Absorption IV for 30 seconds

Energy weapons that fire or project an attack consume one Energy Cell from anywhere in your inventory.

Crafting And Obtaining

Craft a Supply Circuit from iron, redstone, and gold nuggets:

minecraft:iron_ingot
minecraft:redstone
minecraft:iron_ingot
minecraft:redstone
minecraft:gold_nugget
minecraft:redstone
minecraft:iron_ingot
minecraft:redstone
minecraft:iron_ingot
Arrow
orbital-supply-beacon-qtf4f2pt:supply_circuit

Craft the Supply Pod Remote from copper, redstone, and a Supply Circuit:

minecraft:copper_ingot
minecraft:redstone
minecraft:copper_ingot
minecraft:redstone
orbital-supply-beacon-qtf4f2pt:supply_circuit
minecraft:redstone
minecraft:copper_ingot
minecraft:redstone
minecraft:copper_ingot
Arrow
orbital-supply-beacon-qtf4f2pt:supply_pod_remote

Craft an Energy Station from iron blocks, Supply Circuits, Energy Cells, and redstone:

minecraft:iron_block
orbital-supply-beacon-qtf4f2pt:supply_circuit
minecraft:iron_block
orbital-supply-beacon-qtf4f2pt:supply_circuit
orbital-supply-beacon-qtf4f2pt:energy_cell
orbital-supply-beacon-qtf4f2pt:supply_circuit
minecraft:iron_block
minecraft:redstone
minecraft:iron_block
Arrow
orbital-supply-beacon-qtf4f2pt:energy_station

Energy Cells and supplies can be requested from a landed pod. The mod's equipment is also available in the appropriate Creative inventory categories.

Breaking a supply pod

A supply pod can be damaged and broken. It disappears and drops a Supply Circuit. A depleted pod also displays a message telling you to break it to recover its circuit.

How To Use

Calling a standard supply pod

  1. Select the Supply Pod Remote.
  2. Press and hold the Use Item button while aiming at a block.
  3. Release the button to mark the block.
  4. Wait for the pod to descend and land.
  5. Interact with the landed pod.

The remote targets the top of the block you are looking at, so choose a clear landing location. The pod cannot be used while it is still falling.

Calling a Hellbomb pod

Hold Sneak while releasing the remote. The remote locks a Hellbomb beacon instead of a standard supply drop.

The pod falls to the marked location, starts a six-second countdown after landing, and then explodes with terrain damage. The explosion is dangerous to players, mobs, and nearby structures.

Requisition menu

Interact with a landed pod to open its menu. Each selection consumes one of the pod's two requisitions.

Available choices include:

RequisitionResult
Bubble ArmorDeploys a protective energy shell around you
Arc WeaponGives an Arc Weapon
FlamethrowerGives a Flamethrower
Stun BatonGives a Stun Baton
Energy SpearGives an Energy Spear
Shield GeneratorImmediately grants a temporary absorption shield
EMP StrikeDamages and disables nearby hostile systems
HellbombMarks your aimed location for a delayed destructive blast
Field Supplies48 Energy Cells, 8 Field Rations, and 4 Bandages
Medical Supplies1 Medkit, 2 Bandages, and 2 Field Rations
Energy Cells16 Energy Cells
Defense TurretDeploys an automatic turret
Guard DroneDeploys a flying defense drone

When both requisitions have been used, the pod is depleted.

Abilities And Mechanics

Bubble Armor

Bubble Armor follows its owner and begins with 20/20 integrity.

While active:

  • Incoming damage is absorbed by the armor.
  • The owner receives Strength I.
  • Nearby mobs are pushed away on contact.
  • Flame particles and a cracking effect show when the armor is badly damaged.
  • The armor shatters when its integrity reaches zero.

Use an Energy Station to restore 5 integrity per recharge pulse.

Energy Station

Place the Energy Station like a normal block.

  • Interact with it while holding an Energy Cell to add one cell to its meter.
  • The meter holds up to four cells.
  • Interact without an Energy Cell to consume one stored charge.
  • A recharge pulse restores Bubble Armor integrity by 5 and grants a short Absorption effect.
  • When empty, the station tells you to insert more Energy Cells.

The station is especially useful when operating a Bubble Armor build or preparing several energy weapons.

Energy weapons

Pulse Carbine

The Pulse Carbine fires a rapid energy projectile for 7 damage. It has a short firing cooldown and consumes one Energy Cell per shot.

