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Illusioner Arrowbane

v2MC Bedrock
18 downloads

Description

Face the Illusioner, a deadly Illager hunting villagers and players with relentless arrow attacks.

Mod Wiki

Illusioner Arrowbane

Quickstart

  1. Enable the add-on in your world.
  2. Open the Creative inventory and find the Illusioner Spawn Egg.
  3. Use the spawn egg on the ground to create an Illusioner.
  4. Keep your distance: it automatically searches for nearby players and villagers, then attacks with arrows.
  5. Try spawning one near a village at night to see its hunting behavior. Use cover, shields, or a ranged weapon to fight back.

The Illusioner cannot be summoned with the standard /summon command, so use its spawn egg or wait for it to appear naturally.

Overview

Illusioner Arrowbane adds the Illusioner, a hostile Illager built around ranged combat. It hunts players and villagers with a bow and can appear in dark areas of several overworld environments.

An Illusioner has:

  • 20 health
  • A movement speed of approximately 0.35
  • A detection range of up to 32 blocks
  • A ranged attack range of up to 15 blocks
  • The ability to open and pass through doors
  • The ability to climb and move through water, while generally avoiding it
  • Full persistence after spawning

What It Adds

Illusioner

The Illusioner is a hostile mob with the Illager, monster, and mob classifications. It uses arrows as its ranged ammunition and automatically begins attacking after it detects a valid target.

It prioritizes:

  • Players
  • Villagers that are not Illagers

It must be able to see a target before attacking. If it loses sight of a target, it can continue remembering that target briefly before selecting another.

Illusioner Spawn Egg

The Illusioner Spawn Egg is available in the Creative inventory. Use it on a block to place an Illusioner wherever you want, including arenas, village defenses, and combat tests.

How To Use

Spawning an Illusioner

Use the Illusioner Spawn Egg on a suitable block. Once spawned, the Illusioner immediately receives its ranged attack behavior and begins looking for players or villagers.

Because the mob is not available through normal /summon use, the spawn egg is the main way to create one on demand.

Natural Spawning

Illusioners can naturally spawn:

  • On the surface or underground
  • At light levels from 0 to 7
  • On grass blocks, sand, snow, podzol, dirt, coarse dirt, or stone when spawning on the surface
  • In village, forest, taiga, and spooky biomes on the surface
  • Underground in village-tagged biomes
  • In groups of 1–3 on the surface
  • In groups of 1–2 underground
  • On Easy, Normal, or Hard difficulty

Light up villages and nearby terrain to reduce the locations where Illusioners can appear.

Fighting an Illusioner

The Illusioner attacks from a distance and can fire repeatedly at intervals of roughly 1–3 seconds. It can target anything it can clearly see within its search range, so open ground around villages is especially dangerous.

Useful tactics include:

  • Use a shield or solid blocks to block incoming arrows.
  • Fight from behind cover and expose yourself only when attacking.
  • Attack from beyond its preferred 15-block ranged radius when possible.
  • Eliminate Illusioners near villages quickly to protect villagers.
  • Keep terrain and escape routes in mind; the mob can open doors and climb.

Abilities And Mechanics

Relentless Arrow Attacks

The Illusioner uses a bow-like ranged attack with a 90-degree field of view. It searches for valid targets within 32 blocks and fires arrows at targets within 15 blocks.

It can reselect targets when necessary and reacts when damaged, making it difficult to ignore once combat begins.

Targeting Villagers

Illusioners are dangerous around villages because they actively hunt villagers as well as players. They can navigate through doors and pursue targets across varied terrain.

Environmental Weaknesses

Illusioners are harmed by lava, taking 4 damage per tick while inside it. They have no special resistance to knockback, so attacks that push them away can help create distance.

Drops

Drops listed below require the Illusioner to be killed by a player:

  • 1–3 arrows, with additional Looting-based variation possible
  • A 35% chance to drop 1–2 emeralds, also affected by Looting
  • A 12% chance to drop one damaged bow
  • A 5% chance to drop 1–2 spectral arrows

The bow drop has random wear, so it may not be fully durable when collected.

How to install

Download the mod and follow the step-by-step installation guide.

This mod is licensed under the CreativeMode Mods License.