Description
/give @s com_ironlight_metropolis_selluy23:structure_wand
The wand has a short cooldown of about 2 seconds between uses. Its projectile does not deal damage.
Ironlight Metropolis is a large, enclosed futuristic city built around iron, glass, and glowing architectural details. Its structured layout includes a dense road grid, pedestrian paths, skyscrapers, residential buildings, civic complexes, and a central plaza.
The entire city is surrounded by a thick obsidian perimeter wall with a continuous Crying Obsidian trim that glows above it.
Use the Ironlight Metropolis Wand and aim at a suitable ground location. The wand launches its own projectile, and the city is placed when the projectile hits.
Choose the placement site carefully:
The city is a large structure, so explore only after the placement process has completed.
Enter through the enclosed city perimeter and follow the Raw Iron road grid toward the central plaza. Roads, avenues, and pedestrian paths provide a straightforward way to navigate between the major districts.
Use doors to enter residential buildings. Their interiors contain multiple rooms, lighting, and accessible floor layouts.
| Action | Result |
|---|---|
| Equip the Ironlight Metropolis Wand | Prepares the city-placement tool |
| Use the wand while aiming at the ground | Fires the placement projectile |
| Projectile hits a location | Places the metropolis around that area |
| Use the wand again during its cooldown | Waits until the wand is ready |
The projectile has no normal attack damage, although its impact can cause knockback.
The Ironlight Metropolis Wand is obtained from the Creative inventory under Equipment. It has no supplied crafting recipe.
The metropolis itself is placed by using the wand; the buildings and infrastructure do not need to be crafted individually.
The metropolis covers a broad 300 × 300 block area and remains no taller than approximately 40 blocks at its highest point. Its size makes it suitable as a ready-made futuristic settlement, adventure setting, showcase build, or large city hub.
Sea Lanterns are vertically aligned along the corners of buildings, houses, and major towers. This creates a consistent glowing grid across the skyline, especially visible at night.
Light Blue Stained Glass and Tinted Glass form large window sections and floor-to-ceiling facades, while Iron Bars and Smooth Stone slabs complete the modern roof designs.
The city uses a structured network of Raw Iron Block roads, avenues, and pedestrian paths. Smooth Quartz and Sea Lanterns mark lanes and add illumination, helping distinguish travel routes from surrounding buildings.
At the heart of the metropolis is a broad courtyard surrounded by Raw Iron pathways. Its main landmark is an illuminated fountain constructed from Iron and Glass.
Residential buildings are designed for exploration rather than being closed facades. Look for doors and enter to find multi-room interiors with clean lighting.
Ironlight Metropolis has no required progression chain. Use it as a complete city from the moment it is placed.
For the best first visit:
Download the mod and follow the step-by-step installation guide.

A 201 x 201 block Egyptian style city with narrow streets, a central fountain, and guard towers. Every house has a door, and 2 windows in each wall. It is HUGE, the pictures don't do it justice! Can you fill this city with villagers? Can you make it into a even greater build than…

This mod brings you a completely new set of blocks to decorate and build with. It adds a Sci-Fi aesthetic to your game. I specifically added this to go with my UFO structure as something to build the inside of the ship with or decorate the outer hull, but you use it as you like.…

Have your own sprawling dark castle. Rooms upon rooms to decorate and use as you please.... HUGE rooms! Tall spires with broken stairs just waiting to be fixed! Vast ramparts with 8 guard towers! and plenty of tall pointed spires to place your enemies on top and watch them langui…
This mod is licensed under the CreativeMode Mods License.