Description:


The Cheese Launcher Blade is a single, powerful sword that combines high melee damage with a dramatic knockback effect. Every hit sends the target soaring through the air in a wide upward arc, carrying them a huge distance across the landscape. It is equally useful as a serious combat tool and as a spectacularly chaotic way to clear out enemies.
| Item | Type | Found In |
|---|---|---|
| Cheese Launcher Blade | Sword | Combat creative tab |
The mod adds one item: the Cheese Launcher Blade. It has iron-tier tool properties with boosted attack damage, and counts as a sword for all purposes (enchantments, combat mechanics, etc.).
The recipe is granted automatically upon joining any world, so it will always appear in your recipe book. Craft it at a standard crafting table using three golden swords and two sticks:
The blade stacks to 1 and can be enchanted like any other sword.
The Galaxy Venomblade is a devastating mystical sword that strikes with 15 base attack damage, surpassing even the mightiest vanilla weapons. Each hit inflicts Poison II for 5 seconds and Blindness for 3 seconds on your target, making it extremely difficult for enemies to recover or fight back. Find it in the Combat tab of your Creative Mode inventory and dominate any foe that crosses your path.
The Black Hole Sword is a powerful Netherite-tier weapon that deals extra damage and produces dramatic black-and-pink particle effects; right-click to summon a destructive black hole a couple blocks in front of you that grows for roughly 12 seconds while pulling in nearby players and terrain. During the orbit phase it now rips in a much larger number of blocks into a dense, smoothly circling ring — orbiting debris stays in a steady band instead of drifting outward, creating a heavier, more consistent debris field until detonation. When it explodes the accumulated debris is blasted outward, destroying terrain (including bedrock) and killing most living things within about 160 blocks, and the black hole ability has a 120-second cooldown so time your right-click carefully.

The Neon Spawnblade is a glowing green, unbreakable sword automatically placed in your inventory the first time you spawn, dealing roughly iron-sword-level damage as a permanent companion. Its tooltip lists all available unbound enchantments (Sharpness, Smite, Bane of Arthropods, Fire Aspect, Looting, Knockback, and Sweeping Edge) and you can freely apply any of them at any level using an anvil with no level restrictions. Hover over the sword to see each enchantment's current applied level or "Not applied" alongside the unbound infinity range.
The Voidite Spear is a powerful void-touched melee weapon that deals 5 attack damage with a weighty, deliberate attack speed. When you successfully strike an enemy, the spear unleashes void energy that damages all other living entities within a 5-block radius for additional area-of-effect damage, accompanied by purple void particles and ominous sounds. Simply equip the spear and attack enemies normally to trigger its devastating area effect on each successful hit.
Blue Ember Wisp ajoute de petits esprits nocturnes au corps invisible qui émettent une lueur bleu foncé, particules et flammes : ils apparaissent naturellement en groupes de six dans les biomes Plaine, Forêt Sombre et désormais aussi dans les cavernes (grottes luxuriantes, grottes de spéléothèmes et abîmes), en groupes de deux dans le Nether, et peuvent aussi être générés par œuf de spawn/commandes. Ils se laissent apprivoiser avec du charbon ou du charbon de bois (consommés en Survie), peuvent être assis/ramassés par clic droit, orbitent et se téléportent quand ils suivent leur maître et fournissent une lumière mobile intangible ; un clic droit avec du minerai brut lance un cycle de raffinage de 10 secondes qui transforme le minerai en lingot (ou le dépose près du feu follet si le joueur est hors ligne). Les feux follets apprivoisés assis scannent et tirent des boules de feu défensives, bénéficient d’une Régénération I permanente côté serveur, de 20 % de santé supplémentaire et d’un bloc lumineux associé plus puissant (leurs boules infligent dégâts, feu et lévitation), tandis que les sauvages attaquent naturellement Blaze et Wither squelettes ; donner une potion de Régénération déclenche une aura visuelle de 2 secondes avec son d’explosion (consommée) et cette capacité a un cooldown de 60 secondes, signalé et sauvegardé, réinitialisable avec 10 poudres de blaze. Nouveauté : un feu follet sauvage blessé cherchera du minerai de charbon à proximité, le minera et consommera le charbon récolté pour se soigner, et un feu follet apprivoisé blessé mangera du charbon ou du charbon de bois posé au sol à proximité pour récupérer des points de vie.
This mod is licensed under the CreativeMode Mods License.