Description
/give @s com_tome_of_knowledge_sparks_of_black_nkfzhjxl:my_sword 1
The tome can only choose you once. Consuming another copy after activation does not grant a second effect.
The Tome Of Knowledge: Sparks Of Black gives the player a chance to unleash a devastating spark attack whenever a melee hit lands.
The power begins with a 1% activation chance. Every successful activation raises the chance by 1 percentage point, up to 100%. The current chance appears on your action bar after an activation.
Hold the tome and press the normal Use Item control. It is consumed immediately and marks the player as chosen by the sparks of black.
The first use displays:
you have been chosen by the sparks of black!
Afterward, attempting to use the same tome or another copy displays:
you have already been chosen by the sparks of black...
The power belongs to the player rather than to a particular item, so obtaining another tome does not reset or duplicate the ability.
With the power active, attack a valid target using a normal melee attack. The ability checks the hit’s activation chance:
When the sparks activate, the target is briefly blinded and both you and the target receive a short black-and-red particle burst.
An activated hit deals the original melee damage plus three additional equal damage hits. This makes the activated attack deal four times the normal damage in total, before considering the target’s usual combat circumstances.
Craft the tome at a crafting table:


The recipe becomes available after obtaining black dye. In Creative mode, look for the item in the Equipment category.
| Mechanic | Effect |
|---|---|
| One-time choosing | The first consumed tome activates the power for that player. |
| Activation chance | Starts at 1% and increases by 1% after every successful activation. |
| Maximum chance | The chance stops increasing at 100%. |
| Spark burst | Black-and-red effects appear around the player and target for a short moment. |
| Blindness | An activated target receives brief blindness without additional status-effect particles. |
| Bonus damage | The activated melee hit deals three extra copies of its original damage, for four times the normal total. |
| Action-bar display | After activation, the next activation chance is shown on screen. |
The ability responds to player-caused melee attacks. It does not activate from unrelated damage sources or from the bonus damage generated by the ability itself.
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.