Description
Choose from twelve heroes and unleash unique powers with your Hero Codex.
Mod Wiki
Mighty Hero Arsenal
Quickstart
- Craft a Hero Codex with one book, one amethyst shard, and one glow ink sac. The recipe is shapeless, so the ingredients can go in any crafting-grid slots.


- Right-click the Codex to open the hero selector, then choose one of its twelve heroes. If you haven’t chosen one yet, Solar Sentinel is selected by default.
- Keep the Codex anywhere in your inventory and press G to use your selected hero’s power. You can rebind this key under Options → Controls.
Overview
The Hero Codex lets you select a hero and channel that hero’s unique power. Your selection and power cooldown are tracked per player. You can open the Codex again to choose a different hero.
What It Adds
- The Hero Codex, used to choose a hero and enable power use.
- Twelve heroes, each with a distinct combat, survival, or movement ability.
- One shared 8-second cooldown between power uses.
How To Use
Right-click the Codex to open the selection screen. Click a hero to select them; the screen shows your current selection. Press G to activate the selected power. You must have the Codex in your inventory to use a power, but you do not need to hold it.
Abilities And Mechanics
Durations below are approximate. Powers that affect enemies target hostile mobs, not every nearby creature.
| Hero | Power |
|---|---|
| Solar Sentinel | Deals 6 damage to nearby hostiles within about 4.5 blocks; grants Strength I for 8 seconds and Glowing for 6 seconds. |
| Thunder Warden | Deals 5 damage to nearby hostiles within about 5 blocks; grants Speed II for 9 seconds and Resistance I for 6 seconds. |
| Rift Runner | Grants Speed III for 15 seconds and Jump Boost II for 12 seconds. |
| Stone Colossus | Grants Resistance II for 15 seconds and Strength II for 12 seconds, but also Slowness I for 10 seconds. |
| Frost Oracle | Deals 5 damage to hostiles within about 6 blocks and inflicts Slowness III for 5 seconds. |
| Shadow Lynx | Grants Invisibility for 8 seconds and Speed II for 11 seconds. |
| Nova Archer | Fires in the direction you’re looking, dealing 4.5 damage to hostiles in front of you within 12 blocks. |
| Aegis Knight | Grants Resistance II for 13 seconds and Absorption II for 10 seconds, and restores 2 hearts. |
| Tide Weaver | Grants Water Breathing for 30 seconds, Dolphin’s Grace II for 15 seconds, and Regeneration I for 6 seconds. |
| Ember Vanguard | Deals 7 damage to nearby hostiles within about 4.5 blocks and grants Fire Resistance for 15 seconds. |
| Chrono Sage | Deals 3 damage to hostiles within about 7 blocks and inflicts Slowness IV for 5 seconds; also grants Speed II for 8 seconds and Haste II for 12 seconds. |
| Wildheart | Grants Regeneration II for 10 seconds, Strength I for 11 seconds, and Jump Boost II for 10 seconds. |
Progression And Strategy
There is no hero-leveling system: choose a hero to suit the situation, then use their power when needed. Try Rift Runner for mobility, Tide Weaver underwater, or Aegis Knight when you need extra protection. Since all heroes share the same cooldown, switching heroes does not let you use another power immediately.
How to install
This Java mod can be used on Windows and Mac PCs with the CreativeMode Launcher or any Minecraft launcher of your choice.

1. Download and install the new CreativeMode Launcher

2. Click to play on the top of the screen.

3. That's it — launches instantly. No complicated setup required.
Want to use on a different launcher? Download mod and manually install.
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This mod is licensed under the CreativeMode Mods License.



