Description:

The Capture Ball Spawner is a placeable block that continuously spawns the mob stored in a filled Capture Ball without consuming it — place the spawner, right-click to open its GUI and insert the exact filled Capture Ball into the centered slot (empty or unused balls are rejected) to begin; remove the ball or press Stop to halt spawning. The GUI shows an ACTIVE/INACTIVE status pill, hologram preview, Start/Stop controls, and three spawn-rate buttons with hover tooltips showing exact spawn times (Fast 2.5s, Normal 7.5s, Slow 10s) while enforcing a nearby-mob cap; a live floating label above the spawner now indicates the current speed (FAST red, NORMAL yellow, SLOW green) and has been lowered to avoid overlapping the hologram, and the Theme button reliably plays and stops the spawner theme (proximity-aware) while toggling your personal theme setting so it will no longer auto-play or loop.
The Glowing Experience Block is a luminous, animated green block that emits particles and sound when it releases experience. It now releases XP only when you actively hit it with a pickaxe instead of continuously while holding left-click, and Fortune on the pickaxe increases the XP yield. Crouch and right-click with a sword to pick the block up as an item.

This mod adds an Item Grabber tool that siphons items from chests, storage blocks, players, and mobs by right-clicking (it consumes durability and has a short cooldown), packing any grabbed loot into a portable, fireproof 54-slot Storage Cube instead of dropping it on the ground. The Storage Cube can be carried or placed to open its 9x6 inventory, preserves all contents when placed or broken, and shows a glint when populated. It also provides a Fuel Compressor with improved chained behavior—set up multiple compressors with hoppers to automatically pass intermediate copper and gold ingots into the next machine while output hoppers still prioritize final compressed blocks—and includes reliability fixes so paradox copper is treated and compressed as copper, misplaced fuel stacks are corrected into the proper nugget slot, and automated insertions now respect sided-inventory rules to prevent wrong-slot insertion.

Place the Pokédex block to activate a cinematic display: a soft yellow floor glow, double-layered rotating glyph ring, neon-trimmed base with orbiting orbs and sparkles, periodic shockwave ripples, and a center hologram that cycles through every Minecraft mob model while dynamically scaling larger mobs; open the Pokédex GUI to browse holograms with looping ambient audio. The GUI now includes a small music icon you can click to toggle audio on or off (audio defaults to off), and the block drops a single item that preserves all saved progress and its internal inventory so you can move it without losing data; interactions remain purely visual and audio with no damaging weather effects.

Foliage Cleaner adds a placeable device that clears leaves and all surface and underwater vegetation — grass, flowers, ferns, vines, saplings, seagrass, tall seagrass, and kelp — and comes in two variants: Safer Foliage Cleaner (preserves logs that appear part of structures) and Risky Foliage Cleaner (removes tree logs broadly for fast site prep). Place a cleaner and right-click it to activate an immediate cleanup (it will play a soft break sound, remove itself, and perform a large, non‑flaming sweep whose radius scales with server/render distance), or sneak (shift) + right‑click to start a steadier column‑scanning mode that queues removals and spreads block changes across ticks to reduce lag. The mod is optimized for large modpacks with more conservative default throughput, safer block update behavior to avoid neighbor cascades, and fewer repeated log checks, making steady mode the preferred option for large or performance‑sensitive clearances.
This mod is licensed under the CreativeMode Mods License.