Description
/spells to view every spell and its unlock cost./unlock warrior/unlock cloudwalk/unlock mining/cast <spell>. Try /cast warrior to summon a Grave Warrior or /cast cloudwalk to gain temporary flight./hotkey <spell> <key>, such as /hotkey warrior r. Press the assigned key whenever you want to cast the unlocked spell./myspells to view your unlocked spells, levels, active upgrades, and current effects./upgrade <spell> when you have enough XP levels.Hotkeys are shown under the Commandbound Grave Warrior category in the Controls menu. A spell must be unlocked before it can be assigned or cast.
Command-based Spells is a command-driven spell system for exploration, combat, mining, movement, portals, and mob control. It adds eleven unlockable spells with XP-based upgrades and keyboard shortcuts.
Spells are player-specific and their unlocks, upgrade levels, and hotkey assignments are saved with the world. Most spells are cast instantly through chat or an assigned key.
| Command | Use |
|---|---|
/spells | List every spell, its description, unlock status, and costs |
/myspells | Show unlocked spells, upgrade levels, and current effect values |
/unlock <spell> | Unlock a spell by spending XP levels |
/upgrade <spell> | Improve an unlocked spell |
/cast <spell> | Cast an unlocked spell |
/cast portal blue | Create or replace your blue portal |
/cast portal red | Create or replace your red portal |
/hotkey <spell> <key> | Assign a keyboard key to a spell |
/hotkey list | Show your current hotkey assignments |
/hotkey clear <spell> | Remove a spell's hotkey |
Letters, numbers, function keys, Space, Tab, Enter, Shift, Control, and Alt keys can be assigned. Each key can cast only one spell, and each spell can have only one key. Assigning an occupied key replaces its previous spell assignment.
Cast /cast warrior to summon a fast Grave Warrior a short distance in front of you.
The Grave Warrior:
Its base duration is 5 seconds and doubles with each upgrade.
| Warrior upgrade level | Duration |
|---|---|
| Base | 5 seconds |
| 1 | 10 seconds |
| 2 | 20 seconds |
| 3 | 40 seconds |
| 4 | 80 seconds |
Cooldown: 5 minutes.
Cast /cast project to leave your body in a bounded spectator projection. Your original game mode and position are stored while you explore.
/cast project again to return to your body and original game mode.| Project upgrade level | Projection radius |
|---|---|
| Base | 40 blocks |
| 1 | 80 blocks |
| 2 | 160 blocks |
| 3 | 320 blocks |
| 4 | 640 blocks |
Cooldown: 4 minutes when starting a projection.
Cast /cast sanctuary to create a temporary white-spark sanctuary centered on your current position.
While inside the sanctuary:
| Sanctuary upgrade level | Radius | Duration |
|---|---|---|
| Base | 2 blocks | 10 seconds |
| 1 | 4 blocks | 20 seconds |
| 2 | 8 blocks | 40 seconds |
| 3 | 16 blocks | 80 seconds |
| 4 | 32 blocks | 160 seconds |
Cooldown: 3 minutes.
Sanctuary must be fully upgraded before you can unlock Haven.
Haven is the final sanctuary spell. Unlock it with /unlock haven after reaching the maximum Sanctuary upgrade level.
Cast /cast haven to create a permanent 32-block sanctuary. It provides the same safe-zone behavior as Sanctuary without a duration or radius upgrades.
To remove it, stand inside its radius and cast /cast haven again.
Haven has no cooldown and cannot be upgraded. You must uncast an active Haven before using Sanctuary again.
Cast /cast pacify to permanently calm nearby mobs. Green sparks mark the effect.
At lower levels, Pacify affects hostile mobs. Upgrades increase the radius, then unlock companion behavior.
| Pacify upgrade level | Radius | Behavior |
|---|---|---|
| Base | 2 blocks | Calms hostile mobs |
| 1 | 5 blocks | Calms hostile mobs |
| 2 | 10 blocks | Calms hostile mobs |
| 3 | 3 blocks | Affects all mobs and creates companions |
| 4 | 10 blocks | Affects all mobs and creates companions |
At companion levels, affected mobs follow and fight for you. Cast Pacify again while companions are nearby to send existing companions away; they leave for about 30 seconds before disappearing.
Cooldown: 4 minutes.
Cast /cast aura to toggle a permanent ring of blue sparks around yourself.
The aura:
Its radius never increases, but its damage doubles with each upgrade.
| Aura upgrade level | Damage per pulse |
|---|---|
| Base | 1 |
| 1 | 2 |
| 2 | 4 |
| 3 | 8 |
| 4 | 16 |
Cast /cast aura again to turn the aura off.
Cast /cast cloudwalk to gain Minecraft flight.
| Cloudwalk upgrade level | Flight duration |
|---|---|
| Base | 10 seconds |
| 1 | 20 seconds |
| 2 | 30 seconds |
| 3 | 40 seconds |
| 4 | Permanent |
The first four levels have a 2-minute cooldown. The maximum level grants permanent flight and changes the spell into a toggle: cast it once to enable flight and again to disable it. Permanent Cloudwalk has no cooldown.
Cast /cast mining to summon six floating pickaxes that mine automatically in lanes beside and behind you.
The pickaxe material and duration improve with upgrades.
| Mining upgrade level | Pickaxe material | Duration |
|---|---|---|
| Base | Stone | 10 seconds |
| 1 | Iron | 20 seconds |
| 2 | Golden | 30 seconds |
| 3 | Diamond | 40 seconds |
| 4 | Netherite | 50 seconds |
Cooldown: 2 minutes after casting.
Cast both portal colors to create a linked pair:
/cast portal blue/cast portal redEach portal appears in front of you. Once both colors exist, walking into one teleports you to the other. Mobs that enter a portal can also be transported.
Blue and red portals have separate cooldowns, so you can cast one color while the other is still unavailable.
Cooldown: 5 minutes per color.
Portals are visual spell portals and do not require crafted materials.
Cast /cast tame to tame every nearby mob within 4 blocks, excluding Grave Warriors.
Each cast:
Right-click one of your tamed mobs with your main hand to switch its behavior:
Tame has no upgrade levels or cooldown.
Cast /cast protection to protect every mob within 3 blocks.
Each cast costs 15 XP levels. Protected mobs gain:
The spell affects mobs already near you when it is cast, so stand close to the creatures you want to protect.
Protection has no upgrade levels or cooldown.
There are no crafting recipes or spell items. Spells are obtained by spending XP levels with /unlock <spell>.
Use /spells to see the complete list and /myspells to check your progress. Once unlocked, a spell can be cast through chat or assigned to a keyboard shortcut.
/hotkey list to remember your assignments./cast project on an easy-to-reach key so you can quickly return from projection mode.This Java mod can be used on Windows and Mac PCs with the CreativeMode Launcher or any Minecraft launcher of your choice.

1. Download and install the new CreativeMode Launcher

2. Click to play on the top of the screen.

3. That's it — launches instantly. No complicated setup required.
Want to use on a different launcher? Download mod and manually install.
This mod is licensed under the CreativeMode Mods License.