Description:
Emerald Rage Pants is a Hulk-themed mod built around a single powerful item: the Hulk Sweatpants. A short crafting progression gets you into the action quickly, and once equipped and activated, you become a towering emerald giant with devastating strength and a screen-shaking ground smash attack.
| Item | Description |
|---|---|
| Elastic Fabric | Crafting ingredient used to make Sweatpants |
| Sweatpants | Wearable leggings; the base for upgrading to Hulk Sweatpants |
| Hulk Sweatpants | The main item — equip and press R to toggle Hulk form |









The Hulk Sweatpants are crafted using a Smithing Table: place your Sweatpants in the base slot and an Emerald Block as the upgrade material.
While wearing the Hulk Sweatpants, press R to toggle Hulk form on or off. When transformed:
Pressing R again reverts you to normal size, appearance, and stats.
While transformed and wearing the Hulk Sweatpants, right-click on the ground with your main hand to perform a ground smash:
The Custom Crafter is a placeable 3D workstation that faces the direction you place it; right-click it to open a three-tab recipe creator UI (Crafting, Furnace, Stonecutter). In the Crafting tab place ingredients into the input slots and the desired output into the output slot, then use the new two-state Shaped/Shapeless switch—now shown as a visible knob positioned above the crafting grid—to toggle recipe type (click the switch to move the knob), and press Confirm Recipe to register the recipe for your session or Delete Recipe to remove a matching recipe (deletion respects shaped vs shapeless). In Furnace mode the fuel slot is decorative and automatically cycles through valid fuels, and Stonecutter recipes can be defined in the UI though they are not yet active in the stonecutter block.

The Autumn Breeze Camping Site is a magical consumable item that creates an instant cozy autumn camping experience wherever you are. Simply right-click to activate it, and you'll be surrounded by enchanting autumn particles, campfire smoke effects, and the soothing sounds of crackling flames while gaining beneficial effects including regeneration, saturation, and damage resistance. The camping site also attracts friendly forest creatures - spawning rabbits and foxes that will gather around to complete your perfect wilderness retreat.

House Key adds a craftable House Key item that binds to the first player who right-clicks it and lets that owner lock and unlock doors so only their key can open them. Right-click a door with your bound key to lock it to that key, and sneak-right-click with the matching key to remove the lock; locked doors ignore normal interaction, empty hands, wrong keys, and other players' keys. Keys store their owner on the item stack, door lock ownership is saved with the world (and cleaned up when a locked door is broken), and the item includes a creative tab entry, texture, recipe, and in-game tooltips explaining usage.
This mod adds the Void Altar Villager, a mysterious End-dwelling villager with pale endstone skin and flowing purple robes that trails swirling portal particles and naturally appears inside End City structures; these supernatural villagers are tougher and faster than normal villagers, with high health, increased movement speed, and the ability to teleport away with eerie Enderman-like sounds when threatened, though they are vulnerable to water and rain which harm them and provoke short teleports to find dry ground. A Nitwit variation with simpler purple robes and glowing purple eyes also appears, and adults now often spawn with a persistent baby companion: baby Void Altar Villagers wear a simpler pale robe texture with no merchant belt, cannot trade and instead follow nearby adults, and Void Altar Villager breeding produces these modded babies rather than vanilla children.
This mod is licensed under the CreativeMode Mods License.