Doom Ray

v2MC Bedrock
47 downloads

Description

Ever wanted to cause constant agony to the world AND the mobs in it? Now you can!

Mod Wiki

Doom Moon Ray

Quickstart

  1. Craft the Doom Ray first — it is the base ingredient for all other rays. See the recipe below.
  2. Hold the Doom Ray in your hand, aim where you want the disaster to strike, and tap Use / right-click.
  3. Watch the action-bar for feedback confirming the event has started.
  4. Once you have the Doom Ray, craft any of the three advanced rays (each uses the Doom Ray as a core component).
minecraft:obsidian
minecraft:ender_eye
minecraft:obsidian
minecraft:ender_eye
com_doom_moon_ray_cimzi6fd:doom_ray
minecraft:ender_eye
minecraft:obsidian
minecraft:nether_star
minecraft:obsidian
Arrow
com_doom_moon_ray_cimzi6fd:blackhole_ray

Overview

Doom Moon Ray adds four hand-held catastrophe devices — the Doom Ray, Plasma Sun Ray, BlackHole Ray, and ThunderStorm Ray. All four are craftable in survival from late-game materials and found in the Equipment tab of your inventory. Each one is a single-stack item you aim and activate to trigger a persistent, world-altering event with unique visuals, sounds, and terrain effects. No commands needed.

What It Adds

ItemEffect Summary
Doom RayPurple beam + crater + magma-meteor storm, locks time to midnight
Plasma Sun RayForces noon, converts ground to netherrack, ignites fires, burns mobs
BlackHole RaySky singularity that pulls in mobs and destroys nearby blocks
ThunderStorm RayEndless thunderstorm with knockback gusts and block-destroying lightning

How To Use

  • Hold any ray item and Use it (right-click on Java-style controls, or tap the Use button on touch/controller).
  • The ray fires toward the location roughly 48 blocks in front of you at the moment of activation.
  • A confirmation message appears in your chat and the event begins immediately.
  • Each ray has a 30-second cooldown after activation before you can fire it again.
  • Effects are persistent — they continue ticking on their own after you fire. Be ready for serious terrain and mob damage around the target area.

Crafting And Obtaining

All rays are crafted at a Crafting Table. The Doom Ray unlocks first; the other three each require a Doom Ray as their central ingredient.

Doom Ray

minecraft:ender_eye
minecraft:nether_star
minecraft:ender_eye
minecraft:obsidian
minecraft:blaze_rod
minecraft:obsidian
minecraft:diamond
Arrow
com_doom_moon_ray_cimzi6fd:doom_ray

Plasma Sun Ray

minecraft:blaze_rod
minecraft:glowstone_dust
minecraft:blaze_rod
minecraft:glowstone_dust
com_doom_moon_ray_cimzi6fd:doom_ray
minecraft:glowstone_dust
minecraft:blaze_rod
minecraft:nether_star
minecraft:blaze_rod
Arrow
com_doom_moon_ray_cimzi6fd:plasma_sun_ray

BlackHole Ray

minecraft:copper_ingot
minecraft:iron_ingot
minecraft:copper_ingot
minecraft:iron_ingot
com_doom_moon_ray_cimzi6fd:doom_ray
minecraft:iron_ingot
minecraft:copper_ingot
minecraft:nether_star
minecraft:copper_ingot
Arrow
com_doom_moon_ray_cimzi6fd:thunderstorm_ray

ThunderStorm Ray

Abilities And Mechanics

Doom Ray

  • On activation, the daylight cycle stops and time rapidly advances toward midnight.
  • Once midnight is reached, a massive purple beam descends on the target point with dragon-breath particles and spinning smoke rings.
  • Every 20 ticks the beam carves a bounded crater — it stops eating blocks once the crater reaches its limit, so it will not hollow out the world infinitely.
  • After the crater phase ends, a destructive magma-meteor storm rains down on the area.
  • Looping doom music plays throughout. An action-bar message announces when the beam stabilizes and stops.

Plasma Sun Ray

  • Locks time to noon and freezes the daylight cycle.
  • Continuously converts nearby ground blocks to netherrack and ignites fires in the area.
  • Non-player mobs in range catch fire and burn.
  • The effect persists and spreads outward from the target anchor as long as the session runs.

BlackHole Ray

  • Spawns a sky singularity above the target, visualised with portal and dragon-breath particles.
  • Steadily pulls nearby mobs upward toward the singularity.
  • Destroys blocks in the vicinity as the gravitational pull intensifies over time.
  • The singularity runs indefinitely — there is no automatic end to its session.

ThunderStorm Ray

  • Forces an effectively endless thunderstorm over the entire dimension.
  • Generates powerful wind gusts that knock players and mobs back.
  • Each cycle delivers four destructive lightning strikes that can destroy blocks at the target area.
  • Thunder music loops as long as the storm is active.

Progression And Strategy

  • The Doom Ray is your entry point — gather a Nether Star, Eyes of Ender, Obsidian, a Blaze Rod, and a Diamond to craft it.
  • Treat it as a true late-game item: you need Nether access (Blaze Rods, Nether Star from the Wither) and End access (Eyes of Ender) before you can begin.
  • The three advanced rays each consume one Doom Ray plus additional materials, so plan to craft multiple Doom Rays if you want the full toolkit.
  • Fire rays away from your base. Crater carving, netherrack conversion, block-destroying lightning, and singularity demolition are all permanent terrain changes.
  • The Plasma Sun Ray is effective for clearing hostile mob farms — its area ignition burns mobs without putting you at risk.
  • The BlackHole Ray is the most unpredictable; activate it at a safe distance and watch the pull radius expand before approaching.
  • If you want to restart the daylight cycle after using the Doom Ray or Plasma Sun Ray, you will need to manually re-enable it with the /gamerule doDaylightCycle true command.

How to install

Download the mod and follow the step-by-step installation guide.

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