Description:
Awakened Bloodline gives every player a hidden genetic identity — a Bloodline — that determines what supernatural abilities they can learn. You earn Blood XP by fighting, level up to unlock stronger skills, and spend your Blood Reserve (the red bar above XP) to cast them. Progress persists through death, and a once-per-Minecraft-day reroll lets you try for a different bloodline.
| Bloodline | Rarity | Notes |
|---|---|---|
| Default Minecraft | Basic | No skills or HUD — vanilla play |
| Blood Manipulation | Common | Uses Blood Bags to refill reserve |
| Martial Artist | Common | Pure physical discipline; no awakening |
| Lightning | Rare | Electrical skills; Storm Conductor interaction |
| Draconic | Legendary | Flight; Endermen never aggro you |
| Warden Born | Legendary | Sculk shriekers do not trigger near you; awakens in Ancient Cities |
| Portal Shifter | Mythic | Dimensional mobility |
| Hell-Spawn | Mythic | Nether-themed fire skills; extended flight |
| Time God | Godly | Only one player server-wide can hold this; requires Infused Time Core to awaken |
| Adaptation (Admin) | Admin | Granted via /adminbl only |
Roll chances are heavily weighted toward Common, with Godly (Time God) at roughly 1-in-10,000.
| Item | How to Obtain |
|---|---|
| Awakened Recipe Guide | Craft (see below) |
| Doctor's Cabinet | Craft (see below) |
| Storm Conductor | Craft (see below) |
| Sunglasses | Craft (see below) |
| Blood Bag | Doctor trade |
| Bloodline Awakener | Doctor trade |
| Important Syringe | Doctor trade |
| Infused Time Core | Dropped by the Ender Dragon, or creative mode |
Press M to open your Bloodline screen. It shows your current bloodline (with themed color), level, Blood XP progress, skill slots, and cooldown states. Time God displays a clock icon. Toggle skill messages and aura particles here. A separate Bloodline Player List (configurable key) shows all online players with their bloodline colors.
Each skill slot has a dedicated keybind in the Awakened Bloodline keybind category:
Cooldowns are tracked server-side, so they persist across reconnects.
Killing mobs awards Blood XP. Each level requires more XP than the last. Reaching level 10 earns the Awakened Potential advancement. Higher levels strengthen your skills and may unlock new ones.
Right-clicking a Bloodline Awakener permanently intensifies all your skills. Time God cannot use a Bloodline Awakener — it stays dormant until you right-click an Infused Time Core, which also unlocks Skill 5 (Time Acceleration).
You can reroll your bloodline once per Minecraft in-game day. Use the Bloodline Menu to initiate a reroll.
Awakened Recipe Guide


Doctor's Cabinet (creates the Doctor villager job site)


Storm Conductor (clears thunderstorms; useful against Lightning bloodline)


Sunglasses (wearable cosmetic headgear)


Blood Bag, Bloodline Awakener, and Important Syringe are Doctor trades only — craft a Doctor's Cabinet, place it near a jobless villager to create a Doctor, then browse their trades.
Drink a Blood Bag (right-click, hold to consume) to instantly restore 65 points of Blood Reserve. Only works if you have the Blood Manipulation bloodline and your reserve is not already full.
Relies on pure physical combat. Has no awakening — the Bloodline Awakener won't work on it.
Storm-based electrical abilities. The Storm Conductor item can be held during a thunderstorm to channel for 5 seconds and clear the weather, removing the Thunderstorm Surge condition that empowers Lightning players.
Grants limited flight (a flight-ticks meter replaces standard elytra). Endermen will never become hostile toward you regardless of eye contact.
Sculk shriekers will not shriek when you trigger them, preventing Warden spawning. Awakening occurs under an Ancient City.
High-mobility mythic bloodlines. Hell-Spawn has extended flight time compared to Draconic.
Time God begins dormant and must be awakened with an Infused Time Core (Ender Dragon drop). Upon awakening:
/kill. A spinning particle clock appears on the caster's back. Every other entity in the dimension receives the Aging effect and heavy slowness. Entities that do not resist via Adaptation are killed when the effect ends. Players in other dimensions are unaffected unless they enter the affected dimension. The Ender Dragon is immune to all time effects.Grants resistance to Time God effects. Only assignable by server administrators via /adminbl.
Early game: Punch mobs to earn Blood XP quickly. Craft the Recipe Guide first so you have an in-game reference. Build a Doctor's Cabinet and get it trading as fast as possible — the Bloodline Awakener is a significant power spike.
Mid game: Save your Blood Reserve for fights; it regenerates but skills drain it fast. Level toward 10 to maximize skill output. Use your once-per-day reroll if your starting bloodline doesn't suit your playstyle.
Late game — chasing Godly: Time God has a ~0.01% roll chance. Alternatively, defeat the Ender Dragon to obtain an Infused Time Core and save it for if you roll Time God, or trade/find one in creative for testing. Only one Time God can exist on the server at a time, making it a prestige target.
Counter-play: The Storm Conductor hard-counters the Lightning bloodline's Thunderstorm Surge by clearing thunder. Against Time God's Time Acceleration, only players with the Adaptation bloodline (admin-granted) or /kill can bypass the caster's invulnerability. Staying in a different dimension during Time Acceleration keeps you safe.
Settings to know:
This mod is licensed under the CreativeMode Mods License.