Description
Activate Six Eyes and keep any thing away.
Mod Wiki
Six Eyes
Quickstart
Craft Six Eyes at a crafting table with two Ender Eyes, two Diamonds, and one Stick:


Keep it in your inventory to activate its powers; it starts enabled. Select it and use it to switch the ability off or back on. Try approaching nearby mobs to see the aura in action.
Overview
Six Eyes is a craftable item that grants powerful protection and affects entities near its carrier. Its abilities only work while you carry it and have the ability turned on. Nearby water and lava remain intact.
What It Adds
- Six Eyes: A non-stackable item with a toggleable ability.
- Protective aura: Strength, ongoing healing, and immunity to damage while active.
- Nearby entity effect: Holds nearby entities in place while they are within range.
How To Use
- Carry it: Six Eyes works from your inventory; it does not need to stay in your hand.
- Toggle it: Select Six Eyes and use it. A message confirms whether the ability is On or Off.
- Check the aura: Entities within 5 blocks are held at the spot where they first enter the aura. They can move again after leaving its range.
Crafting And Obtaining
Craft Six Eyes at a crafting table using the recipe above.
Abilities And Mechanics
While active, Six Eyes grants its carrier Strength V, repeatedly restores health, and prevents incoming damage. The protection includes damage from falls, fire, and lava.
The aura also affects nearby entities: it repeatedly returns them to where they first entered its range and applies strong Slowness. It does not replace or remove nearby water or lava blocks.
Progression And Strategy
Carry Six Eyes when you want its protection without holding it. Leave it enabled for combat or dangerous terrain; toggle it off when you no longer want its effects on you and nearby entities.
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.