Urgent Operation: Organ Doctor

v47MC BedrockStaff Pick
2,195 downloads

Description

Rebuilt from scratch with more polish on Curseforge! This was my initial trial run for the concept. I rebuilt everything and created tons of polished features from scratch, and published it to curseforge. Check it out. Become a Black-Market ORGAN Doctor, Organ Farmer, or HEROIC SURGEON! Urgent Operation transforms Minecraft into an intense organ transplant survival simulator. Dive into a macabre world where harvesting organs and saving lives are two sides of the same bloody coin. Craft or discover a scalpel, then sneak to open a 27-slot surgical cavity on any mob. Harvest, graft, repair, freeze, or discard organs, all while battling persistent decay timers (Fresh → Damaged → Rotten) and an action-bar countdown that demands careful triage and surgical precision. The removal of any of the three critical organs—the heart, spine, or a pair of lungs—results in immediate death for any mob. NEW: Trap some mobs in order to harvest their ultra rare and powerful organs for your very own powerups when you operate on yourself and graft their rare organs into your own body. Take advantage of stasis vials to make this possible! BEWARE OF ORGAN REJECTION! IF YOUR ORGAN TRANSPLANT BEGINS TO BE REJECTED BY YOUR IMMUNE SYSTEM, YOU WILL HAVE TO GET IT OUT ASAP, and REPLACE IT OR DIE IN A LOOP FOREVER... NOT a bug. I think you deserve the slow death loop for not paying close attention to this warning. Ender pearl organ still a work in progress, but the update is complete aside from that! Core Surgical Mechanics & Systems Beyond basic surgery, the mod introduces a comprehensive medical ecosystem designed for depth and immersion. The Infection & Treatment system features Infection Vials, Stasis, Permanent Stasis, and Stasis Cures to manage and combat disease. For more advanced procedures, the Organ Repair Bench allows players to stabilize, freeze, cure, graft, and repair damaged organs using specialized recipes. Even the waste from these procedures can be utilized through Macabre Crafting, creating unique items like Meat Blocks and Meat Bricks, or even a functional Rib Cage Armor set. Players must also manage Patient Agony, which adds a layer of urgency and ethical dilemma to every operation. To facilitate these procedures, Cryostasis & Transport mechanics allow mobs in permanent stasis to enter cryostasis. In this state, they can be dragged with an invisible lead for safe, indefinite transport. While in cryostasis, disease progression is halted, and even critical organ removal will not kill the patient until the stasis is cured. This system opens up emergent gameplay possibilities, including the creation of morally ambiguous "organ harvesting farms" for those who dare to explore the mod's more ambiguous paths. To guide players through these complexities, six unique Medical Research Books provide extensive notes on pathology, stasis protocols, and surgical engineering. NEW: Organ Augmentation - Unleash Primal Power! The latest update introduces a groundbreaking system allowing players to implant harvested mob organs into themselves, granting powerful abilities with inherent drawbacks. This new frontier of self-modification begins through the existing self-operation flow (crouch/sneak + scalpel) or with the new Augmentation Kit. Players can implant one organ per each of the six distinct body slots, but must be wary of Organ Quality, which directly influences the implant's strength and risk. Compatibility & Rejection Mechanics Every implant carries a rejection chance based on the mob source and organ condition. Organs from passive mobs like pigs or cows offer low rejection with mild side effects, while common hostile mobs like zombies or spiders present moderate risk. The most powerful abilities come from boss or rare mobs like the Wither or Ravager, but these carry a high rejection chance. Upon rejection, players face temporary or persistent penalties, such as reduced health, hunger, or weakness, until the implant is cured or removed. To mitigate these risks, the new Immunosuppressant Vial/Potion temporarily reduces rejection symptoms at the cost of reduced natural healing. New Items & Fixes • Augmentation Kit: Essential for implantation; crafted from a scalpel, stasis vial, and precious metals. • Golden Heart: A rare cure (heart + totem of undying + gold) that clears severe rejection penalties. • Bug Fix: Animal organ harvesting is now reliable, registering on the first GUI open.

Mod Wiki

Urgent Operation: Organ Doctor

Quickstart

  1. Craft a Surgical Scalpel with .
  2. Craft an Organ Repair Bench with — this is your surgery lab hub.
  3. Find a mob or villager, aim at it, and use the Scalpel to open its surgical cavity (a persistent 27-slot organ inventory). Sneak-use the Scalpel on yourself to operate on your own body.
  4. Harvest organs directly from the cavity, or replace damaged/rotten organs with healthy grafts.
  5. Take harvested organs back to the Organ Repair Bench to purify rotten organs into human or animal-grade tissue, brew treatment vials, and prepare grafts.
  6. Craft Rib Cage Armor from Animal Ribs for cheap, macabre protection.
  7. Read the research books (craftable at any crafting table) to learn the full mechanics of hemorrhage, stasis, and grafting.

Overview

Urgent Operation: Organ Doctor turns mobs and villagers into surgical patients. Every creature has organs — hearts, lungs, ribs, muscles, spleens, kidneys, spines, livers, intestines, stomachs, and more exotic parts from special mobs — that can be opened up, harvested, and replaced. Organs come in three conditions: fresh (healthy and usable as grafts), damaged (unstable), and rotten (a source of infection). You use a Scalpel to operate, treatment vials to manage disease and time, and an Organ Repair Bench to turn raw harvested anatomy into usable medical supplies.

