Description:

The Death Note is a powerful book that lets you inflict deadly effects on players, mobs, bosses, and other entities by writing their display name. Hold the Death Note and press N to open its interface, type the target name and choose a death type (1: lightning, 2: fire, 3: poison, 4: 60-block fall). Entering a player’s name will affect that player anywhere on the server, while entering a mob or entity name applies the chosen effect to all matching entities within 200 blocks of you and within 100 blocks of any player.

This mod expands late-game divine gear and progression: divine-state apples grant temporary flight, a one-time explosion/lightning effect, and a passive crowd-control aura that pushes or frightens hostile mobs within 32 blocks (bosses are exempt), and the glowing/halo particle spam is removed while effects are tied to the current world session and cleared on server start/stop. It also adds reverse crafting so high-tier star blocks and star items can be broken back down into nine of their lower-tier components, and a Divine Looting enchantment that increases nether star drops from killing a Wither (Divine Looting I yields 2 total stars, II yields 3, III yields 4, etc.). Finally, the mod provides dedicated Divine Anvil and Divine Enchantment Table interfaces that work like the vanilla versions—use them to repair, combine, or apply divine enchantments and modify your divine items.

Adds weapons based on various Castlevania games. Leather whip: Right-click to perform a long-range strike. Vampire Killer: Higher damage and range than leather whip, and bonus damage to undead and evil fantasy creatures(blaze, ghast, etc). Morning Star: Higher damage and range than Vampire Killer, and sets targets ablaze. Hunter Whip: Switches between elemental damage by pressing G, and uses lapis to hit with chosen effects. Combat Cross: Damage of Vampire Killer and range of Morning Star. Press H to grapple onto fences, lanterns and end rods, and leap towards them. Alucard's Sword: Press right-click to teleport behind enemy and gain strenght for 2 seconds. Crissaegrim: Hold right-click to perform barrage of slashes. Ends amd enters cooldown when stopped by damage to user. Claimh Solais: Right-click to perform a powerful vertical slash. Muramasa: With kill of each agressive mob, heals player for 1 heart and permamently boosts sword's damage by 0,5 up to 100 total damage. Death's Scythe: Right-click to release spinning scythe-like projectiles around user, dealing damage on contact. Holy Water: Splash potion that slows and burns undead. Cross: Throwable weapon which suspends mid-air for a moment, and returns towards player.
This mod adds an entirely command-based spell system. You can unlock spells through /unlock (spell) using XP levels and then use them through /cast (spell). You can also upgrade spells up to five times with the command /upgrade (spell). Lastly the command /spells displays all available spells and what they do.
Press Shift+M to open the Super Duper Stuff Menu — a sleek item browser that hides vanilla items and creates alphabetically sorted tabs for each installed mod while still offering smart categories like Building Blocks, Cool Weapons, Tasty Treats, Wacky Mobs, and Magical Stuff; click any item to instantly add a full stack to your inventory, scroll lists with the mouse wheel or the ▲/▼ buttons, and close with ESC or M. The menu now features louder looping shop music and an animated outer glow that pulses in time with the tune around the existing rainbow border for a flashier, beat-driven presentation; the selected tab is highlighted in yellow and empty categories show a helpful message.
This mod is licensed under the CreativeMode Mods License.