Description
Gives you a blade, inspired by Glitchtale's Frisk with eight unique abilities, a block and a passive. Choppy demo video to boot!
Mod Wiki
Adds a sword, the Determination Sword. Inspired by Glitchtale Frisk, and more specifically their moveset in SoulShatters, a PvP game on Roblox.
Abilities:
Passive: The player has Determination Armour that gives 25% passive resistance. Go below 50% HP and it breaks, removing the resistance. Healing back up can bring it back. If the player dies, their armour is consumed and they instead gain Determination. Determination is built from kills/using abilities, and acts as a rapid healing/damage absorption ability. It'll only heal so much damage per hit, but it also absorbs a chunk of the initial hit. Drains fast. It can only save the player's life once; you'll remain in phase 2 until you die, after which reobtaining the blade will bring you back to phase 1. Also, won't save your life or grant any passive if you aren't actually holding it; not an inventory charm.
F: Holding F blocks, which creates a shield with a separate HP bar. Useful to prevent taking damage. If it reaches 0HP, it breaks and the player is shoved back. You can still block again afterwards if you wish.
- Pushes the player back before firing off a slash. It can push you vertically and horizontally. The slash travels quick and damages enemies it contacts with. In phase 2, creates an explosion.
- Freezes you in place and then fires off four slashes with an interval between. Each slash deals damage, useful for single target damage or for chipping at larger groups. In phase 2, it fires seven strikes. The last three have a shorter interval between strikes and the player isn't paused while firing.
- The player rushes forward at great speeds, but cannot stop or change direction. Contacting an enemy pushes that enemy back, deals a good chunk of damages and renders the enemy unable to move for a few seconds. Can also be used for mobility if you want.
- Pauses the player in place before teleporting them forward. Any enemies that are in the path between the player's original location and where they teleport to are harmed. In phase 2, grants speed I for 2s every enemy you hit, up to three enemies for a 6s total speed buff.
- Locks the player in place (yeah again). Any enemies that hit the player in a 3s window are countered and take damage.
- Teleports the player behind the nearest valid target in a sixty-block radius before exploding. The player is invulnerable during the wind-up. When it explodes, it creates a large red dome around the player and anything inside constantly takes heavy damage. Highly powerful with a long cooldown; use it for stronger enemies or groups.
- (phase 2 only.) Teleports the player where they are looking. 40 block range. Gives fall damage immunity, and creates a push where the player lands that forces back nearby entities.
- (phase 2 only.) Hold RMB to create a shield. Stronger block; more HP, but if broken will go onto a cooldown, push the player further and deal some damage. Good for covering a retreat.
Miiiight have a few issues that I'm aware of, I'm all out of coinons hope you understand k thank you.
How to install
This Java mod can be used on Windows and Mac PCs with the CreativeMode Launcher or any Minecraft launcher of your choice.

1. Download and install the new CreativeMode Launcher

2. Click to play on the top of the screen.

3. That's it — launches instantly. No complicated setup required.
Want to use on a different launcher? Download mod and manually install.
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This mod is licensed under the CreativeMode Mods License.