What It Adds

  • Surgical Scalpel — the core tool for opening patients and performing operations.
  • Organ Repair Bench — a crafting station for stabilizing, freezing, curing, and repairing organs.
  • Organs from humans, animals, and unique mobs (creepers, endermen-adjacent Ender Pearl organs, cats, blazes, and more), each in fresh/damaged/rotten variants.
  • Treatment items: Stasis Vials, Advanced and Permanent Stasis Vials, Stasis Cure Vial, Infection Vial, Immunosuppressant Vial.
  • Weapons and tools: Hemorrhage Blade, Augmentation Kit.
  • Armor: Rib Cage Helmet, Chestplate, Leggings, and Boots.
  • Special grafts: Golden Heart, Ender Pearl Organ.
  • Byproducts: Meat Blocks and Meat Bricks made from surplus rotten hearts.
  • Research Books: lore-filled guides explaining surgery, hemorrhage, stasis, grafting, and rib cage engineering.

How To Use

Opening a patient: Aim the Scalpel at a living mob or villager and use it to open their surgical cavity — a persistent 27-slot inventory tied to that individual. Sneak-use the Scalpel while not aiming at anything to operate on yourself instead. This cavity is not a temporary chest; it's directly tied to the patient, so your triage work survives even if you leave and come back.

Harvesting and grafting: Inside the cavity you can pull organs out (harvesting) or insert replacement organs (grafting). Healthy grafts work best when the organ type matches the patient's native class — human-like, animal, or creeper. Damaged and rotten organs are not viable replacements; they need to be purified first.

Purifying organs: Rotten organs of the same type combine at a crafting table into their fresh human or animal equivalent, for example , , , , , , , and for the Appendix.

Treating hemorrhage: Infection Vials and the Hemorrhage Blade spread Slow Hemorrhage to mobs and villagers (players are immune). Infected patients decay faster and need critical organs — heart, lungs, spine — replaced with matching healthy grafts to cure them, or you can risk a creeper heart graft for a dangerous shortcut.

Freezing time with stasis: Stasis Vials pause active hemorrhage temporarily. Permanent Stasis Vials freeze a patient entirely, halting organ decay until reversed with a Stasis Cure Vial. Frozen mobs can be leashed, moved, tied off, and still reopened with a Scalpel while suspended — useful for slow, careful surgery.

Armor and combat: Wear Rib Cage armor for repairable, ribs-based protection. Use the Hemorrhage Blade to inflict Slow Hemorrhage directly in combat. The Augmentation Kit assists advanced grafting procedures.

Crafting And Obtaining

Tools And Stations

  • Surgical Scalpel:
  • Organ Repair Bench:
  • Augmentation Kit:
  • Hemorrhage Blade:

Vials And Treatments

  • Stasis Vial:
  • Advanced Stasis Vial:
  • Permanent Stasis Vial:
  • Stasis Cure Vial:
  • Infection Vial:
  • Immunosuppressant Vial:

Organ Purification (Rotten → Fresh)

  • Human Heart:
  • Human Lungs:
  • Human Ribs:
  • Human Muscle:
  • Human Spleen:
  • Human Kidney:
  • Human Spine:
  • Human Liver:
  • Human Intestines:
  • Human Stomach:
  • Appendix:

Special Grafts

  • Golden Heart:
  • Ender Pearl Organ:

Armor (Rib Cage Set)

  • Rib Cage Helmet: ... (see below)
  • Rib Cage Helmet:
  • Rib Cage Chestplate:
  • Rib Cage Leggings:
  • Rib Cage Boots:

Byproducts

  • Meat Block:
  • Meat Bricks:

Research Books

  • The Scalpel and the Cavity:
  • Red Tide in the Veins:
  • The Glass Coffin Protocols:
  • Workshop of Living Parts:
  • A Field Guide to Grafts:
  • Rib Cage Engineering Manual:

Abilities And Mechanics

  • Organ Condition: Fresh organs are viable grafts. Damaged organs are unstable and shouldn't be relied on. Rotten organs actively worsen a patient's condition and are the root of infection.
  • Patient Classes: Every creature belongs to a class — human-like, animal, or creeper — and grafts perform best when matched to that class.
  • Slow Hemorrhage: Spread via Infection Vials or the Hemorrhage Blade. Only affects mobs and villagers, never players. Causes accelerated organ decay until cured.
  • Curing Disease: Replace critical organs (heart, lungs, spine) with healthy matching grafts, or gamble with a creeper heart graft. Even after curing, leftover rotten organs elsewhere in the body can keep a patient distressed, so full recovery means clearing every rotten organ.
  • Stasis: Temporary Stasis Vials pause hemorrhage briefly for safer operating windows. Permanent Stasis freezes a patient completely — decay and disease progression halt — until reversed with a Stasis Cure Vial. Frozen patients can be leashed and transported.
  • Self-Surgery: Sneak-use the Scalpel with nothing targeted to operate on yourself, opening your own persistent organ cavity.

Progression And Strategy

Start by crafting a Scalpel and Organ Repair Bench, then experiment on common mobs to learn how organ harvesting and grafting works. Stockpile rotten organs and purify them into fresh human or animal tissue at a crafting table before attempting serious grafting. Build up a supply of Stasis Vials before tackling infected patients, since pausing hemorrhage buys time to replace critical organs safely. Read the research books early — they explain the disease, stasis, and grafting systems in detail and will save you from wasting harvested anatomy. Once you have a steady organ supply, branch into Rib Cage armor for protection and the Hemorrhage Blade or Augmentation Kit for more advanced surgical and combat options. Rare grafts like the Golden Heart and Ender Pearl Organ are best treated as end-goal rewards once you have a reliable organ-harvesting loop established.

How to install

Download the mod and follow the step-by-step installation guide.

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This mod is licensed under the CreativeMode Mods License.