Description
Lighting Of The Gods is a powerful custom sword found in the Equipment creative tab and craftable at a crafting table using diamonds, an echo shard, and a stick. Sneak + right-click calls down a devastating lightning bolt within 64 blocks that strikes the living non-player mob with the most health and kills it outright, with a short cooldown to prevent spamming. Its melee attacks deal 30% more damage in rain and 50% more damage in thunderstorms, and each hit has a 10% chance to stun the target with extreme Slowness and Blindness for 5 seconds with electric particle feedback.
Mod Wiki
Lighting Of The Gods
Quickstart
- Craft Lighting Of The Gods at a crafting table using the recipe below.
- Equip it in your main hand.
- Sneak + right-click (or use the sneak-attack/use action on your platform) to call down a lightning bolt on the strongest nearby mob.
- Swing away in melee combat — fighting in rain or thunderstorms makes every hit even more punishing.
Overview
Lighting Of The Gods is a divine-powered sword that channels storm energy into both a devastating ranged execution attack and enhanced melee combat. It behaves like a normal sword in your hand, but sneaking while holding it unleashes a bolt of lightning that instantly destroys the toughest creature in the area. It also grows stronger during storms and can randomly stun enemies with electrified shockwaves.
What It Adds
- Lighting Of The Gods — a custom sword found in the Equipment section of the Creative inventory.
- A sneak-triggered lightning strike ability with a cooldown.
- Weather-based melee damage bonuses.
- A chance-based stun effect on hit, accompanied by electric particles.
How To Use
- Melee combat: Attack normally with the sword equipped. It deals solid base damage like other diamond-tier swords, with a chance on every hit to inflict a heavy stun.
- Divine Lightning strike: While holding the sword, crouch (sneak) and right-click/use the item. This searches within 64 blocks for the living, non-player creature with the most health and instantly kills it with a lightning bolt, accompanied by a thunder-impact sound and an on-screen message.
- Cooldown: After calling down a bolt, you must wait about 20 seconds before you can use the ability again. If you try too soon, an on-screen message tells you how many seconds remain.
- No target found: If there's no living mob within range, you'll see a message letting you know the strike had nothing to hit.
Crafting And Obtaining
Craft the sword at a crafting table using the recipe below. Once crafted, it behaves as a normal equippable weapon that can be enchanted like other swords.
Abilities And Mechanics
- Storm-Empowered Strikes: Melee hits deal extra damage depending on the weather:
- Rain: +30% bonus damage
- Thunderstorm: +50% bonus damage
- Clear weather: no bonus, sword hits as normal
- Electrified Stun: Every hit has a 10% chance to strike the target with extreme Slowness and Blindness for 5 seconds, along with visible electric spark particles — great for locking down dangerous enemies mid-fight.
- Divine Lightning Strike: Sneak + use the item to instantly kill the highest-health living non-player mob within 64 blocks via a lightning strike. This bypasses normal combat and works even on tough mobs, but is limited by its cooldown so it can't be spammed.
- Durability: The sword has standard sword durability and can wear down with use, so keep it repaired or enchanted with unbreaking-type support if you plan to rely on it heavily.
Progression And Strategy
- Use the sword's storm bonus to your advantage — fighting during rain or thunderstorms turns ordinary melee swings into serious damage dealers.
- Save the Divine Lightning strike for the most threatening or highest-health enemy in a fight, since it guarantees a kill regardless of that mob's remaining health.
- Because the ability has a cooldown, plan your strikes rather than relying on it as your primary combat tool — pair it with strong melee pressure and the stun chance to control fights.
- Keep an eye on the action bar for cooldown timers and strike confirmations so you always know when the lightning ability is ready again.
This mod is licensed under the CreativeMode Mods License.