Description:
/dreamwake at any time to return to the overworld immediately.Dream Bell Realm adds a private, persistent dream dimension that every player can access simply by sleeping in a bed at night. Each player gets their own floating island in the dream world, untouched by hostile mobs and locked in perpetual golden-hour daylight. Anything you build or destroy on your island is saved, so your dream space grows with you across sessions.
| Feature | Details |
|---|---|
| Dream Dimension | A separate world dimension with floating islands, always daytime, no hostile mobs |
| Personal Dream Island | Each player has a uniquely positioned island (spaced 256 blocks apart) centred at Y 96 |
| Center Bell | A Bell block placed at the heart of your island — your exit point |
| Persistent Dream State | All block changes you make on your island are saved when you leave |
/dreamwake command | Emergency wake-up command usable from anywhere in the dream world |
| Method | How |
|---|---|
| Ring the Center Bell | Right-click the Bell block at the center of your island |
| Command | Type /dreamwake |
Only the Bell at the center of your own island will wake you. Other bell-shaped decorations you place are purely cosmetic — the game will tell you "That bell is only an echo." if you try to use them.
When you leave the dream (by either method), every block you placed or removed during that visit is saved. The next time you sleep, your island will be exactly as you left it — your builds, your excavations, everything intact.
/dreamwake to leave.
Request Boards adds freestanding 2x2 quest panels that naturally spawn across Overworld biomes with distinct biome-specific looks and act as persistent, localized retrieval quest hubs; a Creative-only Request Board Spawner is also provided. Right- or left-click a board to open a redesigned pop-up GUI with nine quest icons and quantities, a widened detail panel, submission slots that only accept the selected quest item, and your inventory along the bottom — click a quest to select it (one active quest per open session), place the required item(s) into the submission slots and press Complete to consume them and receive XP plus a randomized tiered reward; each board keeps its nine unique tasks and inventory across world loads and replaces completed tasks with new ones. Boards now emit a tall, biome-colored magical beam with extra glow and particles visible from up to 150 blocks so they’re easy to spot, and they can spawn near village centers (placement avoids nearby duplicates) as well as in ultra-rare natural locations that are slightly more common than before.

Capture the creatures of Minecraft with a Magical Camera: craft it (or find it in the mod creative tab), then right-click any living mob to store that mob inside a new Captured Photograph item and remove the mob from the world. Each Photograph is named after the captured mob and shows the contained creature in its tooltip, and if your inventory is full the photo will simply drop on the ground. To release a captured mob, right-click the ground with the Photograph and the mob will be spawned back with its stored data; the mod also provides item models, textures, a recipe, and in-game sounds and messages for clear feedback.

Foliage Cleaner adds a placeable device that clears leaves and all surface and underwater vegetation — grass, flowers, ferns, vines, saplings, seagrass, tall seagrass, and kelp — and comes in two variants: Safer Foliage Cleaner (preserves logs that appear part of structures) and Risky Foliage Cleaner (removes tree logs broadly for fast site prep). Place a cleaner and right-click it to activate an immediate cleanup (it will play a soft break sound, remove itself, and perform a large, non‑flaming sweep whose radius scales with server/render distance), or sneak (shift) + right‑click to start a steadier column‑scanning mode that queues removals and spreads block changes across ticks to reduce lag. The mod is optimized for large modpacks with more conservative default throughput, safer block update behavior to avoid neighbor cascades, and fewer repeated log checks, making steady mode the preferred option for large or performance‑sensitive clearances.
The PC Link Device is a handheld tool: right-click while holding it to teleport into your private Pocket PC Dimension, arriving on a raised, lit circular arrival platform inside the central quartz hub; use the Return Home Terminal there to return safely to the exact spot, facing, and dimension you came from. The Pocket PC facility has been visually refined into a premium futuristic Pokémon storage center—fully sealed with white stained glass, quartz frames and pillars to remove gaps and void exposure, with flat modern quartz roofs, an open reception-style welcome hub with a floor-integrated PC Core, storage/statistics displays, Return Home and Storage Management terminals, and clear sightlines down the four storage wings and pens—while keeping all storage mechanics, teleportation, layout counts, Cobblemon synchronization, creative tab, and multiplayer behavior unchanged. The PC Link Device item itself functions exactly as before but sports an upgraded high-definition icon with cleaner edges, sharper shading, and more detailed screen and buttons for improved visual clarity.
Press Shift+M to open the Super Duper Stuff Menu — a sleek item browser that hides vanilla items and creates alphabetically sorted tabs for each installed mod while still offering smart categories like Building Blocks, Cool Weapons, Tasty Treats, Wacky Mobs, and Magical Stuff; click any item to instantly add a full stack to your inventory, scroll lists with the mouse wheel or the ▲/▼ buttons, and close with ESC or M. The menu now features louder looping shop music and an animated outer glow that pulses in time with the tune around the existing rainbow border for a flashier, beat-driven presentation; the selected tab is highlighted in yellow and empty categories show a helpful message.
This mod is licensed under the CreativeMode Mods License.