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Wizardry Staff

v10MC Java 1.21.5
128 downloads

Description

The Wizardry Staff is a magical weapon with five selectable spells—Evil Spirit (ground-crawling soul faces that spread from you along the floor and pulse damage), Ice Storm (a spiraling snow-and-ice vortex that freezes water, lays temporary snow and slows enemies), Nova (a charged expanding knockback sphere with a visible light-blue charge ring and a mandatory cooldown), Energy Ball (a short-charge, stabilized plasma orb that arcs around your direct view before striking), and Flame Chain (a boiling lava-link chain that locks, wraps, pulls targets, melts ice/snow and applies burn). Use shift + right-click to cycle spells and right-click to cast the selected spell (hold and release to charge Nova; Energy Ball requires a brief charge), and watch the staff’s action-bar level (1–10) — higher levels increase damage, area/range, speed and reduce charge/cooldowns. Every spell includes vivid environmental and visual effects (dark smoke and soul faces, bluish fog and frost, growing shockwave, electric trails, heat-haze and embers), the staff gains combat XP as you fight, and picked-up XP is also applied automatically to repair equipped and other damageable gear at the vanilla rate (1 XP = 2 durability).

Mod Wiki

Wizardry Staff

Quickstart

Craft the staff with two Blaze Rods, two Nether Stars and an End Crystal:

minecraft:nether_star
minecraft:end_crystal
minecraft:blaze_rod
minecraft:nether_star
minecraft:blaze_rod
Arrow
wizardry-staff-cokx6brf:wizardry_staff_cokx6brf

Hold the staff and sneak + right-click to cycle through its five spells. Right-click to cast the selected spell. Start with Evil Spirit to send a wave of soul faces along the ground; try Ice Storm next by aiming at a nearby surface.

Hold right-click to charge Nova, then release it for a shockwave. Energy Ball also needs a brief hold before release. Your selected spell and staff level appear in the action bar.

Overview

Wizardry Staff is a magical weapon with five attacks for damaging enemies, controlling groups and changing the nearby environment. The item appears in-game as Kundun Viper Magic Staff and can also be found in Creative mode’s Combat inventory tab.

What It Adds

  • One staff with five selectable spells.
  • Combat XP that raises the staff from level 1 to level 10.
  • Automatic repair for damaged gear when you pick up XP orbs.

How To Use

  • Sneak + right-click: Cycle spells in this order: Evil Spirit, Ice Storm, Nova, Energy Ball, Flame Chain. The selected spell is shown in the action bar.
  • Right-click: Cast the selected spell. Evil Spirit, Ice Storm and Flame Chain cast immediately.
  • Hold and release right-click: Charge Nova for a stronger blast. Releasing early casts a weaker one; a full charge takes up to three seconds at most levels.
  • Hold and release right-click: Charge Energy Ball briefly before firing. At level 10, the staff tooltip describes a continuous Energy Beam while holding.

The staff has a cooldown after casting; Nova has its own mandatory cooldown. If the staff is cooling down, wait before casting again.

Abilities And Mechanics

SpellWhat it does
Evil SpiritSends soul faces crawling outward along the ground. They spread around you and pulse damage to nearby enemies. Dark smoke and eerie effects accompany the wave.
Ice StormCenters a spiraling storm where your aim hits, freezing water, laying temporary snow and slowing enemies in the area.
NovaLaunches an expanding sphere along your view that damages and knocks back enemies in its path. Charging increases its power; a light-blue ring appears around you while charging.
Energy BallFires a charged plasma orb toward your aim, following a visible arcing path before striking. Its impact leaves bright electric effects.
Flame ChainLocks onto a nearby living target and lashes it with a fiery chain that wraps and pulls. It burns targets and melts nearby ice and snow.

Crafting And Obtaining

Craft the staff using the recipe above, or take one from the Combat tab in Creative mode. It is a weapon and does not need to be placed or equipped in a special slot: hold it in either hand to use it.

Progression And Strategy

The staff gains combat XP when its spells damage enemies. While you hold it, the action bar shows its level and XP progress; the maximum is level 10. Higher levels improve spell damage, area or range and speed, while reducing charge times and cooldowns.

Use Ice Storm to slow groups before following up with another spell. Charge Nova when you need a stronger knockback, and save Flame Chain for a nearby target. Pick up XP orbs to repair damaged gear: XP is shared across damaged armor, held items and other damageable gear in your inventory at 2 durability per XP. Any XP not needed for repairs remains available as normal player XP.

How to install

This Java mod can be used on Windows and Mac PCs with the CreativeMode Launcher or any Minecraft launcher of your choice.

This mod is licensed under the CreativeMode Mods License.