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Mighty Hero Arsenal

v1MC Java 1.20.1
1 download

Description

Choose from twelve heroes and unleash unique powers with your Hero Codex.

Mod Wiki

Mighty Hero Arsenal

Quickstart

  1. Craft a Hero Codex with one book, one amethyst shard, and one glow ink sac. The recipe is shapeless, so the ingredients can go in any crafting-grid slots.
minecraft:book
minecraft:amethyst_shard
minecraft:glow_ink_sac
Arrow
mighty-hero-arsenal-dwydp2v7:hero_codex
  1. Right-click the Codex to open the hero selector, then choose one of its twelve heroes. If you haven’t chosen one yet, Solar Sentinel is selected by default.
  2. Keep the Codex anywhere in your inventory and press G to use your selected hero’s power. You can rebind this key under Options → Controls.

Overview

The Hero Codex lets you select a hero and channel that hero’s unique power. Your selection and power cooldown are tracked per player. You can open the Codex again to choose a different hero.

What It Adds

  • The Hero Codex, used to choose a hero and enable power use.
  • Twelve heroes, each with a distinct combat, survival, or movement ability.
  • One shared 8-second cooldown between power uses.

How To Use

Right-click the Codex to open the selection screen. Click a hero to select them; the screen shows your current selection. Press G to activate the selected power. You must have the Codex in your inventory to use a power, but you do not need to hold it.

Abilities And Mechanics

Durations below are approximate. Powers that affect enemies target hostile mobs, not every nearby creature.

HeroPower
Solar SentinelDeals 6 damage to nearby hostiles within about 4.5 blocks; grants Strength I for 8 seconds and Glowing for 6 seconds.
Thunder WardenDeals 5 damage to nearby hostiles within about 5 blocks; grants Speed II for 9 seconds and Resistance I for 6 seconds.
Rift RunnerGrants Speed III for 15 seconds and Jump Boost II for 12 seconds.
Stone ColossusGrants Resistance II for 15 seconds and Strength II for 12 seconds, but also Slowness I for 10 seconds.
Frost OracleDeals 5 damage to hostiles within about 6 blocks and inflicts Slowness III for 5 seconds.
Shadow LynxGrants Invisibility for 8 seconds and Speed II for 11 seconds.
Nova ArcherFires in the direction you’re looking, dealing 4.5 damage to hostiles in front of you within 12 blocks.
Aegis KnightGrants Resistance II for 13 seconds and Absorption II for 10 seconds, and restores 2 hearts.
Tide WeaverGrants Water Breathing for 30 seconds, Dolphin’s Grace II for 15 seconds, and Regeneration I for 6 seconds.
Ember VanguardDeals 7 damage to nearby hostiles within about 4.5 blocks and grants Fire Resistance for 15 seconds.
Chrono SageDeals 3 damage to hostiles within about 7 blocks and inflicts Slowness IV for 5 seconds; also grants Speed II for 8 seconds and Haste II for 12 seconds.
WildheartGrants Regeneration II for 10 seconds, Strength I for 11 seconds, and Jump Boost II for 10 seconds.

Progression And Strategy

There is no hero-leveling system: choose a hero to suit the situation, then use their power when needed. Try Rift Runner for mobility, Tide Weaver underwater, or Aegis Knight when you need extra protection. Since all heroes share the same cooldown, switching heroes does not let you use another power immediately.

How to install

This Java mod can be used on Windows and Mac PCs with the CreativeMode Launcher or any Minecraft launcher of your choice.

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This mod is licensed under the CreativeMode Mods License.