Arc Sidearm

The Arc Sidearm fires a faster projectile for 11 damage. It consumes one Energy Cell per shot and has a longer cooldown than the Pulse Carbine.

Arc Weapon

Use the Arc Weapon while facing a target within roughly 9 blocks. The first target must be in front of you. The electrical attack can jump between up to three nearby non-player living entities, dealing 7 damage to each hit.

It does not chain through players.

Flamethrower

Use the Flamethrower to project flames a short distance in front of you. Living entities along the flame path take damage and burn for about four seconds.

Stun Baton

Use the Stun Baton near enemies to strike living entities within about 3.5 blocks. Targets take damage and are heavily slowed for approximately 2.5 seconds.

Energy Spear

Hold the Use Item button to charge the spear.

  • Release it after at least a short charge to fire.
  • A longer charge increases projectile damage and speed.
  • The maximum charge is reached after about two seconds.
  • Releasing too early does not fire and does not consume an Energy Cell.

Shield Generator

Using the Shield Generator consumes one Energy Cell and grants Absorption IV for 30 seconds. It is a quick personal defense option, but it does not provide the persistent, mob-repelling protection of Bubble Armor.

Defensive requisitions

Defense Turret

A Defense Turret watches the area around its owner and attacks monsters that are targeting that owner. It is stationary, so place it near an entrance, objective, or supply pod.

Guard Drone

The Guard Drone follows its owner and attacks nearby monsters with electrical strikes. It operates for about 30 seconds and is useful for escorting you through a dangerous area.

EMP Strike

The EMP Strike affects a 10-block area around you.

  • Damages nearby monsters.
  • Applies strong Slowness and Weakness to them.
  • Disables nearby mod defense systems for about eight seconds.

Use it when several hostile systems or enemies are closing in.

Hellbomb requisition

The Hellbomb requisition marks the block you are looking at, up to 64 blocks away. It detonates after six seconds, damaging the area and creating a large destructive explosion.

Move away as soon as the warning appears.

Hostile Military Outposts

Rare abandoned military outposts can appear while you explore. A warning is displayed when one is generated nearby.

Outposts are built from deepslate tiles, iron blocks, cut copper, and a beacon. Four corner turrets defend the site and fire at players within range. Approach carefully, disable the defenses with an EMP Strike if necessary, and use a Guard Drone or Defense Turret to support the assault.

Commands

Players with command access can use these shortcuts:

CommandEffect
/osb kitGives a complete expedition kit with a remote, weapons, medical supplies, Energy Cells, circuits, and an Energy Station
/osb revealGrants Night Vision for 15 minutes and highlights nearby entities
/osb locate allLists currently loaded supply pods and hostile outposts
/osb locate hostile_outpostLocates the nearest loaded hostile outpost in the current dimension
/osb locate rugged_supply_podLocates the nearest loaded supply pod in the current dimension
/osb everythingCombines the expedition kit, reveal effect, and structure locator

For direct command testing, the additional energy weapons can be obtained with:

  • /give @s orbital-supply-beacon-qtf4f2pt:pulse_carbine 1
  • /give @s orbital-supply-beacon-qtf4f2pt:arc_sidearm 1

Progression And Strategy

  1. Build the supply network. Craft several Supply Circuits, then make a remote and an Energy Station.
  2. Call a safe standard pod first. Use it to obtain Bubble Armor, a weapon, Energy Cells, or Field Supplies.
  3. Protect the landing zone. A Defense Turret or Guard Drone helps while the pod is descending and while you choose requisitions.
  4. Stock Energy Cells. The Arc Weapon, Flamethrower, Stun Baton, Energy Spear, Shield Generator, Pulse Carbine, and Arc Sidearm all depend on them.
  5. Use the Energy Station between fights. Four stored cells provide multiple recharge pulses for Bubble Armor and temporary absorption.
  6. Reserve Hellbombs for deliberate attacks. Both Hellbomb delivery modes are destructive and have a warning countdown, giving you time to retreat.
  7. Treat outposts as combat sites. EMP Strikes can disrupt defenses, while Bubble Armor, drones, turrets, and area weapons help control the approach.

How to install

This Java mod can be used on Windows and Mac PCs with the CreativeMode Launcher or any Minecraft launcher of your choice.

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This mod is licensed under the CreativeMode Mods License.